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authorsaurabhb172020-02-26 16:01:28 +0530
committerGitHub2020-02-26 16:01:28 +0530
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tree6acee185a4dc19113fcbf0f9a3d6941085dedaf7 /eeschema/sch_sheet.h
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Merge pull request #2 from FOSSEE/develop
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+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
+ * Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+/**
+ * @file sch_sheet.h
+ * @brief Definition of the SCH_SHEET class for Eeschema.
+ */
+
+#ifndef SCH_SHEEET_H
+#define SCH_SHEEET_H
+
+#include <boost/ptr_container/ptr_vector.hpp>
+#include <boost/foreach.hpp>
+#include <sch_text.h>
+
+
+class LINE_READER;
+class SCH_SCREEN;
+class SCH_SHEET;
+class SCH_SHEET_PIN;
+class SCH_SHEET_PATH;
+class DANGLING_END_ITEM;
+class SCH_EDIT_FRAME;
+class NETLIST_OBJECT_LIST;
+
+
+#define MIN_SHEET_WIDTH 500
+#define MIN_SHEET_HEIGHT 150
+
+
+/**
+ * Class SCH_SHEET_PIN
+ * defines a sheet pin (label) used in sheets to create hierarchical schematics.
+ *
+ * A SCH_SHEET_PIN is used to create a hierarchical sheet in the same way a
+ * pin is used in a component. It connects the objects in the sheet object
+ * to the objects in the schematic page to the objects in the page that is
+ * represented by the sheet. In a sheet object, a SCH_SHEET_PIN must be
+ * connected to a wire, bus, or label. In the schematic page represented by
+ * the sheet, it corresponds to a hierarchical label.
+ */
+class SCH_SHEET_PIN : public SCH_HIERLABEL
+{
+private:
+ int m_number; ///< Label number use for saving sheet label to file.
+ ///< Sheet label numbering begins at 2.
+ ///< 0 is reserved for the sheet name.
+ ///< 1 is reserve for the sheet file name.
+
+ /**
+ * Defines the edge of the sheet that the sheet pin is positioned
+ * SHEET_LEFT_SIDE = 0: pin on left side
+ * SHEET_RIGHT_SIDE = 1: pin on right side
+ * SHEET_TOP_SIDE = 2: pin on top side
+ * SHEET_BOTTOM_SIDE =3: pin on bottom side
+ *
+ * For compatibility reasons, this does not follow same values as text orientation.
+ */
+ enum SHEET_SIDE
+ {
+ SHEET_LEFT_SIDE = 0,
+ SHEET_RIGHT_SIDE,
+ SHEET_TOP_SIDE,
+ SHEET_BOTTOM_SIDE,
+ SHEET_UNDEFINED_SIDE
+ };
+ SHEET_SIDE m_edge;
+
+public:
+ SCH_SHEET_PIN( SCH_SHEET* parent,
+ const wxPoint& pos = wxPoint( 0, 0 ),
+ const wxString& text = wxEmptyString );
+
+ // Do not create a copy constructor. The one generated by the compiler is adequate.
+
+ ~SCH_SHEET_PIN() { }
+
+ wxString GetClass() const
+ {
+ return wxT( "SCH_SHEET_PIN" );
+ }
+
+ bool operator ==( const SCH_SHEET_PIN* aPin ) const;
+
+ /**
+ * Virtual function IsMovableFromAnchorPoint
+ * Return true for items which are moved with the anchor point at mouse cursor
+ * and false for items moved with no reference to anchor (usually large items)
+ * @return true for a hierarchical sheet pin
+ */
+ bool IsMovableFromAnchorPoint() { return true; }
+
+ void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset,
+ GR_DRAWMODE aDrawMode, EDA_COLOR_T aColor = UNSPECIFIED_COLOR );
+
+ /**
+ * Function CreateGraphicShape (virtual)
+ * Calculates the graphic shape (a polygon) associated to the text
+ * @param aPoints = a buffer to fill with polygon corners coordinates
+ * @param aPos = Position of the shape
+ */
+ void CreateGraphicShape( std::vector <wxPoint>& aPoints, const wxPoint& aPos );
+
+ void SwapData( SCH_ITEM* aItem );
+
+ int GetPenSize() const;
+
+ /**
+ * Get the sheet label number.
