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authorsaurabhb172020-02-26 16:11:59 +0530
committerGitHub2020-02-26 16:11:59 +0530
commite255d0622297488c1c52755be670733418c994cf (patch)
tree1392c90227aeea231c1d86371131e04c40382918 /eeschema/project_rescue.cpp
parent0db48f6533517ecebfd9f0693f89deca28408b76 (diff)
parentc38609295ad4b617aef472b9c575aee18710a50f (diff)
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Merge pull request #1 from saurabhb17/develop
Secondary files
Diffstat (limited to 'eeschema/project_rescue.cpp')
-rw-r--r--eeschema/project_rescue.cpp569
1 files changed, 569 insertions, 0 deletions
diff --git a/eeschema/project_rescue.cpp b/eeschema/project_rescue.cpp
new file mode 100644
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+++ b/eeschema/project_rescue.cpp
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+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2015 Chris Pavlina <pavlina.chris@gmail.com>
+ * Copyright (C) 2015 KiCad Developers, see change_log.txt for contributors.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#include <class_drawpanel.h>
+#include <class_library.h>
+#include <confirm.h>
+#include <invoke_sch_dialog.h>
+#include <kicad_device_context.h>
+#include <project_rescue.h>
+#include <sch_component.h>
+#include <sch_sheet.h>
+#include <schframe.h>
+#include <wildcards_and_files_ext.h>
+
+#include <cctype>
+#include <boost/foreach.hpp>
+#include <map>
+
+
+typedef std::pair<SCH_COMPONENT*, wxString> COMPONENT_NAME_PAIR;
+
+
+/**
+ * Function save_library
+ * writes the library out to disk. Returns true on success.
+ *
+ * @param aFileName - Filename to receive the library
+ * @param aLibrary - Library to write
+ * @param aEditFrame - the calling SCH_EDIT_FRAME
+ */
+static bool save_library( const wxString& aFileName, PART_LIB* aLibrary, SCH_EDIT_FRAME* aEditFrame )
+{
+ try
+ {
+ FILE_OUTPUTFORMATTER formatter( aFileName );
+
+ if( !aLibrary->Save( formatter ) )
+ {
+ wxString msg = wxString::Format( _(
+ "An error occurred attempting to save component library '%s'." ),
+ GetChars( aFileName )
+ );
+ DisplayError( aEditFrame, msg );
+ return false;
+ }
+ }
+ catch( ... /* IO_ERROR ioe */ )
+ {
+ wxString msg = wxString::Format( _(
+ "Failed to create component library file '%s'" ),
+ GetChars( aFileName )
+ );
+ DisplayError( aEditFrame, msg );
+ return false;
+ }
+
+ return true;
+}
+
+
+/**
+ * Function insert_library
+ * inserts a library into the project and refreshes libraries.
+ *
+ * @param aProject - project that will be modified
+ * @param aLibrary - PART_LIB to add
+ * @param aIndex - index in the list at which the library is to be inserted
+ *
+ * @return true on success, false on failure
+ */
+static bool insert_library( PROJECT *aProject, PART_LIB *aLibrary, size_t aIndex ) throw( boost::bad_pointer )
+{
+ wxArrayString libNames;
+ wxString libPaths;
+
+ wxString libName = aLibrary->GetName();
+ PART_LIBS *libs = dynamic_cast<PART_LIBS*>( aProject->GetElem( PROJECT::ELEM_SCH_PART_LIBS ) );
+ if( !libs )
+ {
+ libs = new PART_LIBS();
+ aProject->SetElem( PROJECT::ELEM_SCH_PART_LIBS, libs );
+ }
+
+ try
+ {
+ PART_LIBS::LibNamesAndPaths( aProject, false, &libPaths, &libNames );
+
+ // Make sure the library is not already in the list
+ while( libNames.Index( libName ) != wxNOT_FOUND )
+ libNames.Remove( libName );
+
+ // Add the library to the list and save
+ libNames.Insert( libName, aIndex );
+ PART_LIBS::LibNamesAndPaths( aProject, true, &libPaths, &libNames );
+ }
+ catch( const IO_ERROR& e )
+ {
+ // Could not get or save the current libraries.
