summaryrefslogtreecommitdiff
path: root/eeschema/sch_item_struct.h
diff options
context:
space:
mode:
Diffstat (limited to 'eeschema/sch_item_struct.h')
-rw-r--r--eeschema/sch_item_struct.h432
1 files changed, 432 insertions, 0 deletions
diff --git a/eeschema/sch_item_struct.h b/eeschema/sch_item_struct.h
new file mode 100644
index 0000000..c53f40a
--- /dev/null
+++ b/eeschema/sch_item_struct.h
@@ -0,0 +1,432 @@
+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
+ * Copyright (C) 2004-2011 KiCad Developers, see change_log.txt for contributors.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+/**
+ * @file sch_item_struct.h
+ * @brief Base schematic object class definition.
+ */
+
+#ifndef SCH_ITEM_STRUCT_H
+#define SCH_ITEM_STRUCT_H
+
+#include <vector>
+#include <class_base_screen.h>
+#include <general.h>
+
+#include <boost/ptr_container/ptr_vector.hpp>
+
+class SCH_ITEM;
+class SCH_SHEET_PATH;
+class LINE_READER;
+class SCH_EDIT_FRAME;
+class wxFindReplaceData;
+class PLOTTER;
+class NETLIST_OBJECT;
+class NETLIST_OBJECT_LIST;
+
+
+typedef boost::ptr_vector< SCH_ITEM > SCH_ITEMS;
+typedef SCH_ITEMS::iterator SCH_ITEMS_ITR;
+typedef std::vector< SCH_ITEMS_ITR > SCH_ITEMS_ITRS;
+
+
+#define FMT_IU SCH_ITEM::FormatInternalUnits
+#define FMT_ANGLE SCH_ITEM::FormatAngle
+
+
+/// Flag to enable find item tracing using the WXTRACE environment variable. This
+/// flag generates a lot of debug output.
+extern const wxString traceFindItem;
+
+
+enum DANGLING_END_T {
+ UNKNOWN = 0,
+ WIRE_START_END,
+ WIRE_END_END,
+ BUS_START_END,
+ BUS_END_END,
+ JUNCTION_END,
+ PIN_END,
+ LABEL_END,
+ ENTRY_END,
+ SHEET_LABEL_END,
+ NO_CONNECT_END,
+};
+
+
+/**
+ * Class DANGLING_END_ITEM
+ * is a helper class used to store the state of schematic items that can be connected to
+ * other schematic items.
+ */
+class DANGLING_END_ITEM
+{
+private:
+ /// A pointer to the connectable object.
+ const EDA_ITEM* m_item;
+
+ /// The position of the connection point.
+ wxPoint m_pos;
+
+ /// The type of connection of #m_item.
+ DANGLING_END_T m_type;
+
+public:
+ DANGLING_END_ITEM( DANGLING_END_T aType, const EDA_ITEM* aItem, const wxPoint& aPosition )
+ {
+ m_item = aItem;
+ m_type = aType;
+ m_pos = aPosition;
+ }
+
+ wxPoint GetPosition() const { return m_pos; }
+ const EDA_ITEM* GetItem() const { return m_item; }
+ DANGLING_END_T GetType() const { return m_type; }
+};
+
+
+/**
+ * Class SCH_ITEM
+ * is a base class for any item which can be embedded within the SCHEMATIC
+ * container class, and therefore instances of derived classes should only be
+ * found in EESCHEMA or other programs that use class SCHEMATIC and its contents.
+ * The corresponding class in Pcbnew is BOARD_ITEM.
+ */
+class SCH_ITEM : public EDA_ITEM
+{
+protected:
+ LAYERSCH_ID m_Layer;
+ EDA_ITEMS m_connections; ///< List of items connected to this item.
+ wxPoint m_storedPos; ///< a temporary variable used in some move commands
+ ///> to store a initial pos (of the item or mouse cursor)
+
+public:
+ SCH_ITEM( EDA_ITEM* aParent, KICAD_T aType );
+
+ SCH_ITEM( const SCH_ITEM& aItem );
+
+ ~SCH_ITEM();
+
+ virtual wxString GetClass() const
+ {
+ return wxT( "SCH_ITEM" );
+ }
+
+ /**
+ * Function SwapData
+ * swap the internal data structures \a aItem with the schematic item.
+ * Obviously, aItem must have the same type than me
+ * @param aItem The item to swap the data structures with.
+ */
+ virtual void SwapData( SCH_ITEM* aItem );
+
+ SCH_ITEM* Next() const { return static_cast<SCH_ITEM*>( Pnext ); }
+ SCH_ITEM* Back() const { return static_cast<SCH_ITEM*>( Pback ); }
+
+ /**
+ * Virtual function IsMovableFromAnchorPoint
+ * @return true for items which are moved with the anchor point at mouse cursor
+ * and false for items moved with no reference to anchor
+ * Usually return true for small items (labels, junctions) and false for
+ * items which can be large (hierarchical sheets, compoments)
+ */
+ virtual bool IsMovableFromAnchorPoint() { return true; }
+
+ wxPoint& GetStoredPos() { return m_storedPos; }
+ void SetStoredPos( wxPoint aPos ) { m_storedPos = aPos; }
+
+
+ /**
+ * Function GetLayer
+ * returns the layer this item is on.
