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authorsaurabhb172020-02-26 15:57:49 +0530
committersaurabhb172020-02-26 15:57:49 +0530
commitaa35045840b78d3f48212db45da59a2e5c69b223 (patch)
tree6acee185a4dc19113fcbf0f9a3d6941085dedaf7 /eeschema/libeditframe.h
parent0db48f6533517ecebfd9f0693f89deca28408b76 (diff)
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+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
+ * Copyright (C) 2008-2014 Wayne Stambaugh <stambaughw@verizon.net>
+ * Copyright (C) 2004-2014 KiCad Developers, see change_log.txt for contributors.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+/**
+ * @file libeditframe.h
+ * @brief Definition of class LIB_EDIT_FRAME
+ */
+
+#ifndef LIBEDITFRM_H_
+#define LIBEDITFRM_H_
+
+#include <sch_base_frame.h>
+#include <class_sch_screen.h>
+
+#include <lib_draw_item.h>
+#include <lib_collectors.h>
+
+
+class SCH_EDIT_FRAME;
+class PART_LIB;
+class LIB_PART;
+class LIB_ALIAS;
+class LIB_FIELD;
+class DIALOG_LIB_EDIT_TEXT;
+
+/**
+ * The component library editor main window.
+ */
+class LIB_EDIT_FRAME : public SCH_BASE_FRAME
+{
+ LIB_PART* m_my_part; ///< a part I own, it is not in any library, but a copy could be.
+ LIB_PART* m_tempCopyComponent; ///< temp copy of a part during edit, I own it here.
+ LIB_COLLECTOR m_collectedItems; ///< Used for hit testing.
+ wxComboBox* m_partSelectBox; ///< a Box to select a part to edit (if any)
+ wxComboBox* m_aliasSelectBox; ///< a box to select the alias to edit (if any)
+
+ /** Convert of the item currently being drawn. */
+ bool m_drawSpecificConvert;
+
+ /**
+ * Specify which component parts the current draw item applies to.
+ *
+ * If true, the item being drawn or edited applies only to the selected
+ * part. Otherwise it applies to all parts in the component.
+ */
+ bool m_drawSpecificUnit;
+
+ /**
+ * Set to true to not synchronize pins at the same position when editing
+ * components with multiple parts or multiple body styles. Setting this
+ * to false allows editing each pin per part or body style individually.
+ * This requires the user to open each part or body style to make changes
+ * to the pin at the same location.
+ */
+ bool m_editPinsPerPartOrConvert;
+
+ /** The current draw or edit graphic item fill style. */
+ static FILL_T m_drawFillStyle;
+
+ /** Default line width for drawing or editing graphic items. */
+ static int m_drawLineWidth;
+
+ static LIB_ITEM* m_lastDrawItem;
+ static LIB_ITEM* m_drawItem;
+ static wxString m_aliasName;
+
+ // The unit number to edit and show
+ static int m_unit;
+
+ // Show the normal shape ( m_convert <= 1 ) or the converted shape
+ // ( m_convert > 1 )
+ static int m_convert;
+
+ // true to force DeMorgan/normal tools selection enabled.
+ // They are enabled when the loaded component has
+ // Graphic items for converted shape
+ // But under some circumstances (New component created)
+ // these tools must left enabled
+ static bool m_showDeMorgan;
+
+ /// The current text size setting.
+ static int m_textSize;
+
+ /// Current text orientation setting.
+ static int m_textOrientation;
+
+ /// The default pin num text size setting.
+ static int m_textPinNumDefaultSize;
+
+ /// The default pin name text size setting.
+ static int m_textPinNameDefaultSize;
+
+ /// Default pin length
+ static int m_defaultPinLength;
+
+ /// Default repeat offset for pins in repeat place pin
+ int m_repeatPinStep;
+
+ static wxSize m_clientSize;
+
+ friend class DIALOG_LIB_EDIT_TEXT;
+
+ LIB_ITEM* locateItem( const wxPoint& aPosition, const KICAD_T aFilterList[] );
+
+public:
+
+ LIB_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent );
+
+ ~LIB_EDIT_FRAME();
+
+ /** The current library being edited, or NULL if none. */
+ PART_LIB* GetCurLib();
+
+ /** Sets the current library and return the old. */
+ PART_LIB* SetCurLib( PART_LIB* aLib );
+
+ /**
+ * Function GetCurPart
+ * returns the current part being edited, or NULL if none selected.