+ *
+ * @return Number of the sheet label.
+ */
+ int GetNumber() const { return m_number; }
+
+ /**
+ * Set the sheet label number.
+ *
+ * @param aNumber - New sheet number label.
+ */
+ void SetNumber( int aNumber );
+
+ void SetEdge( SHEET_SIDE aEdge );
+
+ SHEET_SIDE GetEdge() const;
+
+ /**
+ * Function ConstrainOnEdge
+ * is used to adjust label position to edge based on proximity to vertical / horizontal edge
+ * of the parent sheet.
+ */
+ void ConstrainOnEdge( wxPoint Pos );
+
+ /**
+ * Get the parent sheet object of this sheet pin.
+ *
+ * @return The sheet that is the parent of this sheet pin or NULL if it does
+ * not have a parent.
+ */
+ SCH_SHEET* GetParent() const { return (SCH_SHEET*) m_Parent; }
+
+ bool Save( FILE* aFile ) const;
+
+ bool Load( LINE_READER& aLine, wxString& aErrorMsg );
+
+#if defined(DEBUG)
+ void Show( int nestLevel, std::ostream& os ) const; // override
+#endif
+
+ // Geometric transforms (used in block operations):
+
+ void Move( const wxPoint& aMoveVector )
+ {
+ m_Pos += aMoveVector;
+ }
+
+ void MirrorY( int aYaxis_position );
+
+ void Rotate( wxPoint aPosition );
+
+ void MirrorX( int aXaxis_position );
+
+ bool Matches( wxFindReplaceData& aSearchData, void* aAuxData, wxPoint* aFindLocation );
+
+ bool Replace( wxFindReplaceData& aSearchData, void* aAuxData = NULL )
+ {
+ return EDA_ITEM::Replace( aSearchData, m_Text );
+ }
+
+ bool IsReplaceable() const { return true; }
+
+ void GetEndPoints( std::vector< DANGLING_END_ITEM >& aItemList );
+
+ bool IsConnectable() const { return true; }
+
+ wxString GetSelectMenuText() const;
+
+ BITMAP_DEF GetMenuImage() const { return add_hierar_pin_xpm; }
+
+ void SetPosition( const wxPoint& aPosition ) { ConstrainOnEdge( aPosition ); }
+
+ bool HitTest( const wxPoint& aPosition, int aAccuracy ) const;
+
+ EDA_ITEM* Clone() const;
+};
+
+
+typedef boost::ptr_vector<SCH_SHEET_PIN> SCH_SHEET_PINS;
+
+
+/**
+ * Class SCH_SHEET
+ * is the sheet symbol placed in a schematic, and is the entry point for a sub schematic.
+ */
+class SCH_SHEET : public SCH_ITEM
+{
+ friend class SCH_SHEET_PIN;
+
+ /// Screen that contains the physical data for the sheet. In complex hierarchies
+ /// multiple sheets can share a common screen.
+ SCH_SCREEN* m_screen;
+
+ /// The list of sheet connection points.
+ SCH_SHEET_PINS m_pins;
+
+ /// The file name is also in the #SCH_SCREEN object associated with the sheet. It is
+ /// also needed here for loading after reading the sheet description from file.
+ wxString m_fileName;
+
+ /// This is equivalent to the reference designator for components and is stored in F0
+ /// sheet pin in the schematic file.
+ wxString m_name;
+
+ /// The height of the text used to draw the sheet name.
+ int m_sheetNameSize;
+
+ /// The height of the text used to draw the file name.
+ int m_fileNameSize;
+
+ /// The position of the sheet.
+ wxPoint m_pos;
+
+ /// The size of the sheet.