+ */
+ LAYERSCH_ID GetLayer() const { return m_Layer; }
+
+ /**
+ * Function SetLayer
+ * sets the layer this item is on.
+ * @param aLayer The layer number.
+ */
+ void SetLayer( LAYERSCH_ID aLayer ) { m_Layer = aLayer; }
+
+ /**
+ * Function GetPenSize virtual pure
+ * @return the size of the "pen" that be used to draw or plot this item
+ */
+ virtual int GetPenSize() const { return 0; }
+
+ /**
+ * Function Draw
+ * Draw a schematic item. Each schematic item should have its own method
+ * @param aPanel DrawPanel to use (can be null) mainly used for clipping purposes.
+ * @param aDC Device Context (can be null)
+ * @param aOffset drawing Offset (usually wxPoint(0,0),
+ * but can be different when moving an object)
+ * @param aDrawMode GR_OR, GR_XOR, ...
+ * @param aColor UNSPECIFIED_COLOR to use the normal body item color,
+ * or force this color if it is a valid color
+ */
+ virtual void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset,
+ GR_DRAWMODE aDrawMode, EDA_COLOR_T aColor = UNSPECIFIED_COLOR ) = 0;
+
+ /**
+ * Function Move
+ * moves the item by \a aMoveVector to a new position.
+ * @param aMoveVector = the displacement vector
+ */
+ virtual void Move( const wxPoint& aMoveVector ) = 0;
+
+ /**
+ * Function MirrorY
+ * mirrors item relative to the Y axis about \a aYaxis_position.
+ * @param aYaxis_position The Y axis position to mirror around.
+ */
+ virtual void MirrorY( int aYaxis_position ) = 0;
+
+ /**
+ * Function MirrorX
+ * mirrors item relative to the X axis about \a aXaxis_position.
+ * @param aXaxis_position The X axis position to mirror around.
+ */
+ virtual void MirrorX( int aXaxis_position ) = 0;
+
+ /**
+ * Function Rotate
+ * rotates the item around \a aPosition 90 degrees in the clockwise direction.
+ * @param aPosition A reference to a wxPoint object containing the coordinates to
+ * rotate around.
+ */
+ virtual void Rotate( wxPoint aPosition ) = 0;
+
+ /**
+ * Function Save
+ * writes the data structures for this object out to a FILE in "*.sch" format.
+ * @param aFile The FILE to write to.
+ * @return bool - true if success writing else false.
+ */
+ virtual bool Save( FILE* aFile ) const = 0;
+
+ /**
+ * Function Load
+ * reads a schematic item from \a aLine in a .sch file.
+ *
+ * @param aLine - Essentially this is file to read the object from.
+ * @param aErrorMsg - Description of the error if an error occurs while loading the object.
+ * @return True if the object loaded successfully.
+ */
+ virtual bool Load( LINE_READER& aLine, wxString& aErrorMsg ) { return false; }
+
+ /**
+ * Function GetEndPoints
+ * adds the schematic item end points to \a aItemList if the item has end points.
+ *
+ * The default version doesn't do anything since many of the schematic object cannot
+ * be tested for dangling ends. If you add a new schematic item that can have a
+ * dangling end ( no connect ), override this method to provide the correct end
+ * points.
+ *
+ * @param aItemList - List of DANGLING_END_ITEMS to add to.
+ */
+ virtual void GetEndPoints( std::vector< DANGLING_END_ITEM >& aItemList ) {}
+
+ /**
+ * Function IsDanglingStateChanged
+ * tests the schematic item to \a aItemList to check if it's dangling state has changed.
+ *
+ * Note that the return value only true when the state of the test has changed. Use
+ * the IsDangling() method to get the current dangling state of the item. Some of
+ * the schematic objects cannot be tested for a dangling state, the default method
+ * always returns false. Only override the method if the item can be tested for a
+ * dangling state.
+ *
+ * @param aItemList - List of items to test item against.
+ * @return True if the dangling state has changed from it's current setting.
+ */
+ virtual bool IsDanglingStateChanged( std::vector< DANGLING_END_ITEM >& aItemList ) { return false; }
+
+ virtual bool IsDangling() const { return false; }
+
+ /**
+ * Function IsSelectStateChanged
+ * checks if the selection state of an item inside \a aRect has changed.
+ *
+ * This is used by the block selection code to verify if an item is selected or not.
+ * True is be return anytime the select state changes. If you need to know the
+ * the current selection state, use the IsSelected() method.
+ *
+ * @param aRect - Rectangle to test against.
+ */
+ virtual bool IsSelectStateChanged( const wxRect& aRect ) { return false; }
+
+ /**
+ * Function IsConnectable
+ * returns true if the schematic item can connect to another schematic item.
+ */
+ virtual bool IsConnectable() const { return false; }
+
+ /**
+ * Function GetConnectionPoints
+ * add all the connection points for this item to \a aPoints.