+ * This is a LIB_PART that I own, it is at best a copy of one in a library.
+ */
+ LIB_PART* GetCurPart();
+
+ /**
+ * Function SetCurPart
+ * takes ownership over aPart and notes that it is the one currently
+ * being edited.
+ */
+ void SetCurPart( LIB_PART* aPart );
+
+ /** @return the default pin num text size.
+ */
+ static int GetPinNumDefaultSize() { return m_textPinNumDefaultSize; }
+
+ /** @return The default pin name text size setting.
+ */
+ static int GetPinNameDefaultSize() { return m_textPinNameDefaultSize; }
+
+ /** @return The default pin len setting.
+ */
+ static int GetDefaultPinLength() { return m_defaultPinLength; }
+
+ /** Set the default pin len.
+ */
+ static void SetDefaultPinLength( int aLength ) { m_defaultPinLength = aLength; }
+
+ /**
+ * @return the increment value of the position of a pin
+ * for the pin repeat command
+ */
+ int GetRepeatPinStep() const { return m_repeatPinStep; }
+
+ /**
+ * Sets the repeat step value for pins repeat command
+ * @param aStep the increment value of the position of an item
+ * for the repeat command
+ */
+ void SetRepeatPinStep( int aStep) { m_repeatPinStep = aStep; }
+
+
+ void ReCreateMenuBar();
+
+ /**
+ * Function EnsureActiveLibExists
+ * must be called after the libraries are reloaded
+ * (for instance after loading a schematic project)
+ */
+ static void EnsureActiveLibExists();
+
+ void InstallConfigFrame( wxCommandEvent& event );
+ void OnColorConfig( wxCommandEvent& aEvent );
+ void OnPreferencesOptions( wxCommandEvent& event );
+ void Process_Config( wxCommandEvent& event );
+
+ /**
+ * Function SycnronizePins
+ * @return True if the edit pins per part or convert is false and the current
+ * component has multiple parts or body styles. Otherwise false is
+ * returned.
+ */
+ bool SynchronizePins();
+
+ /**
+ * Function OnPlotCurrentComponent
+ * plot the current component in SVG or PNG format.
+ */
+ void OnPlotCurrentComponent( wxCommandEvent& event );
+ void Process_Special_Functions( wxCommandEvent& event );
+ void OnSelectTool( wxCommandEvent& aEvent );
+
+ /**
+ * Routine to read one part.
+ * The format is that of libraries, but it loads only 1 component.
+ * Or 1 component if there are several.
+ * If the first component is an alias, it will load the corresponding root.
+ */
+ void OnImportPart( wxCommandEvent& event );
+
+ /**
+ * Function OnExportPart
+ * creates a new library and backup the current component in this library or export
+ * the component of the current library.
+ */
+ void OnExportPart( wxCommandEvent& event );
+ void OnSelectAlias( wxCommandEvent& event );
+ void OnSelectPart( wxCommandEvent& event );
+
+ /**
+ * Function DeleteOnePart
+ * is the command event handler to delete an entry from the current library.
+ *
+ * The deleted entry can be an alias or a component. If the entry is an alias,
+ * it is removed from the component and the list of alias is updated. If the
+ * entry is a component and the list of aliases is empty, the component and all
+ * it drawable items are deleted. Otherwise the first alias in the alias list
+ * becomes the new component name and the other aliases become dependent on
+ * renamed component.
+ *
+ * @note This only deletes the entry in memory. The file does not change.
+ */
+ void DeleteOnePart( wxCommandEvent& event );
+
+ /**
+ * Function CreateNewLibraryPart
+ * is the command event handler to create a new library component.
+ *
+ * If an old component is currently in edit, it is deleted.
