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+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2015 Jean-Pierre Charras, jaen-pierre.charras at wanadoo.fr
+ * Copyright (C) 2015 Wayne Stambaugh <stambaughw@verizon.net>
+ * Copyright (C) 2004-2015 KiCad Developers, see change_log.txt for contributors.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+/**
+ * @file class_libentry.h
+ * @brief Class LIB_PIN definition.
+ */
+#ifndef CLASS_PIN_H
+#define CLASS_PIN_H
+
+#include <lib_draw_item.h>
+
+
+#define TARGET_PIN_RADIUS 12 // Circle diameter drawn at the active end of pins
+
+/**
+ * The component library pin object electrical types used in ERC tests.
+ */
+enum ElectricPinType {
+ PIN_INPUT,
+ PIN_OUTPUT,
+ PIN_BIDI,
+ PIN_TRISTATE,
+ PIN_PASSIVE,
+ PIN_UNSPECIFIED,
+ PIN_POWER_IN,
+ PIN_POWER_OUT,
+ PIN_OPENCOLLECTOR,
+ PIN_OPENEMITTER,
+ PIN_NC, /* No connect */
+ PIN_NMAX /* End of List (no used as pin type) */
+};
+
+
+/* Pin visibility flag bit. */
+#define PIN_INVISIBLE 1 /* Set makes pin invisible */
+
+
+/**
+ * The component library pin object drawing shapes.
+ */
+enum DrawPinShape {
+ NONE = 0,
+ INVERT = 1,
+ CLOCK = 2,
+ LOWLEVEL_IN = 4,
+ LOWLEVEL_OUT = 8,
+ CLOCK_FALL = 0x10, /* this is common form for inverted clock in Eastern Block */
+ NONLOGIC = 0x20
+};
+
+
+/**
+ * The component library pin object orientations.
+ */
+enum DrawPinOrient {
+ PIN_RIGHT = 'R',
+ PIN_LEFT = 'L',
+ PIN_UP = 'U',
+ PIN_DOWN = 'D'
+};
+
+enum LibPinDrawFlags {
+ PIN_DRAW_TEXTS = 1,
+ PIN_DRAW_DANGLING = 2, // Draw this pin with a 'dangling' indicator
+ PIN_DANGLING_HIDDEN = 4, // Draw (only!) the dangling indicator if the pin is hidden
+};
+
+
+class LIB_PIN : public LIB_ITEM
+{
+ wxPoint m_position; ///< Position of the pin.
+ int m_length; ///< Length of the pin.
+ int m_orientation; ///< Pin orientation (Up, Down, Left, Right)
+ int m_shape; ///< Bitwise ORed of pin shapes (see enum DrawPinShape)
+ int m_width; ///< Line width of the pin.
+ int m_type; ///< Electrical type of the pin. See enum ElectricPinType.
+ int m_attributes; ///< Set bit 0 to indicate pin is invisible.
+ wxString m_name;
+ long m_number; ///< Pin number defined as 4 ASCII characters like "12", "anod",
+ ///< "G6", or "12". It is stored as "12\0\0" and does not
+ ///< depend on endian type.
+ int m_numTextSize;
+ int m_nameTextSize; ///< Pin num and Pin name sizes
+
+ /**
+ * Draw a pin, with or without the pin texts
+ *
+ * @param aPanel DrawPanel to use (can be null) mainly used for clipping purposes.
+ * @param aDC Device Context (can be null)
+ * @param aOffset Offset to draw
+ * @param aColor -1 to use the normal body item color, or use this color if >= 0
+ * @param aDrawMode GR_OR, GR_XOR, ...
+ * @param aData = used here as uintptr_t containing bitwise OR'd flags:
+ * PIN_DRAW_TEXTS, -- false to draw only pin shape, useful for fast mode
+ * PIN_DRAW_DANGLING, -- true to draw the pin with its target
+ * PIN_DANGLING_HIDDEN -- draw the target even if the pin is hidden
+ * @param aTransform Transform Matrix (rotation, mirror ..)
+ */
+ void drawGraphic( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset,
+ EDA_COLOR_T aColor, GR_DRAWMODE aDrawMode, void* aData,
+ const TRANSFORM& aTransform );
+
+public:
+ LIB_PIN( LIB_PART* aParent );
+
+ // Do not create a copy constructor. The one generated by the compiler is adequate.
