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author | saurabhb17 | 2020-02-26 16:00:53 +0530 |
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committer | GitHub | 2020-02-26 16:00:53 +0530 |
commit | 886d9cb772e81d2e5262284bc3082664f084337f (patch) | |
tree | 6acee185a4dc19113fcbf0f9a3d6941085dedaf7 /pcbnew/autorouter/dist.cpp | |
parent | 0db48f6533517ecebfd9f0693f89deca28408b76 (diff) | |
parent | aa35045840b78d3f48212db45da59a2e5c69b223 (diff) | |
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Merge pull request #1 from saurabhb17/develop
Added main functions
Diffstat (limited to 'pcbnew/autorouter/dist.cpp')
-rw-r--r-- | pcbnew/autorouter/dist.cpp | 171 |
1 files changed, 171 insertions, 0 deletions
diff --git a/pcbnew/autorouter/dist.cpp b/pcbnew/autorouter/dist.cpp new file mode 100644 index 0000000..5841073 --- /dev/null +++ b/pcbnew/autorouter/dist.cpp @@ -0,0 +1,171 @@ +/** + * @file dist.cpp + * @brief Routines to calculate PCB editor auto routing distances. + */ + +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors. + * + * First copyright (C) Randy Nevin, 1989 (see PCBCA package) + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ +#include <autorout.h> +#include <cell.h> + + +/* The tables of distances and keep out areas are established on the basis of a + * 50 units grid size (the pitch between the cells is 50 units). + * The actual distance could be computed by a scaling factor, but this is + * not needed, we can use only reduced values + */ + + /* calculate approximate distance (manhattan distance) + */ +int MATRIX_ROUTING_HEAD::GetApxDist( int r1, int c1, int r2, int c2 ) +{ + int d1, d2; /* row and column deltas */ + + if( ( d1 = r1 - r2 ) < 0 ) /* get absolute row delta */ + d1 = -d1; + + if( ( d2 = c1 - c2 ) < 0 ) /* get absolute column delta */ + d2 = -d2; + + return ( d1+d2 ) * 50; +} + + +/* distance to go thru a cell (en mils) */ +static const int dist[10][10] = +{ /* OT=Otherside, OR=Origin (source) cell */ +/*..........N, NE, E, SE, S, SW, W, NW, OT, OR */ +/* N */ { 50, 60, 35, 60, 99, 60, 35, 60, 12, 12 }, +/* NE */ { 60, 71, 60, 71, 60, 99, 60, 71, 23, 23 }, +/* E */ { 35, 60, 50, 60, 35, 60, 99, 60, 12, 12 }, +/* SE */ { 60, 71, 60, 71, 60, 71, 60, 99, 23, 23 }, +/* S */ { 99, 60, 35, 60, 50, 60, 35, 60, 12, 12 }, +/* SW */ { 60, 99, 60, 71, 60, 71, 60, 71, 23, 23 }, +/* W */ { 35, 60, 99, 60, 35, 60, 50, 60, 12, 12 }, +/* NW */ { 60, 71, 60, 99, 60, 71, 60, 71, 23, 23 }, + +/* OT */ { 12, 23, 12, 23, 12, 23, 12, 23, 99, 99 }, +/* OR */ { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99 } +}; + +/* penalty for extraneous holes and corners, scaled by sharpness of turn */ +static const int penalty[10][10] = +{ /* OT=Otherside, OR=Origin (source) cell */ +/*......... N, NE, E, SE, S, SW, W, NW, OT, OR */ +/* N */ { 0, 5, 10, 15, 20, 15, 10, 5, 50, 0 }, +/* NE */ { 5, 0, 5, 10, 15, 20, 15, 10, 50, 0 }, +/* E */ { 10, 5, 0, 5, 10, 15, 20, 15, 50, 0 }, +/* SE */ { 15, 10, 5, 0, 5, 10, 15, 20, 50, 0 }, +/* S */ { 20, 15, 10, 5, 0, 5, 10, 15, 50, 0 }, +/* SW */ { 15, 20, 15, 10, 5, 0, 5, 10, 50, 0 }, +/* W */ { 10, 15, 20, 15, 10, 5, 0, 5, 50, 0 }, +/* NW */ { 5, 10, 15, 20, 15, 10, 5, 0, 50, 0 }, + +/* OT */ { 50, 50, 50, 50, 50, 50, 50, 50, 100, 0 }, +/* OR */ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } +}; + +/* penalty pour directions preferencielles */ +#define PN 20 +static const int dir_penalty_TOP[10][10] = +{ +/* OT=Otherside, OR=Origin (source) cell */ +/*......... N, NE, E, SE, S, SW, W, NW, OT, OR */ +/* N */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 }, +/* NE */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 }, +/* E */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 }, +/* SE */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 }, +/* S */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 }, +/* SW */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 }, +/* W */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 }, +/* NW */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 }, + +/* OT */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 }, +/* OR */ { PN, 0, 0, 0, PN, 0, 0, 0, 0, 0 } +}; + +static int dir_penalty_BOTTOM[10][10] = +{ +/* OT=Otherside, OR=Origin (source) cell */ +/*......... N, NE, E, SE, S, SW, W, NW, OT, OR */ +/* N */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 }, +/* NE */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 }, +/* E */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 }, +/* SE */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 }, +/* S */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 }, +/* SW */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 }, +/* W */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 }, +/* NW */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 }, + +/* OT */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 }, +/* OR */ { 0, 0, PN, 0, 0, 0, PN, 0, 0, 0 } +}; + +/* +** x is the direction to enter the cell of interest. +** y is the direction to exit the cell of interest. +** z is the direction to really exit the cell, if y=FROM_OTHERSIDE. +** +** return the distance of the trace through the cell of interest. +** the calculation is driven by the tables above. +*/ + + +/* calculate distance (with penalty) of a trace through a cell +*/ +int MATRIX_ROUTING_HEAD::CalcDist(int x,int y,int z ,int side ) +{ + int adjust, ldist; + + adjust = 0; /* set if hole is encountered */ + + if( x == EMPTY ) + x = 10; + + if( y == EMPTY ) + { + y = 10; + } + else if( y == FROM_OTHERSIDE ) + { + if( z == EMPTY ) + z = 10; + + adjust = penalty[x-1][z-1]; + } + + ldist = dist[x-1][y-1] + penalty[x-1][y-1] + adjust; + + if( m_RouteCount > 1 ) + { + if( side == BOTTOM ) + ldist += dir_penalty_TOP[x-1][y-1]; + + if( side == TOP ) + ldist += dir_penalty_BOTTOM[x-1][y-1]; + } + + return ldist * 10; +} |