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author | saurabhb17 | 2020-02-26 16:11:59 +0530 |
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committer | GitHub | 2020-02-26 16:11:59 +0530 |
commit | e255d0622297488c1c52755be670733418c994cf (patch) | |
tree | 1392c90227aeea231c1d86371131e04c40382918 /eeschema/project_rescue.cpp | |
parent | 0db48f6533517ecebfd9f0693f89deca28408b76 (diff) | |
parent | c38609295ad4b617aef472b9c575aee18710a50f (diff) | |
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Merge pull request #1 from saurabhb17/develop
Secondary files
Diffstat (limited to 'eeschema/project_rescue.cpp')
-rw-r--r-- | eeschema/project_rescue.cpp | 569 |
1 files changed, 569 insertions, 0 deletions
diff --git a/eeschema/project_rescue.cpp b/eeschema/project_rescue.cpp new file mode 100644 index 0000000..098d3a3 --- /dev/null +++ b/eeschema/project_rescue.cpp @@ -0,0 +1,569 @@ +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 2015 Chris Pavlina <pavlina.chris@gmail.com> + * Copyright (C) 2015 KiCad Developers, see change_log.txt for contributors. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#include <class_drawpanel.h> +#include <class_library.h> +#include <confirm.h> +#include <invoke_sch_dialog.h> +#include <kicad_device_context.h> +#include <project_rescue.h> +#include <sch_component.h> +#include <sch_sheet.h> +#include <schframe.h> +#include <wildcards_and_files_ext.h> + +#include <cctype> +#include <boost/foreach.hpp> +#include <map> + + +typedef std::pair<SCH_COMPONENT*, wxString> COMPONENT_NAME_PAIR; + + +/** + * Function save_library + * writes the library out to disk. Returns true on success. + * + * @param aFileName - Filename to receive the library + * @param aLibrary - Library to write + * @param aEditFrame - the calling SCH_EDIT_FRAME + */ +static bool save_library( const wxString& aFileName, PART_LIB* aLibrary, SCH_EDIT_FRAME* aEditFrame ) +{ + try + { + FILE_OUTPUTFORMATTER formatter( aFileName ); + + if( !aLibrary->Save( formatter ) ) + { + wxString msg = wxString::Format( _( + "An error occurred attempting to save component library '%s'." ), + GetChars( aFileName ) + ); + DisplayError( aEditFrame, msg ); + return false; + } + } + catch( ... /* IO_ERROR ioe */ ) + { + wxString msg = wxString::Format( _( + "Failed to create component library file '%s'" ), + GetChars( aFileName ) + ); + DisplayError( aEditFrame, msg ); + return false; + } + + return true; +} + + +/** + * Function insert_library + * inserts a library into the project and refreshes libraries. + * + * @param aProject - project that will be modified + * @param aLibrary - PART_LIB to add + * @param aIndex - index in the list at which the library is to be inserted + * + * @return true on success, false on failure + */ +static bool insert_library( PROJECT *aProject, PART_LIB *aLibrary, size_t aIndex ) throw( boost::bad_pointer ) +{ + wxArrayString libNames; + wxString libPaths; + + wxString libName = aLibrary->GetName(); + PART_LIBS *libs = dynamic_cast<PART_LIBS*>( aProject->GetElem( PROJECT::ELEM_SCH_PART_LIBS ) ); + if( !libs ) + { + libs = new PART_LIBS(); + aProject->SetElem( PROJECT::ELEM_SCH_PART_LIBS, libs ); + } + + try + { + PART_LIBS::LibNamesAndPaths( aProject, false, &libPaths, &libNames ); + + // Make sure the library is not already in the list + while( libNames.Index( libName ) != wxNOT_FOUND ) + libNames.Remove( libName ); + + // Add the library to the list and save + libNames.Insert( libName, aIndex ); + PART_LIBS::LibNamesAndPaths( aProject, true, &libPaths, &libNames ); + } + catch( const IO_ERROR& e ) + { + // Could not get or save the current libraries. + return false; + } + + // Save the old libraries in case there is a problem after clear(). We'll + // put them back in. + boost::ptr_vector<PART_LIB> libsSave; + libsSave.transfer( libsSave.end(), libs->begin(), libs->end(), *libs ); + + aProject->SetElem( PROJECT::ELEM_SCH_PART_LIBS, NULL ); + + libs = new PART_LIBS(); + try + { + libs->LoadAllLibraries( aProject ); + } + catch( const