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author | saurabhb17 | 2020-02-26 16:00:53 +0530 |
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committer | GitHub | 2020-02-26 16:00:53 +0530 |
commit | 886d9cb772e81d2e5262284bc3082664f084337f (patch) | |
tree | 6acee185a4dc19113fcbf0f9a3d6941085dedaf7 /pcbnew/router/pns_topology.cpp | |
parent | 0db48f6533517ecebfd9f0693f89deca28408b76 (diff) | |
parent | aa35045840b78d3f48212db45da59a2e5c69b223 (diff) | |
download | KiCad-eSim-886d9cb772e81d2e5262284bc3082664f084337f.tar.gz KiCad-eSim-886d9cb772e81d2e5262284bc3082664f084337f.tar.bz2 KiCad-eSim-886d9cb772e81d2e5262284bc3082664f084337f.zip |
Merge pull request #1 from saurabhb17/develop
Added main functions
Diffstat (limited to 'pcbnew/router/pns_topology.cpp')
-rw-r--r-- | pcbnew/router/pns_topology.cpp | 433 |
1 files changed, 433 insertions, 0 deletions
diff --git a/pcbnew/router/pns_topology.cpp b/pcbnew/router/pns_topology.cpp new file mode 100644 index 0000000..3fb17b0 --- /dev/null +++ b/pcbnew/router/pns_topology.cpp @@ -0,0 +1,433 @@ +/* + * KiRouter - a push-and-(sometimes-)shove PCB router + * + * Copyright (C) 2013-2015 CERN + * Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch> + * + * This program is free software: you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "pns_line.h" +#include "pns_segment.h" +#include "pns_node.h" +#include "pns_joint.h" +#include "pns_solid.h" +#include "pns_router.h" +#include "pns_utils.h" + +#include "pns_diff_pair.h" +#include "pns_topology.h" + +#include <class_board.h> + +bool PNS_TOPOLOGY::SimplifyLine( PNS_LINE* aLine ) +{ + if( !aLine->LinkedSegments() || !aLine->SegmentCount() ) + return false; + + PNS_SEGMENT* root = ( *aLine->LinkedSegments() )[0]; + PNS_LINE l = m_world->AssembleLine( root ); + SHAPE_LINE_CHAIN simplified( l.CLine() ); + + simplified.Simplify(); + + if( simplified.PointCount() != l.PointCount() ) + { + PNS_LINE lnew( l ); + m_world->Remove( &l ); + lnew.SetShape( simplified ); + m_world->Add( &lnew ); + return true; + } + + return false; +} + + +const PNS_TOPOLOGY::JOINT_SET PNS_TOPOLOGY::ConnectedJoints( PNS_JOINT* aStart ) +{ + std::deque<PNS_JOINT*> searchQueue; + JOINT_SET processed; + + searchQueue.push_back( aStart ); + processed.insert( aStart ); + + while( !searchQueue.empty() ) + { + PNS_JOINT* current = searchQueue.front(); + searchQueue.pop_front(); + + BOOST_FOREACH( PNS_ITEM* item, current->LinkList() ) + { + if( item->OfKind( PNS_ITEM::SEGMENT ) ) + { + PNS_SEGMENT* seg = static_cast<PNS_SEGMENT*>( item ); + PNS_JOINT* a = m_world->FindJoint( seg->Seg().A, seg ); + PNS_JOINT* b = m_world->FindJoint( seg->Seg().B, seg ); + PNS_JOINT* next = ( *a == *current ) ? b : a; + + if( processed.find( next ) == processed.end() ) + { + processed.insert( next ); + searchQueue.push_back( next ); + } + } + } + } + + return processed; +} + + +bool PNS_TOPOLOGY::LeadingRatLine( const PNS_LINE* aTrack, SHAPE_LINE_CHAIN& aRatLine ) +{ + PNS_LINE track( *aTrack ); + VECTOR2I end; + + if( !track.PointCount() ) + return false; + + std::auto_ptr<PNS_NODE> tmpNode( m_world->Branch() ); + tmpNode->Add( &track ); + + PNS_JOINT* jt = tmpNode->FindJoint( track.CPoint( -1 ), &track ); + + if( !jt ) + return false; + + if( ( !track.EndsWithVia() && jt->LinkCount() >= 2 ) || ( track.EndsWithVia() && jt->LinkCount() >= 3 ) ) // we got