+ wxSize m_size;
+
+public:
+ SCH_SHEET( const wxPoint& pos = wxPoint( 0, 0 ) );
+
+ /**
+ * Copy Constructor
+ * clones \a aSheet into a new object. All sheet pins are copied as is except and
+ * the SCH_SHEET_PIN's #m_Parent pointers are set to the new copied parent object.
+ */
+ SCH_SHEET( const SCH_SHEET& aSheet );
+
+ ~SCH_SHEET();
+
+ wxString GetClass() const
+ {
+ return wxT( "SCH_SHEET" );
+ }
+
+ /**
+ * Virtual function IsMovableFromAnchorPoint
+ * Return true for items which are moved with the anchor point at mouse cursor
+ * and false for items moved with no reference to anchor
+ * Usually return true for small items (labels, junctions) and false for
+ * items which can be large (hierarchical sheets, compoments)
+ * @return false for a hierarchical sheet
+ */
+ bool IsMovableFromAnchorPoint() { return false; }
+
+ wxString GetName() const { return m_name; }
+
+ void SetName( const wxString& aName ) { m_name = aName; }
+
+ int GetSheetNameSize() const { return m_sheetNameSize; }
+
+ void SetSheetNameSize( int aSize ) { m_sheetNameSize = aSize; }
+
+ int GetFileNameSize() const { return m_fileNameSize; }
+
+ void SetFileNameSize( int aSize ) { m_fileNameSize = aSize; }
+
+ SCH_SCREEN* GetScreen() { return m_screen; }
+
+ wxSize GetSize() { return m_size; }
+
+ void SetSize( const wxSize& aSize ) { m_size = aSize; }
+
+ /**
+ * Function SetScreen
+ * sets the screen associated with this sheet to \a aScreen.
+ * <p>
+ * The screen reference counting is performed by SetScreen. If \a aScreen is not
+ * the same as the current screen, the current screen reference count is decremented
+ * and \a aScreen becomes the screen for the sheet. If the current screen reference
+ * count reaches zero, the current screen is deleted. NULL is a valid value for
+ * \a aScreen.
+ * </p>
+ * @param aScreen The new screen to associate with the sheet.
+ */
+ void SetScreen( SCH_SCREEN* aScreen );
+
+ /**
+ * Function GetScreenCount
+ * returns the number of times the associated screen for the sheet is being used. If
+ * no screen is associated with the sheet, then zero is returned.
+ */
+ int GetScreenCount() const;
+
+ bool Save( FILE* aFile ) const;
+
+ bool Load( LINE_READER& aLine, wxString& aErrorMsg );
+
+ void GetMsgPanelInfo( std::vector< MSG_PANEL_ITEM >& aList );
+
+ /* there is no member for orientation in sch_sheet, to preserve file
+ * format, we detect orientation based on pin edges
+ */
+ bool IsVerticalOrientation() const;
+
+ /**
+ * Add aSheetPin to the sheet.
+ *
+ * Note: Once a sheet pin is added to the sheet, it is owned by the sheet.
+ * Do not delete the sheet pin object or you will likely get a segfault
+ * when the sheet is destroyed.
+ *
+ * @param aSheetPin The sheet pin item to add to the sheet.
+ */
+ void AddPin( SCH_SHEET_PIN* aSheetPin );
+
+ SCH_SHEET_PINS& GetPins() { return m_pins; }
+
+ SCH_SHEET_PINS& GetPins() const
+ {
+ return const_cast< SCH_SHEET_PINS& >( m_pins );
+ }
+
+ /**
+ * Remove \a aSheetPin from the sheet.
+ *
+ * @param aSheetPin The sheet pin item to remove from the sheet.
+ */
+ void RemovePin( SCH_SHEET_PIN* aSheetPin );
+
+ /**
+ * Delete sheet label which do not have a corresponding hierarchical label.
+ *
+ * Note: Make sure you save a copy of the sheet in the undo list before calling
+ * CleanupSheet() otherwise any unreferenced sheet labels will be lost.
+ */
+ void CleanupSheet();
+
+ /**
+ * Return the sheet pin item found at \a aPosition in the sheet.
+ *
+ * @param aPosition The position to check for a sheet pin.