+ */
+ void CreateNewLibraryPart( wxCommandEvent& event );
+
+ void OnCreateNewPartFromExisting( wxCommandEvent& event );
+ void OnEditComponentProperties( wxCommandEvent& event );
+ void InstallFieldsEditorDialog( wxCommandEvent& event );
+
+ /**
+ * Function LoadOneLibraryPart
+ * loads a library component from the currently selected library.
+ *
+ * If a library is already selected, the user is prompted for the component name
+ * to load. If there is no current selected library, the user is prompted to select
+ * a library name and then select component to load.
+ */
+ void LoadOneLibraryPart( wxCommandEvent& event );
+
+ void OnViewEntryDoc( wxCommandEvent& event );
+ void OnCheckComponent( wxCommandEvent& event );
+ void OnSelectBodyStyle( wxCommandEvent& event );
+ void OnEditPin( wxCommandEvent& event );
+ void OnSelectItem( wxCommandEvent& aEvent );
+
+ void OnOpenPinTable( wxCommandEvent& aEvent );
+
+ void OnUpdateSelectTool( wxUpdateUIEvent& aEvent );
+ void OnUpdateEditingPart( wxUpdateUIEvent& event );
+ void OnUpdateNotEditingPart( wxUpdateUIEvent& event );
+ void OnUpdateUndo( wxUpdateUIEvent& event );
+ void OnUpdateRedo( wxUpdateUIEvent& event );
+ void OnUpdateSaveCurrentLib( wxUpdateUIEvent& event );
+ void OnUpdateViewDoc( wxUpdateUIEvent& event );
+ void OnUpdatePinByPin( wxUpdateUIEvent& event );
+ void OnUpdatePinTable( wxUpdateUIEvent& event );
+ void OnUpdatePartNumber( wxUpdateUIEvent& event );
+ void OnUpdateDeMorganNormal( wxUpdateUIEvent& event );
+ void OnUpdateDeMorganConvert( wxUpdateUIEvent& event );
+ void OnUpdateSelectAlias( wxUpdateUIEvent& event );
+
+ void UpdateAliasSelectList();
+ void UpdatePartSelectList();
+
+ /**
+ * Function DisplayLibInfos
+ * updates the main window title bar with the current library name and read only status
+ * of the library.
+ */
+ void DisplayLibInfos();
+
+ /**
+ * Function RedrawComponent
+ * Redraw the current component loaded in library editor
+ * Display reference like in schematic (a reference U is shown U? or U?A)
+ * accordint to the current selected unit and De Morgan selection
+ * although it is stored without ? and part id.
+ * @param aDC = the current device context
+ * @param aOffset = a draw offset. usually 0,0 to draw on the screen, but
+ * can be set to page size / 2 to draw or print in SVG format.
+ */
+ void RedrawComponent( wxDC* aDC, wxPoint aOffset );
+
+ /**
+ * Function RedrawActiveWindow
+ * Redraw the current component loaded in library editor, an axes
+ * Display reference like in schematic (a reference U is shown U? or U?A)
+ * update status bar and info shown in the bottom of the window
+ */
+ void RedrawActiveWindow( wxDC* DC, bool EraseBg );
+
+ void OnCloseWindow( wxCloseEvent& Event );
+ void ReCreateHToolbar();
+ void ReCreateVToolbar();
+ void CreateOptionToolbar();
+ void OnLeftClick( wxDC* DC, const wxPoint& MousePos );
+ bool OnRightClick( const wxPoint& MousePos, wxMenu* PopMenu );
+ double BestZoom(); // Returns the best zoom
+ void OnLeftDClick( wxDC* DC, const wxPoint& MousePos );
+
+ ///> @copydoc EDA_DRAW_FRAME::GetHotKeyDescription()
+ EDA_HOTKEY* GetHotKeyDescription( int aCommand ) const;
+
+ bool OnHotKey( wxDC* aDC, int aHotKey, const wxPoint& aPosition, EDA_ITEM* aItem = NULL );
+
+ bool GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey = 0 );
+
+ void LoadSettings( wxConfigBase* aCfg );
+
+ void SaveSettings( wxConfigBase* aCfg );
+
+ /**
+ * Function CloseWindow
+ * triggers the wxCloseEvent, which is handled by the function given