+ *
+ * Not all schematic items have connection points so the default method does nothing.
+ *
+ * @param aPoints List of connection points to add to.
+ */
+ virtual void GetConnectionPoints( std::vector< wxPoint >& aPoints ) const { }
+
+ /**
+ * Function ClearConnections
+ * clears all of the connection items from the list.
+ *
+ * The vector release method is used to prevent the item pointers from being deleted.
+ * Do not use the vector erase method on the connection list.
+ */
+ void ClearConnections() { m_connections.clear(); }
+
+ /**
+ * Function IsConnected
+ * tests the item to see if it is connected to \a aPoint.
+ *
+ * @param aPoint A reference to a wxPoint object containing the coordinates to test.
+ * @return True if connection to \a aPoint exists.
+ */
+ bool IsConnected( const wxPoint& aPoint ) const;
+
+ /** @copydoc EDA_ITEM::HitTest(const wxPoint&) */
+ virtual bool HitTest( const wxPoint& aPosition ) const
+ {
+ return HitTest( aPosition, 0 );
+ }
+
+ /**
+ * Function HitTest
+ * tests if \a aPosition is contained within or on the bounding box of an item.
+ *
+ * @param aPosition A reference to a wxPoint object containing the coordinates to test.
+ * @param aAccuracy Increase the item bounding box by this amount.
+ * @return True if \a aPosition is within the item bounding box.
+ */
+ virtual bool HitTest( const wxPoint& aPosition, int aAccuracy ) const { return false; }
+
+ /**
+ * Function HitTest
+ * tests if \a aRect intersects or is contained within the bounding box of an item.
+ *
+ * @param aRect A reference to a EDA_RECT object containing the rectangle to test.
+ * @param aContained Set to true to test for containment instead of an intersection.
+ * @param aAccuracy Increase \a aRect by this amount.
+ * @return True if \a aRect contains or intersects the item bounding box.
+ */
+ virtual bool HitTest( const EDA_RECT& aRect, bool aContained = false, int aAccuracy = 0 ) const
+ {
+ return false;
+ }
+
+ virtual bool CanIncrementLabel() const { return false; }
+
+ /**
+ * Function Plot
+ * plots the schematic item to \a aPlotter.
+ *
+ * @param aPlotter A pointer to a #PLOTTER object.
+ */
+ virtual void Plot( PLOTTER* aPlotter );
+
+ /**
+ * Function GetNetListItem
+ * creates a new #NETLIST_OBJECT for the schematic object and adds it to
+ * \a aNetListItems.
+ * <p>
+ * Not all schematic objects have net list items associated with them. This
+ * method only needs to be overridden for those schematic objects that have
+ * net list objects associated with them.
+ * </p>
+ */
+ virtual void GetNetListItem( NETLIST_OBJECT_LIST& aNetListItems,
+ SCH_SHEET_PATH* aSheetPath ) { }
+
+ /**
+ * Function GetPosition
+ * @return A wxPoint object containing the schematic item position.
+ */
+ virtual wxPoint GetPosition() const = 0;
+
+ /**
+ * Function SetPosition
+ * set the schematic item position to \a aPosition.
+ *
+ * @param aPosition A reference to a wxPoint object containing the new position.
+ */
+ virtual void SetPosition( const wxPoint& aPosition ) = 0;
+
+ virtual bool operator <( const SCH_ITEM& aItem ) const;
+
+ /**
+ * Function FormatInternalUnits
+ * converts \a aValue from schematic internal units to a string appropriate for writing
+ * to file.
+ *
+ * @param aValue A coordinate value to convert.
+ * @return A std::string object containing the converted value.
+ */
+ static std::string FormatInternalUnits( int aValue );
+
+ /**
+ * Function FormatAngle
+ * converts \a aAngle from board units to a string appropriate for writing to file.
+ *
+ * @note Internal angles for board items can be either degrees or tenths of degree
+ * on how KiCad is built.
+ * @param aAngle A angle value to convert.
+ * @return A std::string object containing the converted angle.
+ */
+ static std::string FormatAngle( double aAngle );
+
+ static std::string FormatInternalUnits( const wxPoint& aPoint );
+
+ static std::string FormatInternalUnits( const wxSize& aSize );
+
+private:
+ /**
+ * Function doIsConnected
+ * provides the object specific test to see if it is connected to \a aPosition.
+ *
+ * @note Override this function if the derived object can be connect to another
+ * object such as a wire, bus, or junction. Do not override this function
+ * for objects that cannot have connections. The default will always return
+ * false. This functions is call through the public function IsConnected()
+ * which performs tests common to all schematic items before calling the
+ * item specific connection testing.
+ *
+ * @param aPosition A reference to a wxPoint object containing the test position.
+ * @return True if connection to \a aPosition exists.
+ */
+ virtual bool doIsConnected( const wxPoint& aPosition ) const { return false; }
+};
+
+
+extern bool sort_schematic_items( const SCH_ITEM* aItem1, const SCH_ITEM* aItem2 );
+
+
+#endif /* SCH_ITEM_STRUCT_H */