from manimlib.imports import * class Helix(ThreeDScene): def construct(self): axes = ThreeDAxes() # creates a 3D Axis helix1=ParametricFunction( lambda u : np.array([ 1.5*np.cos(u), 1.5*np.sin(u), u/4 ]),color=PURPLE,t_min=-TAU,t_max=TAU, ) helix2=ParametricFunction( lambda u : np.array([ 2*np.cos(u), 2*np.sin(u), u/2 ]),color=GREEN_C,t_min=-TAU,t_max=TAU, ) function = TexMobject("f(", "r", ",", "\\theta", ")", "=", "{ \\begin{bmatrix} r \\cos\\theta \\\ r \\sin \\theta \\\ h \\theta \\end{bmatrix}}" ).scale(0.6).to_corner(UL) function.set_color_by_tex(r"\theta", BLUE_C) function.set_color_by_tex(r"r", RED_C) function.set_color_by_tex(r"\cos", GREEN_C) function.set_color_by_tex(r"\sin", YELLOW_C) function[0].set_color(ORANGE) function[4].set_color(ORANGE) slope_text = TextMobject(r"$\theta = $").move_to(3*UP+3*RIGHT) number = DecimalNumber(0,unit=r" rad", color=RED_C).next_to(slope_text, RIGHT) self.add_fixed_in_frame_mobjects(function,slope_text, number) self.set_camera_orientation(phi=60*DEGREES, theta = 45*DEGREES) self.add(axes) axis = TextMobject(r"X",r"Y",r"Z") axis[0].move_to(6*RIGHT) axis[1].move_to(6*UP) axis[2].move_to(np.array([0,0,3.7])) self.add_fixed_orientation_mobjects(axis[2]) self.add_fixed_orientation_mobjects(axis[0]) self.add_fixed_orientation_mobjects(axis[1]) dot1 = Dot().rotate(PI/2).set_color(RED_C) alpha1 = ValueTracker(0) vector1 = self.get_vector(alpha1.get_value(),helix1) dot1.add_updater(lambda m: m.move_to(vector1.get_end())) number.add_updater(lambda m: m.set_value(alpha1.get_value()*4*np.pi)) number.add_updater(lambda m: self.add_fixed_in_frame_mobjects(m)) self.play( ShowCreation(helix1), GrowFromCenter(dot1), GrowArrow(vector1) ) vector1.add_updater( lambda m: m.become( self.get_vector(alpha1.get_value()%1,helix1) ) ) self.add(vector1,dot1) self.play(alpha1.increment_value, 1, run_time=10, rate_func=linear) self.play(FadeOut(vector1), FadeOut(dot1), FadeOut(number)) self.move_camera(phi=0* DEGREES,theta=90*DEGREES) alpha1 = ValueTracker(0) self.add(vector1,dot1) self.play(alpha1.increment_value, 1, run_time=10, rate_func=linear) def get_vector(self, proportion, curve): vector = Line(np.array([0,0,0]), curve.point_from_proportion(proportion), color = YELLOW_C, buff=0) return vector