+ * to EVT_CLOSE() macro:
+ * <p>
+ * EVT_CLOSE( LIB_EDIT_FRAME::OnCloseWindow )
+ */
+ void CloseWindow( wxCommandEvent& event )
+ {
+ // Generate a wxCloseEvent
+ Close( false );
+ }
+
+ /**
+ * Function OnModify
+ * Must be called after a schematic change
+ * in order to set the "modify" flag of the current screen
+ */
+ void OnModify()
+ {
+ GetScreen()->SetModify();
+ }
+
+ const wxString& GetAliasName() { return m_aliasName; }
+
+ int GetUnit() { return m_unit; }
+
+ void SetUnit( int unit )
+ {
+ wxASSERT( unit >= 1 );
+ m_unit = unit;
+ }
+
+ int GetConvert() { return m_convert; }
+
+ void SetConvert( int convert )
+ {
+ wxASSERT( convert >= 0 );
+ m_convert = convert;
+ }
+
+ LIB_ITEM* GetLastDrawItem() { return m_lastDrawItem; }
+
+ void SetLastDrawItem( LIB_ITEM* drawItem )
+ {
+ m_lastDrawItem = drawItem;
+ }
+
+ LIB_ITEM* GetDrawItem() { return m_drawItem; }
+
+ void SetDrawItem( LIB_ITEM* drawItem );
+
+ bool GetShowDeMorgan() { return m_showDeMorgan; }
+
+ void SetShowDeMorgan( bool show ) { m_showDeMorgan = show; }
+
+ FILL_T GetFillStyle() { return m_drawFillStyle; }
+
+ /**
+ * Function TempCopyComponent
+ * create a temporary copy of the current edited component
+ * Used to prepare an Undo ant/or abort command before editing the component
+ */
+ void TempCopyComponent();
+
+ /**
+ * Function RestoreComponent
+ * Restore the current edited component from its temporary copy.
+ * Used to abort a command
+ */
+ void RestoreComponent();
+
+ /**
+ * Function GetTempCopyComponent
+ * @return the temporary copy of the current component.
+ */
+ LIB_PART* GetTempCopyComponent() { return m_tempCopyComponent; }
+
+ /**
+ * Function ClearTempCopyComponent
+ * delete temporary copy of the current component and clear pointer
+ */
+ void ClearTempCopyComponent();
+
+ bool IsEditingDrawItem() { return m_drawItem && m_drawItem->InEditMode(); }
+
+private:
+
+ /**
+ * Function OnActivate
+ * is called when the frame is activated. Tests if the current library exists.
+ * The library list can be changed by the schematic editor after reloading a new schematic
+ * and the current library can point a non existent lib.
+ */
+ virtual void OnActivate( wxActivateEvent& event );
+
+ // General:
+
+ /**
+ * Function SaveOnePart
+ * saves the current LIB_PART into the provided PART_LIB.
+ *
+ * Any changes are updated in memory only and NOT to a file. The old component is
+ * deleted from the library and/or any aliases before the edited component is updated
+ * in the library.
+ * @param aLib - the part library where the part must be saved.
+ * @param aPromptUser true to ask for confirmation, when the part_lib is already existing
+ * in memory, false to save silently
+ * @return true if the part was saved, false if aborted by user
+ */
+ bool SaveOnePart( PART_LIB* aLib, bool aPromptUser = true );
+
+ /**
+ * Function SelectActiveLibrary
+ * sets the current active library to \a aLibrary.
+ *
+ * @param aLibrary A pointer to the PART_LIB object to select. If NULL, then display
+ * list of available libraries to select from.
+ */
+ void SelectActiveLibrary( PART_LIB* aLibrary = NULL );
+
+ /**
+ * Function OnSaveActiveLibrary
+ * it the command event handler to save the changes to the current library.
+ *
+ * A backup file of the current library is saved with the .bak extension before the
+ * changes made to the library are saved.
+ */
+ void OnSaveActiveLibrary( wxCommandEvent& event );
+
+ /**
+ * Function SaveActiveLibrary
+ * saves the changes to the current library.