+
+ ~LIB_PIN() { }
+
+ wxString GetClass() const
+ {
+ return wxT( "LIB_PIN" );
+ }
+
+#if defined(DEBUG)
+ void Show( int nestLevel, std::ostream& os ) const; // virtual override
+#endif
+
+ bool Save( OUTPUTFORMATTER& aFormatter );
+
+ bool Load( LINE_READER& aLineReader, wxString& aErrorMsg );
+
+ bool HitTest( const wxPoint& aPosition ) const;
+
+ bool HitTest( const wxPoint &aPosRef, int aThreshold, const TRANSFORM& aTransform ) const;
+
+ void GetMsgPanelInfo( std::vector< MSG_PANEL_ITEM >& aList );
+
+ bool Matches( wxFindReplaceData& aSearchData, void* aAuxData, wxPoint* aFindLocation );
+
+ const EDA_RECT GetBoundingBox() const; // Virtual
+
+ /**
+ * Function PinEndPoint
+ *
+ * @return The pin end position for a component in the normal orientation.
+ */
+ wxPoint PinEndPoint() const;
+
+ /**
+ * Function PinDrawOrient
+ * returns the pin real orientation (PIN_UP, PIN_DOWN, PIN_RIGHT, PIN_LEFT),
+ * according to its orientation and the matrix transform (rot, mirror) \a aTransform
+ *
+ * @param aTransform Transform matrix
+ */
+ int PinDrawOrient( const TRANSFORM& aTransform ) const;
+
+ /**
+ * Fill a string buffer with pin number.
+ *
+ * Pin numbers are coded as a long or 4 ASCII characters. Used to print
+ * or draw the pin number.
+ *
+ * @param aStringBuffer - the wxString to store the pin num as an unicode string
+ */
+ void PinStringNum( wxString& aStringBuffer ) const;
+
+ long GetNumber() const { return m_number; }
+
+ wxString GetNumberString() const { return PinStringNum( m_number ); }
+
+ /**
+ * Function PinStringNum (static function)
+ * Pin num is coded as a long or 4 ascii chars
+ * @param aPinNum = a long containing a pin num
+ * @return aStringBuffer = the wxString to store the pin num as an
+ * unicode string
+ */
+ static wxString PinStringNum( long aPinNum );
+
+ /**
+ * Function SetPinNumFromString
+ * fill the pin number buffer with \a aBuffer.
+ */
+ void SetPinNumFromString( wxString& aBuffer );
+
+ wxString GetName() const { return m_name; }
+
+ /**
+ * Set the pin name.
+ *
+ * This will also all of the pin names marked by EnableEditMode().
+ *
+ * @param aName New pin name.
+ */
+ void SetName( const wxString& aName );
+
+ /**
+ * Set the \a aSize of the pin name text.
+ *
+ * This will also update the text size of the name of the pins marked
+ * by EnableEditMode().
+ *
+ * @param aSize The text size of the pin name in schematic units ( mils ).
+ */
+ void SetNameTextSize( int aSize );
+
+ int GetNameTextSize() const { return m_nameTextSize; }
+
+ /**
+ * Set the pin number.
+ *
+ * Others pin numbers marked by EnableEditMode() are not modified
+ * because each pin has its own number
+ * @param aNumber New pin number.
+ */
+ void SetNumber( const wxString& aNumber );
+
+ /**
+ * Set the size of the pin number text.
+ *
+ * This will also update the text size of the number of the pins marked
+ * by EnableEditMode().
+ *
+ * @param aSize The text size of the pin number in schematic units ( mils ).
+ */
+ void SetNumberTextSize( int aSize );
+
+ int GetNumberTextSize() const { return m_numTextSize; }
+
+ int GetOrientation() const { return m_orientation; }
+
+ /**
+ * Set orientation on the pin.
+ *
+ * This will also update the orientation of the pins marked by EnableEditMode().
+ *
+ * @param aOrientation - The orientation of the pin.
+ */
+ void SetOrientation( int aOrientation );
+
+ void Rotate();
+
+ int GetShape() const { return m_shape; }
+
+ /**
+ * Set the shape of the pin to \a aShape.
+ *
+ * This will also update the draw style of the pins marked by EnableEditMode().
+ *
+ * @param aShape - The draw shape of the pin. See enum DrawPinShape.
+ */
+ void SetShape( int aShape );
+
+ /**
+ * Get the electrical type of the pin.
+ *
+ * @return The electrical type of the pin (see enun ElectricPinType for values).
+ */
+ int GetType() const { return m_type; }
+
+ /**
+ * return a string giving the electrical type of a pin.
+ * Can be used when a known, not translated name is needed (for instance in net lists)
+ * @param aType is the electrical type (see enum ElectricPinType )
+ * @return The electrical name for a pin type (see enun MsgPinElectricType for names).
+ */
+ static const wxString GetCanonicalElectricalTypeName( unsigned aType );
+
+ /**
+ * return a string giving the electrical type of the pin.