+ return false;
+ }
+
+ // Save the old libraries in case there is a problem after clear(). We'll
+ // put them back in.
+ boost::ptr_vector<PART_LIB> libsSave;
+ libsSave.transfer( libsSave.end(), libs->begin(), libs->end(), *libs );
+
+ aProject->SetElem( PROJECT::ELEM_SCH_PART_LIBS, NULL );
+
+ libs = new PART_LIBS();
+ try
+ {
+ libs->LoadAllLibraries( aProject );
+ }
+ catch( const PARSE_ERROR& e )
+ {
+ // Some libraries were not found. There's no point in showing the error,
+ // because it was already shown. Just don't do anything.
+ }
+ catch( const IO_ERROR& e )
+ {
+ // Restore the old list
+ libs->clear();
+ libs->transfer( libs->end(), libsSave.begin(), libsSave.end(), libsSave );
+ return false;
+ }
+ aProject->SetElem( PROJECT::ELEM_SCH_PART_LIBS, libs );
+
+ return true;
+}
+
+
+/**
+ * Function get_components
+ * Fills a vector with all of the project's components, to ease iterating over them.
+ *
+ * @param aComponents - a vector that will take the components
+ */
+static void get_components( std::vector<SCH_COMPONENT*>& aComponents )
+{
+ SCH_SCREENS screens;
+ for( SCH_SCREEN* screen = screens.GetFirst(); screen; screen = screens.GetNext() )
+ {
+ for( SCH_ITEM* item = screen->GetDrawItems(); item; item = item->Next() )
+ {
+ if( item->Type() != SCH_COMPONENT_T ) continue;
+ SCH_COMPONENT* component = dynamic_cast<SCH_COMPONENT*>( item );
+ aComponents.push_back( component );
+ }
+ }
+}
+
+
+/**
+ * Function find_component
+ * Search the libraries for the first component with a given name.
+ *
+ * @param aName - name to search for
+ * @param aLibs - the loaded PART_LIBS
+ * @param aCached - whether we are looking for the cached part
+ */
+static LIB_PART* find_component( wxString aName, PART_LIBS* aLibs, bool aCached )
+{
+ LIB_PART *part = NULL;
+
+ BOOST_FOREACH( PART_LIB& each_lib, *aLibs )
+ {
+ if( aCached && !each_lib.IsCache() )
+ continue;
+
+ if( !aCached && each_lib.IsCache() )
+ continue;
+
+ part = each_lib.FindPart( aName );
+ if( part )
+ break;
+ }
+
+ return part;
+}
+
+
+void RESCUER::RemoveDuplicates()
+{
+ std::vector<wxString> names_seen;
+
+ for( boost::ptr_vector<RESCUE_CANDIDATE>::iterator it = m_all_candidates.begin();
+ it != m_all_candidates.end(); )
+ {
+ bool seen_already = false;
+ BOOST_FOREACH( wxString& name_seen, names_seen )
+ {
+ if( name_seen == it->GetRequestedName() )
+ {
+ seen_already = true;
+ break;
+ }
+ }
+
+ if( seen_already )
+ {
+ it = m_all_candidates.erase( it );
+ }
+ else
+ {
+ names_seen.push_back( it->GetRequestedName() );
+ ++it;
+ }
+ }
+}
+
+
+class RESCUE_CASE_CANDIDATE: public RESCUE_CANDIDATE
+{
+ wxString m_requested_name;
+ wxString m_new_name;
+ LIB_PART* m_lib_candidate;
+
+public:
+ /**
+ * Function FindRescues
+ * Grab all possible RESCUE_CASE_CANDIDATES into a vector.
+ * @param aRescuer - the working RESCUER instance.
+ * @param aCandidates - the vector the will hold the candidates.