+ *
+ * @return The sheet pin found at \a aPosition or NULL if no sheet pin is found.
+ */
+ SCH_SHEET_PIN* GetPin( const wxPoint& aPosition );
+
+ /**
+ * Checks if the sheet already has a sheet pin named \a aName.
+ *
+ * @param aName Name of the sheet pin to search for.
+ *
+ * @return True if sheet pin with \a aName is found, otherwise false.
+ */
+ bool HasPin( const wxString& aName );
+
+ bool HasPins() { return !m_pins.empty(); }
+
+ /**
+ * Check all sheet labels against schematic for undefined hierarchical labels.
+ *
+ * @return True if there are any undefined labels.
+ */
+ bool HasUndefinedPins();
+
+ /**
+ * Function GetMinWidth
+ * returns the minimum width of the sheet based on the widths of the sheet pin text.
+ *
+ * <p>
+ * The minimum sheet width is determined by the width of the bounding box of each
+ * hierarchical sheet pin. If two pins are horizontally adjacent ( same Y position )
+ * to each other, the sum of the bounding box widths is used. If at some point in
+ * the future sheet objects can be rotated or pins can be placed in the vertical
+ * orientation, this function will need to be changed.
+ * </p>
+ *
+ * @return The minimum width the sheet can be resized.
+ */
+ int GetMinWidth() const;
+
+ /**
+ * Function GetMinHeight
+ * returns the minimum height that the sheet can be resized based on the sheet pin
+ * positions.
+ *
+ * <p>
+ * The minimum width of a sheet is determined by the Y axis location of the bottom
+ * most sheet pin. If at some point in the future sheet objects can be rotated or
+ * pins can be placed in the vertical orientation, this function will need to be
+ * changed.
+ * </p>
+ *
+ * @return The minimum height the sheet can be resized.
+ */
+ int GetMinHeight() const;
+
+ int GetPenSize() const;
+
+ void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset,
+ GR_DRAWMODE aDrawMode, EDA_COLOR_T aColor = UNSPECIFIED_COLOR );
+
+ EDA_RECT const GetBoundingBox() const;
+
+ /**
+ * Function GetResizePos
+ * returns the position of the lower right corner of the sheet in drawing units.
+ *
+ * @return A wxPoint containing lower right corner of the sheet in drawing units.
+ */
+ wxPoint GetResizePosition() const;
+
+ void SwapData( SCH_ITEM* aItem );
+
+ /**
+ * Function ComponentCount
+ * count our own components, without the power components.
+ * @return the component count.
+ */
+ int ComponentCount();
+
+ /**
+ * Function Load.
+ * for the sheet: load the file m_fileName
+ * if a screen already exists, the file is already read.
+ * m_screen point on the screen, and its m_RefCount is
+ * incremented
+ * else creates a new associated screen and load the data file.
+ * @param aFrame = a SCH_EDIT_FRAME pointer to the maim schematic frame
+ * @return true if OK
+ */
+ bool Load( SCH_EDIT_FRAME* aFrame );
+
+ /**
+ * Function SearchHierarchy
+ * search the existing hierarchy for an instance of screen "FileName".
+ * @param aFilename = the filename to find
+ * @param aScreen = a location to return a pointer to the screen (if found)
+ * @return bool if found, and a pointer to the screen
+ */
+ bool SearchHierarchy( const wxString& aFilename, SCH_SCREEN** aScreen );
+
+ /**
+ * Function LocatePathOfScreen
+ * search the existing hierarchy for an instance of screen "FileName".
+ * don't bother looking at the root sheet - it must be unique,
+ * no other references to its m_screen otherwise there would be
+ * loops in the hierarchy.