+ *
+ * A backup file of the current library is saved with the .bak extension before the
+ * changes made to the library are saved.
+ * @param newFile Ask for a new file name to save the library.
+ * @return True if the library was successfully saved.
+ */
+ bool SaveActiveLibrary( bool newFile );
+
+ /**
+ * Function LoadComponentFromCurrentLib
+ * loads a component from the current active library.
+ * @param aLibEntry The component to load from \a aLibrary (can be an alias)
+ * @return true if \a aLibEntry loaded correctly.
+ */
+ bool LoadComponentFromCurrentLib( LIB_ALIAS* aLibEntry );
+
+ /**
+ * Function LoadOneLibraryPartAux
+ * loads a copy of \a aLibEntry from \a aLibrary into memory.
+ *
+ * @param aLibEntry A pointer to the LIB_ALIAS object to load.
+ * @param aLibrary A pointer to the PART_LIB object to load \a aLibEntry from.
+ * @return True if a copy of \a aLibEntry was successfully loaded from \a aLibrary.
+ */
+ bool LoadOneLibraryPartAux( LIB_ALIAS* aLibEntry, PART_LIB* aLibrary );
+
+ /**
+ * Function DisplayCmpDoc
+ * displays the documentation of the selected component.
+ */
+ void DisplayCmpDoc();
+
+ /**
+ * Function OnRotateItem
+ * rotates the current item.
+ */
+ void OnRotateItem( wxCommandEvent& aEvent );
+
+ /**
+ * Function deleteItem
+ * deletes the currently selected draw item.
+ * @param aDC The device context to draw upon when removing item.
+ */
+ void deleteItem( wxDC* aDC );
+
+ // General editing
+public:
+ /**
+ * Function SaveCopyInUndoList.
+ * Create a copy of the current component, and save it in the undo list.
+ * Because a component in library editor does not a lot of primitives,
+ * the full data is duplicated. It is not worth to try to optimize this save funtion
+ */
+ void SaveCopyInUndoList( EDA_ITEM* ItemToCopy );
+
+private:
+ void GetComponentFromUndoList( wxCommandEvent& event );
+ void GetComponentFromRedoList( wxCommandEvent& event );
+
+ // Editing pins
+ void CreatePin( wxDC* DC );
+ void StartMovePin( wxDC* DC );
+
+ /**
+ * Function CreateImagePins
+ * adds copies of \a aPin for \a aUnit in components with multiple parts and
+ * \a aConvert for components that have multiple body styles.
+ *
+ * @param aPin The pin to copy.
+ * @param aUnit The unit to add a copy of \a aPin to.
+ * @param aConvert The alternate body style to add a copy of \a aPin to.
+ * @param aDeMorgan Flag to indicate if \a aPin should be created for the
+ * alternate body style.
+ */
+ void CreateImagePins( LIB_PIN* aPin, int aUnit, int aConvert, bool aDeMorgan );
+
+ /**
+ * Function PlaceAnchor
+ * places an anchor reference coordinate for the current component.
+ * <p>
+ * All object coordinates are offset to the current cursor position.
+ * </p>
+ */
+ void PlaceAnchor();
+
+ // Editing graphic items
+ LIB_ITEM* CreateGraphicItem( LIB_PART* LibEntry, wxDC* DC );
+ void GraphicItemBeginDraw( wxDC* DC );
+ void StartMoveDrawSymbol( wxDC* DC );
+ void StartModifyDrawSymbol( wxDC* DC ); //<! Modify the item, adjust size etc.
+ void EndDrawGraphicItem( wxDC* DC );
+
+ /**
+ * Function LoadOneSymbol
+ * read a component symbol file (*.sym ) and add graphic items to the current component.
+ * <p>
+ * A symbol file *.sym has the same format as a library, and contains only
+ * one symbol.
+ * </p>
+ */
+ void LoadOneSymbol();
+
+ /**
+ * Function SaveOneSymbol
+ * saves the current component to a symbol file.
+ * <p>
+ * The symbol file format is similar to the standard component library file format, but
+ * there is only one symbol. Invisible pins are not saved.