+ */
+ static void FindRescues( RESCUER& aRescuer, boost::ptr_vector<RESCUE_CANDIDATE>& aCandidates )
+ {
+ typedef std::map<wxString, RESCUE_CASE_CANDIDATE> candidate_map_t;
+ candidate_map_t candidate_map;
+
+ BOOST_FOREACH( SCH_COMPONENT* each_component, *( aRescuer.GetComponents() ) )
+ {
+ wxString part_name( each_component->GetPartName() );
+
+ LIB_ALIAS* case_sensitive_match = aRescuer.GetLibs()->FindLibraryEntry( part_name );
+ std::vector<LIB_ALIAS*> case_insensitive_matches;
+ aRescuer.GetLibs()->FindLibraryNearEntries( case_insensitive_matches, part_name );
+
+ if( case_sensitive_match || !( case_insensitive_matches.size() ) )
+ continue;
+
+ RESCUE_CASE_CANDIDATE candidate(
+ part_name, case_insensitive_matches[0]->GetName(),
+ case_insensitive_matches[0]->GetPart() );
+ candidate_map[part_name] = candidate;
+ }
+
+ // Now, dump the map into aCandidates
+ BOOST_FOREACH( const candidate_map_t::value_type& each_pair, candidate_map )
+ {
+ aCandidates.push_back( new RESCUE_CASE_CANDIDATE( each_pair.second ) );
+ }
+ }
+
+ /**
+ * Constructor RESCUE_CANDIDATE
+ * @param aRequestedName - the name the schematic asks for
+ * @param aNewName - the name we want to change it to
+ * @param aLibCandidate - the part that will give us
+ */
+ RESCUE_CASE_CANDIDATE( const wxString& aRequestedName, const wxString& aNewName,
+ LIB_PART* aLibCandidate )
+ : m_requested_name( aRequestedName ),
+ m_new_name( aNewName ),
+ m_lib_candidate( aLibCandidate ) { }
+
+ RESCUE_CASE_CANDIDATE() { m_lib_candidate = NULL; }
+
+ virtual wxString GetRequestedName() const { return m_requested_name; }
+ virtual wxString GetNewName() const { return m_new_name; }
+ virtual LIB_PART* GetLibCandidate() const { return m_lib_candidate; }
+ virtual wxString GetActionDescription() const
+ {
+ wxString action;
+ action.Printf( _( "Rename to %s" ), m_new_name );
+ return action;
+ }
+
+ virtual bool PerformAction( RESCUER* aRescuer )
+ {
+ BOOST_FOREACH( SCH_COMPONENT* each_component, *aRescuer->GetComponents() )
+ {
+ if( each_component->GetPartName() != m_requested_name ) continue;
+ each_component->SetPartName( m_new_name );
+ each_component->ClearFlags();
+ aRescuer->LogRescue( each_component, m_requested_name, m_new_name );
+ }
+ return true;
+ }
+};
+
+
+class RESCUE_CACHE_CANDIDATE: public RESCUE_CANDIDATE
+{
+ wxString m_requested_name;
+ wxString m_new_name;
+ LIB_PART* m_cache_candidate;
+ LIB_PART* m_lib_candidate;
+
+ static std::auto_ptr<PART_LIB> m_rescue_lib;
+ static wxFileName m_library_fn;
+
+public:
+ /**
+ * Function FindRescues
+ * Grab all possible RESCUE_CACHE_CANDIDATEs into a vector.
+ * @param aRescuer - the working RESCUER instance.
+ * @param aCandidates - the vector the will hold the candidates.