+ *
+ * @param aScreen = the SCH_SCREEN* screen that we search for
+ * @param aList = the SCH_SHEET_PATH* that must be used
+ * @return true if found
+ */
+ bool LocatePathOfScreen( SCH_SCREEN* aScreen, SCH_SHEET_PATH* aList );
+
+ /**
+ * Function CountSheets
+ * calculates the number of sheets found in "this"
+ * this number includes the full subsheets count
+ * @return the full count of sheets+subsheets contained by "this"
+ */
+ int CountSheets();
+
+ /**
+ * Function GetFileName
+ * return the filename corresponding to this sheet
+ * @return a wxString containing the filename
+ */
+ wxString GetFileName( void ) const;
+
+ // Set a new filename without changing anything else
+ void SetFileName( const wxString& aFilename )
+ {
+ m_fileName = aFilename;
+ // Filenames are stored using unix notation
+ m_fileName.Replace( wxT("\\"), wxT("/") );
+ }
+
+ bool ChangeFileName( SCH_EDIT_FRAME* aFrame, const wxString& aFileName );
+
+ //void RemoveSheet(SCH_SHEET* sheet);
+ //to remove a sheet, just delete it
+ //-- the destructor should take care of everything else.
+
+ // Geometric transforms (used in block operations):
+
+ void Move( const wxPoint& aMoveVector )
+ {
+ m_pos += aMoveVector;
+
+ BOOST_FOREACH( SCH_SHEET_PIN& pin, m_pins )
+ {
+ pin.Move( aMoveVector );
+ }
+ }
+
+ void MirrorY( int aYaxis_position );
+
+ void MirrorX( int aXaxis_position );
+
+ void Rotate( wxPoint aPosition );
+
+ bool Matches( wxFindReplaceData& aSearchData, void* aAuxData, wxPoint* aFindLocation );
+
+ bool Replace( wxFindReplaceData& aSearchData, void* aAuxData = NULL );
+
+ bool IsReplaceable() const { return true; }
+
+ /**
+ * Resize this sheet to aSize and adjust all of the labels accordingly.
+ *
+ * @param aSize - The new size for this sheet.
+ */
+ void Resize( const wxSize& aSize );
+
+ /**
+ * Function GetSheetNamePosition
+ * @return the position of the anchor of sheet name text
+ */
+ wxPoint GetSheetNamePosition();
+
+ /**
+ * Function GetFileNamePosition
+ * @return the position of the anchor of filename text
+ */
+ wxPoint GetFileNamePosition();
+
+ void GetEndPoints( std::vector <DANGLING_END_ITEM>& aItemList );
+
+ bool IsDanglingStateChanged( std::vector< DANGLING_END_ITEM >& aItemList );
+
+ bool IsDangling() const;
+
+ bool IsSelectStateChanged( const wxRect& aRect );
+
+ bool IsConnectable() const { return true; }
+
+ void GetConnectionPoints( std::vector< wxPoint >& aPoints ) const;
+
+ SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData,
+ const KICAD_T scanTypes[] );
+
+ wxString GetSelectMenuText() const;
+
+ BITMAP_DEF GetMenuImage() const { return add_hierarchical_subsheet_xpm; }
+
+ void GetNetListItem( NETLIST_OBJECT_LIST& aNetListItems,
+ SCH_SHEET_PATH* aSheetPath );
+
+ SCH_ITEM& operator=( const SCH_ITEM& aSheet );
+
+ wxPoint GetPosition() const { return m_pos; }
+
+ void SetPosition( const wxPoint& aPosition );
+
+ bool HitTest( const wxPoint& aPosition, int aAccuracy ) const;
+
+ bool HitTest( const EDA_RECT& aRect, bool aContained = false, int aAccuracy = 0 ) const;
+
+ void Plot( PLOTTER* aPlotter );
+
+ EDA_ITEM* Clone() const;
+
+#if defined(DEBUG)
+ void Show( int nestLevel, std::ostream& os ) const; // override
+#endif
+
+protected:
+
+ /**
+ * Renumber the sheet pins in the sheet.
+ *
+ * This method is used internally by SCH_SHEET to update the pin numbering
+ * when the pin list changes. Make sure you call this method any time a
+ * sheet pin is added or removed.
+ */
+ void renumberPins();
+};
+
+
+typedef std::vector< SCH_SHEET* > SCH_SHEETS;
+
+#endif /* SCH_SHEEET_H */