+ */
+ void SaveOneSymbol();
+
+ void EditGraphicSymbol( wxDC* DC, LIB_ITEM* DrawItem );
+ void EditSymbolText( wxDC* DC, LIB_ITEM* DrawItem );
+ LIB_ITEM* LocateItemUsingCursor( const wxPoint& aPosition,
+ const KICAD_T aFilterList[] = LIB_COLLECTOR::AllItems );
+ void EditField( LIB_FIELD* Field );
+
+public:
+ /**
+ * Function LoadComponentAndSelectLib
+ * selects the current active library.
+ *
+ * @param aLibrary The PART_LIB to select
+ * @param aLibEntry The component to load from aLibrary (can be an alias).
+ * @return true if \a aLibEntry was loaded from \a aLibrary.
+ */
+ bool LoadComponentAndSelectLib( LIB_ALIAS* aLibEntry, PART_LIB* aLibrary );
+
+ /* Block commands: */
+
+ /**
+ * Function BlockCommand
+ * returns the block command (BLOCK_MOVE, BLOCK_COPY...) corresponding to
+ * the \a aKey (ALT, SHIFT ALT ..)
+ */
+ virtual int BlockCommand( int aKey );
+
+ /**
+ * Function HandleBlockPlace
+ * handles the block place command.
+ */
+ virtual void HandleBlockPlace( wxDC* DC );
+
+ /**
+ * Function HandleBlockEnd
+ * performs a block end command.
+ * @return If command finished (zoom, delete ...) false is returned otherwise true
+ * is returned indicating more processing is required.
+ */
+ virtual bool HandleBlockEnd( wxDC* DC );
+
+ /**
+ * Function PlacePin
+ * Place at cursor location the pin currently moved (i.e. pin pointed by m_drawItem)
+ * (and the linked pins, if any)
+ */
+ void PlacePin();
+
+ /**
+ * Function GlobalSetPins
+ * @param aMasterPin is the "template" pin
+ * @param aId is a param to select what should be mofified:
+ * - aId = ID_POPUP_LIBEDIT_PIN_GLOBAL_CHANGE_PINNAMESIZE_ITEM:
+ * Change pins text name size
+ * - aId = ID_POPUP_LIBEDIT_PIN_GLOBAL_CHANGE_PINNUMSIZE_ITEM:
+ * Change pins text num size
+ * - aId = ID_POPUP_LIBEDIT_PIN_GLOBAL_CHANGE_PINSIZE_ITEM:
+ * Change pins length.
+ *
+ * If aMasterPin is selected ( .m_flag == IS_SELECTED ),
+ * only the other selected pins are modified
+ */
+ void GlobalSetPins( LIB_PIN* aMasterPin, int aId );
+
+ // Automatic placement of pins
+ void RepeatPinItem( wxDC* DC, LIB_PIN* Pin );
+
+ /**
+ * Function CreatePNGorJPEGFile
+ * creates an image (screenshot) of the current component in PNG or JPEG format.
+ * @param aFileName = the full filename
+ * @param aFmt_jpeg = true to use JPEG file format, false to use PNG file format
+ */
+ void CreatePNGorJPEGFile( const wxString& aFileName, bool aFmt_jpeg );
+
+ /**
+ * Virtual function PrintPage
+ * used to print a page
+ * @param aDC = wxDC given by the calling print function
+ * @param aPrintMask = not used here
+ * @param aPrintMirrorMode = not used here (Set when printing in mirror mode)
+ * @param aData = a pointer on an auxiliary data (not always used, NULL if not used)
+ */
+ virtual void PrintPage( wxDC* aDC, LSET aPrintMask,
+ bool aPrintMirrorMode, void* aData = NULL );
+
+ /**
+ * Function SVG_PlotComponent
+ * Creates the SVG print file for the current edited component.
+ * @param aFullFileName = the full filename
+ */
+ void SVG_PlotComponent( const wxString& aFullFileName );
+
+ DECLARE_EVENT_TABLE()
+};
+
+#endif // LIBEDITFRM_H_