+ */
+ static void FindRescues( RESCUER& aRescuer, boost::ptr_vector<RESCUE_CANDIDATE>& aCandidates )
+ {
+ typedef std::map<wxString, RESCUE_CACHE_CANDIDATE> candidate_map_t;
+ candidate_map_t candidate_map;
+
+ wxString part_name_suffix = aRescuer.GetPartNameSuffix();
+
+ BOOST_FOREACH( SCH_COMPONENT* each_component, *( aRescuer.GetComponents() ) )
+ {
+ wxString part_name( each_component->GetPartName() );
+
+ LIB_PART* cache_match = find_component( part_name, aRescuer.GetLibs(), /* aCached */ true );
+ LIB_PART* lib_match = aRescuer.GetLibs()->FindLibPart( part_name );
+
+ // Test whether there is a conflict
+ if( !cache_match || !lib_match )
+ continue;
+ if( !cache_match->PinsConflictWith( *lib_match, /* aTestNums */ true,
+ /* aTestNames */ true, /* aTestType */ true, /* aTestOrientation */ true,
+ /* aTestLength */ false ))
+ continue;
+
+ RESCUE_CACHE_CANDIDATE candidate(
+ part_name, part_name + part_name_suffix,
+ cache_match, lib_match );
+ candidate_map[part_name] = candidate;
+ }
+
+ // Now, dump the map into aCandidates
+ BOOST_FOREACH( const candidate_map_t::value_type& each_pair, candidate_map )
+ {
+ aCandidates.push_back( new RESCUE_CACHE_CANDIDATE( each_pair.second ) );
+ }
+ }
+
+ /**
+ * Constructor RESCUE_CACHE_CANDIDATE
+ * @param aRequestedName - the name the schematic asks for
+ * @param aNewName - the name we want to change it to
+ * @param aCacheCandidate - the part from the cache
+ * @param aLibCandidate - the part that would be loaded from the library
+ */
+ RESCUE_CACHE_CANDIDATE( const wxString& aRequestedName, const wxString& aNewName,
+ LIB_PART* aCacheCandidate, LIB_PART* aLibCandidate )
+ : m_requested_name( aRequestedName ),
+ m_new_name( aNewName ),
+ m_cache_candidate( aCacheCandidate ),
+ m_lib_candidate( aLibCandidate ) { }
+
+ RESCUE_CACHE_CANDIDATE()
+ : m_cache_candidate( NULL ), m_lib_candidate( NULL ) {}
+
+ virtual wxString GetRequestedName() const { return m_requested_name; }
+ virtual wxString GetNewName() const { return m_new_name; }
+ virtual LIB_PART* GetCacheCandidate() const { return m_cache_candidate; }
+ virtual LIB_PART* GetLibCandidate() const { return m_lib_candidate; }
+ virtual wxString GetActionDescription() const
+ {
+ wxString action;
+ action.Printf( _( "Rescue %s as %s" ), m_requested_name, m_new_name );
+ return action;
+ }
+
+ /**
+ * Function OpenRescueLibrary
+ * Creates the new rescue library. Must be called before calling any PerformAction()s.
+ */
+ static void OpenRescueLibrary()
+ {
+ wxFileName fn( g_RootSheet->GetScreen()->GetFileName() );
+ fn.SetName( fn.GetName() + wxT( "-rescue" ) );
+ fn.SetExt( SchematicLibraryFileExtension );
+ m_library_fn.SetPath( fn.GetPath() );
+ m_library_fn.SetName( fn.GetName() );
+ m_library_fn.SetExt( wxT( "lib" ) );
+
+ std::auto_ptr<PART_LIB> rescue_lib( new PART_LIB( LIBRARY_TYPE_EESCHEMA,
+ fn.GetFullPath() ) );
+
+ m_rescue_lib = rescue_lib;
+ }
+
+ virtual bool PerformAction( RESCUER* aRescuer )
+ {
+ LIB_PART new_part( *m_cache_candidate, m_rescue_lib.get() );
+ new_part.SetName( m_new_name );
+ new_part.RemoveAllAliases();
+ RESCUE_CACHE_CANDIDATE::m_rescue_lib.get()->AddPart( &new_part );
+
+ BOOST_FOREACH( SCH_COMPONENT* each_component, *aRescuer->GetComponents() )
+ {
+ if( each_component->GetPartName() != m_requested_name ) continue;
+ each_component->SetPartName( m_new_name );
+ each_component->ClearFlags();
+ aRescuer->LogRescue( each_component, m_requested_name, m_new_name );
+ }
+ return true;
+ }
+
+ /**
+ * Function WriteRescueLibrary
+ * Writes out the rescue library. Called after successful PerformAction()s. If this fails,
+ * undo the actions.
+ * @return True on success.