PARSE_ERROR& e ) + { + // Some libraries were not found. There's no point in showing the error, + // because it was already shown. Just don't do anything. + } + catch( const IO_ERROR& e ) + { + // Restore the old list + libs->clear(); + libs->transfer( libs->end(), libsSave.begin(), libsSave.end(), libsSave ); + return false; + } + aProject->SetElem( PROJECT::ELEM_SCH_PART_LIBS, libs ); + + return true; +} + + +/** + * Function get_components + * Fills a vector with all of the project's components, to ease iterating over them. + * + * @param aComponents - a vector that will take the components + */ +static void get_components( std::vector<SCH_COMPONENT*>& aComponents ) +{ + SCH_SCREENS screens; + for( SCH_SCREEN* screen = screens.GetFirst(); screen; screen = screens.GetNext() ) + { + for( SCH_ITEM* item = screen->GetDrawItems(); item; item = item->Next() ) + { + if( item->Type() != SCH_COMPONENT_T ) continue; + SCH_COMPONENT* component = dynamic_cast<SCH_COMPONENT*>( item ); + aComponents.push_back( component ); + } + } +} + + +/** + * Function find_component + * Search the libraries for the first component with a given name. + * + * @param aName - name to search for + * @param aLibs - the loaded PART_LIBS + * @param aCached - whether we are looking for the cached part + */ +static LIB_PART* find_component( wxString aName, PART_LIBS* aLibs, bool aCached ) +{ + LIB_PART *part = NULL; + + BOOST_FOREACH( PART_LIB& each_lib, *aLibs ) + { + if( aCached && !each_lib.IsCache() ) + continue; + + if( !aCached && each_lib.IsCache() ) + continue; + + part = each_lib.FindPart( aName ); + if( part ) + break; + } + + return part; +} + + +void RESCUER::RemoveDuplicates() +{ + std::vector<wxString> names_seen; + + for( boost::ptr_vector<RESCUE_CANDIDATE>::iterator it = m_all_candidates.begin(); + it != m_all_candidates.end(); ) + { + bool seen_already = false; + BOOST_FOREACH( wxString& name_seen, names_seen ) + { + if( name_seen == it->GetRequestedName() ) + { + seen_already = true; + break; + } + } + + if( seen_already ) + { + it = m_all_candidates.erase( it ); + } + else + { + names_seen.push_back( it->GetRequestedName() ); + ++it; + } + } +} + + +class RESCUE_CASE_CANDIDATE: public RESCUE_CANDIDATE +{ + wxString m_requested_name; + wxString m_new_name; + LIB_PART* m_lib_candidate; + +public: + /** + * Function FindRescues + * Grab all possible RESCUE_CASE_CANDIDATES into a vector. + * @param aRescuer - the working RESCUER instance. + * @param aCandidates - the vector the will hold the candidates. + */ + static void FindRescues( RESCUER& aRescuer, boost::ptr_vector<RESCUE_CANDIDATE>& aCandidates ) + { + typedef std::map<wxString, RESCUE_CASE_CANDIDATE> candidate_map_t; + candidate_map_t candidate_map; + + BOOST_FOREACH( SCH_COMPONENT* each_component, *( aRescuer.GetComponents() ) ) + { + wxString part_name( each_component->GetPartName() ); + + LIB_ALIAS* case_sensitive_match = aRescuer.GetLibs()->FindLibraryEntry( part_name ); + std::vector<LIB_ALIAS*> case_insensitive_matches; + aRescuer.GetLibs()->FindLibraryNearEntries( case_insensitive_matches, part_name ); + + if( case_sensitive_match || !( case_insensitive_matches.size() ) ) + continue; + + RESCUE_CASE_CANDIDATE candidate( + part_name, case_insensitive_matches[0]->GetName(), + case_insensitive_matches[0]->GetPart() ); + candidate_map[part_name] = candidate; + } + + // Now, dump the map into aCandidates + BOOST_FOREACH( const candidate_map_t::value_type& each_pair, candidate_map ) + { + aCandidates.push_back( new RESCUE_CASE_CANDIDATE( each_pair.second ) ); + } + } + + /** + * Constructor RESCUE_CANDIDATE + * @param aRequestedName - the name the schematic asks for + * @param aNewName - the name we want to change it to + * @param aLibCandidate - the part that will give us + */ + RESCUE_CASE_CANDIDATE( const wxString& aRequestedName, const wxString& aNewName, + LIB_PART* aLibCandidate ) + : m_requested_name( aRequestedName ), + m_new_name( aNewName ), + m_lib_candidate( aLibCandidate ) { } + + RESCUE_CASE_CANDIDATE() { m_lib_candidate = NULL; } + + virtual wxString GetRequestedName() const { return m_requested_name; } + virtual wxString GetNewName() const { return m_new_name; } + virtual LIB_PART* GetLibCandidate() const { return m_lib_candidate; } + virtual wxString GetActionDescription() const + { + wxString action; + action.Printf( _( "Rename to %s" ), m_new_name ); + return action; + } + + virtual bool PerformAction( RESCUER* aRescuer ) + { + BOOST_FOREACH( SCH_COMPONENT* each_component, *aRescuer->GetComponents() ) + { + if( each_component->GetPartName() != m_requested_name ) continue; + each_component->SetPartName( m_new_name ); + each_component->ClearFlags(); + aRescuer->LogRescue( each_component, m_requested_name, m_new_name ); + } + return true; + } +}; + + +class RESCUE_CACHE_CANDIDATE: public RESCUE_CANDIDATE +{ + wxString m_requested_name; + wxString m_new_name; + LIB_PART* m_cache_candidate; + LIB_PART* m_lib_candidate; + + static std::auto_ptr<PART_LIB> m_rescue_lib; + static wxFileName m_library_fn; + +public: + /** + * Function FindRescues + * Grab all possible RESCUE_CACHE_CANDIDATEs into a vector. + * @param aRescuer - the working RESCUER instance. + * @param aCandidates - the vector the will hold the candidates. + */ + static void FindRescues( RESCUER& aRescuer, boost::ptr_vector<RESCUE_CANDIDATE>& aCandidates ) + { + typedef std::map<wxString, RESCUE_CACHE_CANDIDATE> candidate_map_t; + candidate_map_t candidate_map; + + wxString part_name_suffix = aRescuer.GetPartNameSuffix(); + + BOOST_FOREACH( SCH_COMPONENT* each_component, *( aRescuer.GetComponents() ) ) + { + wxString part_name( each_component->GetPartName() ); + + LIB_PART* cache_match = find_component( part_name, aRescuer.GetLibs(), /* aCached */ true ); + LIB_PART* lib_match = aRescuer.GetLibs()->FindLibPart( part_name ); + + // Test whether there is a conflict + if( !cache_match || !lib_match ) + continue; + if( !cache_match->PinsConflictWith( *lib_match, /* aTestNums */ true, + /* aTestNames */ true, /* aTestType */ true, /* aTestOrientation */ true, + /* aTestLength */ false )) + continue; + + RESCUE_CACHE_CANDIDATE candidate( + part_name, part_name + part_name_suffix, + cache_match, lib_match ); + candidate_map[part_name] = candidate; + } + + // Now, dump the map into aCandidates + BOOST_FOREACH( const candidate_map_t::value_type& each_pair, candidate_map ) + { + aCandidates.push_back( new RESCUE_CACHE_CANDIDATE( each_pair.second ) ); + } + } + + /** + * Constructor RESCUE_CACHE_CANDIDATE + * @param aRequestedName - the name the schematic asks for + * @param aNewName - the name we want to change it to + * @param aCacheCandidate - the part from the cache + * @param aLibCandidate - the part that would be loaded from the library + */ + RESCUE_CACHE_CANDIDATE( const wxString& aRequestedName, const wxString& aNewName, + LIB_PART* aCacheCandidate, LIB_PART* aLibCandidate ) + : m_requested_name( aRequestedName ), + m_new_name( aNewName ), + m_cache_candidate( aCacheCandidate ), + m_lib_candidate( aLibCandidate ) { } + + RESCUE_CACHE_CANDIDATE() + : m_cache_candidate( NULL ), m_lib_candidate( NULL ) {} + + virtual wxString GetRequestedName() const { return m_requested_name; } + virtual wxString GetNewName() const { return m_new_name; } + virtual LIB_PART* GetCacheCandidate() const { return m_cache_candidate; } + virtual LIB_PART* GetLibCandidate() const { return m_lib_candidate; } + virtual wxString GetActionDescription() const + { + wxString action; + action.Printf( _( "Rescue %s as %s" ), m_requested_name, m_new_name ); + return action; + } + + /** + * Function OpenRescueLibrary + * Creates the new rescue library. Must be called before calling any PerformAction()s. + */ + static void OpenRescueLibrary() + { + wxFileName fn( g_RootSheet->GetScreen()->GetFileName() ); + fn.SetName( fn.GetName() + wxT( "-rescue" ) ); + fn.SetExt( SchematicLibraryFileExtension ); + m_library_fn.SetPath( fn.GetPath() ); + m_library_fn.SetName( fn.GetName() ); + m_library_fn.SetExt( wxT( "lib" ) ); + + std::auto_ptr<PART_LIB> rescue_lib( new