something connected + { + end = jt->Pos(); + } + else + { + int anchor; + + PNS_TOPOLOGY topo( tmpNode.get() ); + PNS_ITEM* it = topo.NearestUnconnectedItem( jt, &anchor ); + + if( !it ) + return false; + + end = it->Anchor( anchor ); + } + + aRatLine.Clear(); + aRatLine.Append( track.CPoint( -1 ) ); + aRatLine.Append( end ); + return true; +} + + +PNS_ITEM* PNS_TOPOLOGY::NearestUnconnectedItem( PNS_JOINT* aStart, int* aAnchor, int aKindMask ) +{ + std::set<PNS_ITEM*> disconnected; + + m_world->AllItemsInNet( aStart->Net(), disconnected ); + + BOOST_FOREACH( const PNS_JOINT* jt, ConnectedJoints( aStart ) ) + { + BOOST_FOREACH( PNS_ITEM* link, jt->LinkList() ) + { + if( disconnected.find( link ) != disconnected.end() ) + disconnected.erase( link ); + } + } + + int best_dist = INT_MAX; + PNS_ITEM* best = NULL; + + BOOST_FOREACH( PNS_ITEM* item, disconnected ) + { + if( item->OfKind( aKindMask ) ) + { + for(int i = 0; i < item->AnchorCount(); i++) + { + VECTOR2I p = item->Anchor( i ); + int d = ( p - aStart->Pos() ).EuclideanNorm(); + + if( d < best_dist ) + { + best_dist = d; + best = item; + + if( aAnchor ) + *aAnchor = i; + } + } + } + } + + return best; +} + + +bool PNS_TOPOLOGY::followTrivialPath( PNS_LINE* aLine, bool aLeft, PNS_ITEMSET& aSet, std::set<PNS_ITEM*>& aVisited ) +{ + VECTOR2I anchor = aLeft ? aLine->CPoint( 0 ) : aLine->CPoint( -1 ); + PNS_SEGMENT* last = aLeft ? aLine->LinkedSegments()->front() : aLine->LinkedSegments()->back(); + PNS_JOINT* jt = m_world->FindJoint( anchor, aLine ); + + assert( jt != NULL ); + + aVisited.insert( last ); + + if( jt->IsNonFanoutVia() || jt->IsTraceWidthChange() ) + { + PNS_ITEM* via = NULL; + PNS_SEGMENT* next_seg = NULL; + + BOOST_FOREACH( PNS_ITEM* link, jt->Links().Items() ) + { + if( link->OfKind( PNS_ITEM::VIA ) ) + via = link; + else if( aVisited.find( link ) == aVisited.end() ) + next_seg = static_cast<PNS_SEGMENT*>( link ); + } + + if( !next_seg ) + return false; + + PNS_LINE l = m_world->AssembleLine( next_seg ); + + VECTOR2I nextAnchor = ( aLeft ? l.CLine().CPoint( -1 ) : l.CLine().CPoint( 0 ) ); + + if( nextAnchor != anchor ) + { + l.Reverse(); + } + + if( aLeft ) + { + if( via ) + aSet.Prepend( via ); + + aSet.Prepend( l ); + } + else + { + if( via ) + aSet.Add( via ); + + aSet.Add( l ); + } + + return followTrivialPath( &l, aLeft, aSet, aVisited ); + } + + return false; +} + + +const PNS_ITEMSET PNS_TOPOLOGY::AssembleTrivialPath( PNS_SEGMENT* aStart ) +{ + PNS_ITEMSET path; + std::set<PNS_ITEM*> visited; + + PNS_LINE l = m_world->AssembleLine( aStart ); + + path.Add( l ); + + followTrivialPath( &l, false, path, visited ); + followTrivialPath( &l, true, path, visited ); + + return path; +} + + +const PNS_ITEMSET PNS_TOPOLOGY::ConnectedItems( PNS_JOINT* aStart, int aKindMask ) +{ + return PNS_ITEMSET(); +} + + +const PNS_ITEMSET PNS_TOPOLOGY::ConnectedItems( PNS_ITEM* aStart, int aKindMask ) +{ + return PNS_ITEMSET(); +} + + +int PNS_TOPOLOGY::MatchDpSuffix( wxString aNetName, wxString& aComplementNet, wxString& aBaseDpName ) +{ + int rv = 0; + + if( aNetName.EndsWith( "+" ) ) + { + aComplementNet = "-"; + rv = 1; + } + else if( aNetName.EndsWith( "_P" ) ) + { + aComplementNet = "_N"; + rv = 1; + } + else if( aNetName.EndsWith( "-" ) ) + { + aComplementNet = "+"; + rv = -1; + } + else if( aNetName.EndsWith( "_N" ) ) + { + aComplementNet = "_P"; + rv = -1; + } + + if( rv != 0 ) + { + aBaseDpName = aNetName.Left( aNetName.Length() - aComplementNet.Length() ); + aComplementNet = aBaseDpName + aComplementNet; + } + + return rv; +} + + +int PNS_TOPOLOGY::DpCoupledNet( int aNet ) +{ + BOARD* brd = PNS_ROUTER::GetInstance()->GetBoard(); + + wxString refName = brd->FindNet( aNet )->GetNetname(); + wxString dummy, coupledNetName; + + if( MatchDpSuffix( refName, coupledNetName, dummy ) ) + { + NETINFO_ITEM* net = brd->FindNet( coupledNetName ); + + if( !net ) + return -1; + + return net->GetNet(); + + } + + return -1; +} + + +int PNS_TOPOLOGY::DpNetPolarity( int aNet ) +{ + BOARD* brd = PNS_ROUTER::GetInstance()->GetBoard(); + + wxString refName = brd->FindNet( aNet )->GetNetname(); + wxString dummy1, dummy2; + + return MatchDpSuffix( refName, dummy1, dummy2 ); +} + + +bool commonParallelProjection( SEG n, SEG p, SEG &pClip, SEG& nClip ); + + +bool PNS_TOPOLOGY::AssembleDiffPair( PNS_ITEM* aStart, PNS_DIFF_PAIR& aPair ) +{ + int refNet = aStart->Net(); + int coupledNet = DpCoupledNet( refNet ); + + if( coupledNet < 0 ) + return false; + + std::set<PNS_ITEM*> coupledItems; + + m_world->AllItemsInNet( coupledNet, coupledItems ); + + PNS_SEGMENT* coupledSeg = NULL, *refSeg; + int minDist = std::numeric_limits<int>::max(); + + if( ( refSeg = dyn_cast<PNS_SEGMENT*>( aStart ) ) != NULL ) + { + BOOST_FOREACH( PNS_ITEM* item, coupledItems ) + { + if( PNS_SEGMENT* s = dyn_cast<PNS_SEGMENT*>( item ) ) + { + if( s->Layers().Start() == refSeg->Layers().Start() && s->Width() == refSeg->Width() ) + { + int dist = s->Seg().Distance( refSeg->Seg() ); + bool isParallel = refSeg->Seg().ApproxParallel( s->Seg() ); + SEG p_clip, n_clip; + + bool isCoupled = commonParallelProjection( refSeg->Seg(), s->Seg(), p_clip, n_clip ); + + if( isParallel && isCoupled && dist < minDist ) + { + minDist = dist; + coupledSeg = s; + } + } + } + } + } + else + { + return false; + } + + if( !coupledSeg ) + return false; + + PNS_LINE lp = m_world->AssembleLine( refSeg ); + PNS_LINE ln = m_world->AssembleLine( coupledSeg ); + + if( DpNetPolarity( refNet ) < 0 ) + { + std::swap( lp, ln ); + } + + int gap = -1; + + if( refSeg->Seg().ApproxParallel( coupledSeg->Seg() ) ) + { + // Segments are parallel -> compute pair gap + const VECTOR2I refDir = refSeg->Anchor( 1 ) - refSeg->Anchor( 0 ); + const VECTOR2I displacement = refSeg->Anchor( 1 ) - coupledSeg->Anchor( 1 ); + gap = (int) std::abs( refDir.Cross( displacement ) / refDir.EuclideanNorm() ) - lp.Width(); + } + + aPair = PNS_DIFF_PAIR( lp, ln ); + aPair.SetWidth( lp.Width() ); + aPair.SetLayers( lp.Layers() ); + aPair.SetGap( gap ); + + return true; +} + +const std::set<PNS_ITEM*> PNS_TOPOLOGY::AssembleCluster( PNS_ITEM* aStart, int aLayer ) +{ + std::set<PNS_ITEM*> visited; + std::deque<PNS_ITEM*> pending; + + pending.push_back( aStart ); + + while( !pending.empty() ) + { + PNS_NODE::OBSTACLES obstacles; + PNS_ITEM* top = pending.front(); + + pending.pop_front(); + + visited.insert( top ); + + m_world->QueryColliding( top, obstacles, PNS_ITEM::ANY, -1, false, 0 ); + + BOOST_FOREACH( PNS_OBSTACLE& obs, obstacles ) + { + if( visited.find( obs.m_item ) == visited.end() && obs.m_item->Layers().Overlaps( aLayer ) && !( obs.m_item->Marker() & MK_HEAD ) ) + { + visited.insert( obs.m_item ); + pending.push_back( obs.m_item ); + } + } + } + + return visited; +} |