+ */
+ static bool WriteRescueLibrary( SCH_EDIT_FRAME *aEditFrame, PROJECT* aProject )
+ {
+
+ if( !save_library( m_library_fn.GetFullPath(), m_rescue_lib.get(), aEditFrame ) )
+ return false;
+ return insert_library( aProject, m_rescue_lib.get(), 0 );
+ }
+};
+
+std::auto_ptr<PART_LIB> RESCUE_CACHE_CANDIDATE::m_rescue_lib;
+wxFileName RESCUE_CACHE_CANDIDATE::m_library_fn;
+
+RESCUER::RESCUER( SCH_EDIT_FRAME& aEditFrame, PROJECT& aProject )
+{
+ get_components( m_components );
+ m_prj = &aProject;
+ m_libs = m_prj->SchLibs();
+ m_edit_frame = &aEditFrame;
+}
+
+
+void RESCUER::FindCandidates()
+{
+ RESCUE_CASE_CANDIDATE::FindRescues( *this, m_all_candidates );
+ RESCUE_CACHE_CANDIDATE::FindRescues( *this, m_all_candidates );
+}
+
+
+void RESCUER::InvokeDialog( bool aAskShowAgain )
+{
+ InvokeDialogRescueEach( m_edit_frame, *this, aAskShowAgain );
+}
+
+
+void RESCUER::LogRescue( SCH_COMPONENT *aComponent, const wxString &aOldName,
+ const wxString &aNewName )
+{
+ RESCUE_LOG logitem;
+ logitem.component = aComponent;
+ logitem.old_name = aOldName;
+ logitem.new_name = aNewName;
+ m_rescue_log.push_back( logitem );
+}
+
+
+bool RESCUER::DoRescues()
+{
+ BOOST_FOREACH( RESCUE_CANDIDATE* each_candidate, m_chosen_candidates )
+ {
+ if( ! each_candidate->PerformAction( this ) )
+ return false;
+ }
+ return true;
+}
+
+
+void RESCUER::UndoRescues()
+{
+ BOOST_FOREACH( RESCUE_LOG& each_logitem, m_rescue_log )
+ {
+ each_logitem.component->SetPartName( each_logitem.old_name );
+ each_logitem.component->ClearFlags();
+ }
+}
+
+
+wxString RESCUER::GetPartNameSuffix()
+{
+ wxString suffix = wxT( "-RESCUE-" );
+ wxString pname = GetPrj()->GetProjectName();
+ for( size_t i = 0; i < pname.Len(); ++i )
+ {
+ if( isspace( pname[i].GetValue() ) )
+ suffix.Append( '_' );
+ else
+ suffix.Append( pname[i] );
+ }
+
+ return suffix;
+}
+
+
+bool SCH_EDIT_FRAME::RescueProject( bool aRunningOnDemand )
+{
+ RESCUER rescuer( *this, Prj() );
+
+ rescuer.FindCandidates();
+
+ if( ! rescuer.GetCandidateCount() )
+ {
+ if( aRunningOnDemand )
+ {
+ wxMessageDialog dlg( this, _( "This project has nothing to rescue." ) );
+ dlg.ShowModal();
+ }
+ return true;
+ }
+
+ rescuer.RemoveDuplicates();
+
+ rescuer.InvokeDialog( !aRunningOnDemand );
+
+ // If no components were rescued, let the user know what's going on. He might
+ // have clicked cancel by mistake, and should have some indication of that.
+ if( !rescuer.GetChosenCandidateCount() )
+ {
+ wxMessageDialog dlg( this, _( "No symbols were rescued." ) );
+ dlg.ShowModal();
+
+ // Set the modified flag even on Cancel. Many users seem to instinctively want to Save at
+ // this point, due to the reloading of the symbols, so we'll make the save button active.
+ OnModify();
+ return true;
+ }
+
+ RESCUE_CACHE_CANDIDATE::OpenRescueLibrary();
+
+ if( !rescuer.DoRescues() )
+ {
+ rescuer.UndoRescues();
+ return false;
+ }
+
+ RESCUE_CACHE_CANDIDATE::WriteRescueLibrary( this, &Prj() );
+
+ Prj().SetElem( PROJECT::ELEM_SCH_PART_LIBS, NULL );
+
+ // Clean up wire ends
+ INSTALL_UNBUFFERED_DC( dc, m_canvas );
+ GetScreen()->SchematicCleanUp( NULL, &dc );
+ m_canvas->Refresh( true );
+ OnModify();
+
+ return true;
+}