PART_LIB( LIBRARY_TYPE_EESCHEMA, + fn.GetFullPath() ) ); + + m_rescue_lib = rescue_lib; + } + + virtual bool PerformAction( RESCUER* aRescuer ) + { + LIB_PART new_part( *m_cache_candidate, m_rescue_lib.get() ); + new_part.SetName( m_new_name ); + new_part.RemoveAllAliases(); + RESCUE_CACHE_CANDIDATE::m_rescue_lib.get()->AddPart( &new_part ); + + BOOST_FOREACH( SCH_COMPONENT* each_component, *aRescuer->GetComponents() ) + { + if( each_component->GetPartName() != m_requested_name ) continue; + each_component->SetPartName( m_new_name ); + each_component->ClearFlags(); + aRescuer->LogRescue( each_component, m_requested_name, m_new_name ); + } + return true; + } + + /** + * Function WriteRescueLibrary + * Writes out the rescue library. Called after successful PerformAction()s. If this fails, + * undo the actions. + * @return True on success. + */ + static bool WriteRescueLibrary( SCH_EDIT_FRAME *aEditFrame, PROJECT* aProject ) + { + + if( !save_library( m_library_fn.GetFullPath(), m_rescue_lib.get(), aEditFrame ) ) + return false; + return insert_library( aProject, m_rescue_lib.get(), 0 ); + } +}; + +std::auto_ptr<PART_LIB> RESCUE_CACHE_CANDIDATE::m_rescue_lib; +wxFileName RESCUE_CACHE_CANDIDATE::m_library_fn; + +RESCUER::RESCUER( SCH_EDIT_FRAME& aEditFrame, PROJECT& aProject ) +{ + get_components( m_components ); + m_prj = &aProject; + m_libs = m_prj->SchLibs(); + m_edit_frame = &aEditFrame; +} + + +void RESCUER::FindCandidates() +{ + RESCUE_CASE_CANDIDATE::FindRescues( *this, m_all_candidates ); + RESCUE_CACHE_CANDIDATE::FindRescues( *this, m_all_candidates ); +} + + +void RESCUER::InvokeDialog( bool aAskShowAgain ) +{ + InvokeDialogRescueEach( m_edit_frame, *this, aAskShowAgain ); +} + + +void RESCUER::LogRescue( SCH_COMPONENT *aComponent, const wxString &aOldName, + const wxString &aNewName ) +{ + RESCUE_LOG logitem; + logitem.component = aComponent; + logitem.old_name = aOldName; + logitem.new_name = aNewName; + m_rescue_log.push_back( logitem ); +} + + +bool RESCUER::DoRescues() +{ + BOOST_FOREACH( RESCUE_CANDIDATE* each_candidate, m_chosen_candidates ) + { + if( ! each_candidate->PerformAction( this ) ) + return false; + } + return true; +} + + +void RESCUER::UndoRescues() +{ + BOOST_FOREACH( RESCUE_LOG& each_logitem, m_rescue_log ) + { + each_logitem.component->SetPartName( each_logitem.old_name ); + each_logitem.component->ClearFlags(); + } +} + + +wxString RESCUER::GetPartNameSuffix() +{ + wxString suffix = wxT( "-RESCUE-" ); + wxString pname = GetPrj()->GetProjectName(); + for( size_t i = 0; i < pname.Len(); ++i ) + { + if( isspace( pname[i].GetValue() ) ) + suffix.Append( '_' ); + else + suffix.Append( pname[i] ); + } + + return suffix; +} + + +bool SCH_EDIT_FRAME::RescueProject( bool aRunningOnDemand ) +{ + RESCUER rescuer( *this, Prj() ); + + rescuer.FindCandidates(); + + if( ! rescuer.GetCandidateCount() ) + { + if( aRunningOnDemand ) + { + wxMessageDialog dlg( this, _( "This project has nothing to rescue." ) ); + dlg.ShowModal(); + } + return true; + } + + rescuer.RemoveDuplicates(); + + rescuer.InvokeDialog( !aRunningOnDemand ); + + // If no components were rescued, let the user know what's going on. He might + // have clicked cancel by mistake, and should have some indication of that. + if( !rescuer.GetChosenCandidateCount() ) + { + wxMessageDialog dlg( this, _( "No symbols were rescued." ) ); + dlg.ShowModal(); + + // Set the modified flag even on Cancel. Many users seem to instinctively want to Save at + // this point, due to the reloading of the symbols, so we'll make the save button active. + OnModify(); + return true; + } + + RESCUE_CACHE_CANDIDATE::OpenRescueLibrary(); + + if( !rescuer.DoRescues() ) + { + rescuer.UndoRescues(); + return false; + } + + RESCUE_CACHE_CANDIDATE::WriteRescueLibrary( this, &Prj() ); + + Prj().SetElem( PROJECT::ELEM_SCH_PART_LIBS, NULL ); + + // Clean up wire ends + INSTALL_UNBUFFERED_DC( dc, m_canvas ); + GetScreen()->SchematicCleanUp( NULL, &dc ); + m_canvas->Refresh( true ); + OnModify(); + + return true; +} |