+ * Can be used when a known, not translated name is needed (for instance in net lists)
+ * @return The canonical electrical name of the pin.
+ */
+ wxString const GetCanonicalElectricalTypeName() const
+ {
+ return GetCanonicalElectricalTypeName( m_type );
+ }
+
+ /**
+ * return a translated string for messages giving the electrical type of a pin.
+ * @param aType is the electrical type (see enum ElectricPinType )
+ * @return The electrical name of the pin (see enun MsgPinElectricType for names).
+ */
+ static const wxString GetElectricalTypeName( unsigned aType );
+
+ /**
+ * return a translated string for messages giving the electrical type of the pin.
+ * @return The electrical name of the pin.
+ */
+ wxString const GetElectricalTypeName() const
+ {
+ return GetElectricalTypeName( m_type );
+ }
+
+ /**
+ * Set the electrical type of the pin.
+ *
+ * This will also update the electrical type of the pins marked by
+ * EnableEditMode().
+ *
+ * @param aType - The electrical type of the pin(see enun ElectricPinType for values).
+ */
+ void SetType( int aType );
+
+ /**
+ * Set the pin length.
+ *
+ * This will also update the length of the pins marked by EnableEditMode().
+ *
+ * @param aLength - The length of the pin in mils.
+ */
+ void SetLength( int aLength );
+
+ int GetLength() { return m_length; }
+
+ /**
+ * Set the pin part number.
+ *
+ * If the pin is changed from not common to common to all parts, any
+ * linked pins will be removed from the parent component.
+ *
+ * @param aPart - Number of the part the pin belongs to. Set to zero to
+ * make pin common to all parts in a multi-part component.
+ */
+ void SetPartNumber( int aPart );
+
+ /** Get the pin part number. */
+ int GetPartNumber() const { return m_Unit; }
+
+ /**
+ * Set the body style (conversion) of the pin.
+ *
+ * If the pin is changed from not common to common to all body styles, any
+ * linked pins will be removed from the parent component.
+ *
+ * @param aConversion - Body style of the pin. Set to zero to make pin
+ * common to all body styles.
+ */
+ void SetConversion( int aConversion );
+
+ /**
+ * Set or clear the visibility flag for the pin.
+ *
+ * This will also update the visibility of the pins marked by
+ * EnableEditMode().
+ *
+ * @param aVisible - True to make the pin visible or false to hide the pin.
+ */
+ void SetVisible( bool aVisible );
+
+ /**
+ * Enable or clear pin editing mode.
+ *
+ * The pin editing mode marks or unmarks all pins common to this
+ * pin object for further editing. If any of the pin modification
+ * methods are called after enabling the editing mode, all pins
+ * marked for editing will have the same attribute changed. The
+ * only case were this is not true making this pin common to all
+ * parts or body styles in the component. See SetCommonToAllParts()
+ * and SetCommonToAllBodyStyles() for more information.
+ *
+ * @param aEnable True marks all common pins for editing mode. False
+ * clears the editing mode.
+ * @param aEditPinByPin Enables the edit pin by pin mode.
+ */
+ void EnableEditMode( bool aEnable, bool aEditPinByPin = false );
+
+ /**
+ * Return the visibility status of the draw object.
+ *
+ * @return True if draw object is visible otherwise false.
+ */
+ bool IsVisible() const { return ( m_attributes & PIN_INVISIBLE ) == 0; }
+
+ /**
+ * Return whether this pin forms an implicit power connection: i.e., is hidden
+ * and of type POWER_IN.
+ */
+ bool IsPowerConnection() const { return !IsVisible() && GetType() == PIN_POWER_IN; }
+
+ int GetPenSize() const;
+
+ /**
+ * Function DrawPinSymbol
+ * Draw the pin symbol without text.
+ * If \a aColor != 0, draw with \a aColor, else with the normal pin color.
+ */
+ void DrawPinSymbol( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aPosition,
+ int aOrientation, GR_DRAWMODE aDrawMode,
+ EDA_COLOR_T aColor = UNSPECIFIED_COLOR,
+ bool aDrawDangling = true,
+ bool aOnlyTarget = false );
+
+ /**
+ * Function DrawPinTexts
+ * puts the pin number and pin text info, given the pin line coordinates.
+ * The line must be vertical or horizontal.
+ * If DrawPinName == false the pin name is not printed.
+ * If DrawPinNum = false the pin number is not printed.
+ * If TextInside then the text is been put inside,otherwise all is drawn outside.
+ * Pin Name: substring between '~' is negated
+ * DrawMode = GR_OR, XOR ...
+ */
+ void DrawPinTexts( EDA_DRAW_PANEL* aPanel, wxDC* aDC, wxPoint& aPosition,
+ int aOrientation, int TextInside, bool DrawPinNum, bool DrawPinName,
+ EDA_COLOR_T aColor, GR_DRAWMODE aDrawMode );
+
+ /**
+ * Function PlotPinTexts
+ * plots the pin number and pin text info, given the pin line coordinates.
+ * Same as DrawPinTexts((), but output is the plotter
+ * The line must be vertical or horizontal.
+ * If TextInside then the text is been put inside (moving from x1, y1 in
+ * the opposite direction to x2,y2), otherwise all is drawn outside.
+ */
+ void PlotPinTexts( PLOTTER *aPlotter,
+ wxPoint& aPosition,
+ int aOrientation,
+ int aTextInside,
+ bool aDrawPinNum,
+ bool aDrawPinName,
+ int aWidth );
+
+ void PlotSymbol( PLOTTER* aPlotter, const wxPoint& aPosition, int aOrientation );
+
+ /**
+ * Get a list of pin orientation names.
+ *
+ * @return List of valid pin orientation names.
+ */
+ static wxArrayString GetOrientationNames();
+
+ /**
+ * Get a list of pin orientation bitmaps for menus and dialogs.
+ *
+ * @return List of valid pin orientation bitmaps symbols in .xpm format
+ */
+ static const BITMAP_DEF* GetOrientationSymbols();
+
+ /**
+ * Get the orientation code by index used to set the pin orientation.
+ *
+ * @param aIndex - The index of the orientation code to look up.
+ * @return Orientation code if index is valid. Returns right
+ * orientation on index error.
+ */
+ static int GetOrientationCode( int aIndex );
+
+ /**
+ * Get the index of the orientation code.
+ *
+ * @param aCode - The orientation code to look up.
+ * @return The index of the orientation code if found. Otherwise,
+ * return wxNOT_FOUND.
+ */
+ static int GetOrientationCodeIndex( int aCode );
+
+ /**
+ * Get a list of pin draw style names.
+ *
+ * @return List of valid pin draw style names.
+ */
+ static wxArrayString GetStyleNames();
+
+ /**
+ * Get a list of pin styles bitmaps for menus and dialogs.
+ *
+ * @return List of valid pin electrical type bitmaps symbols in .xpm format.
+ */
+ static const BITMAP_DEF* GetStyleSymbols();
+
+ /**
+ * Get the pin draw style code by index used to set the pin draw style.
+ *
+ * @param aIndex - The index of the pin draw style code to look up.
+ * @return Pin draw style code if index is valid. Returns NONE
+ * style on index error.
+ */
+ static int GetStyleCode( int aIndex );
+
+ /**
+ * Get the index of the pin draw style code.
+ *
+ * @param aCode - The pin draw style code to look up.
+ * @return The index of the pin draw style code if found. Otherwise,
+ * return wxNOT_FOUND.
+ */
+ static int GetStyleCodeIndex( int aCode );
+
+ /**
+ * Get a list of pin electrical type names.
+ *
+ * @return List of valid pin electrical type names.
+ */
+ static wxArrayString GetElectricalTypeNames();
+
+ /**
+ * Get a list of pin electrical bitmaps for menus and dialogs.
+ *
+ * @return List of valid pin electrical type bitmaps symbols in .xpm format
+ */
+ static const BITMAP_DEF* GetElectricalTypeSymbols();
+
+ void SetOffset( const wxPoint& aOffset );
+
+ bool Inside( EDA_RECT& aRect ) const;
+
+ void Move( const wxPoint& aPosition );
+
+ wxPoint GetPosition() const { return m_position; }
+
+ void MirrorHorizontal( const wxPoint& aCenter );
+
+ void MirrorVertical( const wxPoint& aCenter );
+
+ void Rotate( const wxPoint& aCenter, bool aRotateCCW = true );
+
+ void Plot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
+ const TRANSFORM& aTransform );
+
+ int GetWidth() const { return m_width; }
+
+ void SetWidth( int aWidth );
+
+ BITMAP_DEF GetMenuImage() const;
+
+ wxString GetSelectMenuText() const;
+
+ EDA_ITEM* Clone() const;
+
+private:
+
+ /**
+ * @copydoc LIB_ITEM::compare()
+ *
+ * The pin specific sort order is as follows:
+ * - Pin number.
+ * - Pin name, case insensitive compare.
+ * - Pin horizontal (X) position.
+ * - Pin vertical (Y) position.
+ */
+ int compare( const LIB_ITEM& aOther ) const;
+};
+
+
+#endif // CLASS_PIN_H