from manimlib.imports import * class fs2(SpecialThreeDScene): CONFIG = { "x_min": -2, "x_max": 2, "y_min": -6, "y_max": 6, "graph_origin": ORIGIN } def construct(self): axes = ThreeDAxes() # text = TextMobject(r'$\frac{dB}{ds} = -\tau N$ \\ $\frac{dB}{ds}$ gives the direction of N, \\ while $\tau$ gives its magnitude.').scale(0.7).shift(3*UP + 3*LEFT) self.set_camera_orientation(phi = 75*DEGREES, theta=135*DEGREES) # self.move_camera(distance=0) # rprime = np.array([2*np.cos(t), -np.sin(t) - (2*np.sin(2*t)), 0]) # t = rprime / np.sqrt(np.dot(rprime, rprime)) # rpp = np.array([-2*np.sin(t), -np.cos(t) - (4*np.cos(2*t)), 0]) # n = rpp / np.dot(rpp, rpp) # b = np.cross(rprime, rpp) text = TextMobject(r'$\frac{dB}{ds}$', r'$= -\tau$', r'$N$').shift(2*UP + 4*LEFT) text.set_color_by_tex_to_color_map({ r'$\frac{dB}{ds}$': YELLOW, r'$N$': RED_C }) dot = Dot().rotate(PI/2) alpha = ValueTracker(0) t = alpha.get_value figure = ParametricFunction( lambda t: np.array([ np.sinh(t), np.cosh(t), 2*t ]), t_min = -3, t_max = 3, color=BLUE ).scale(0.5).move_to(ORIGIN) vector_x = self.get_tangent_vector(t()%1, figure,scale=2) vector_y = self.get_normal_vector(t(),figure,scale=2) vector_x.add_updater( lambda m: m.become( self.get_tangent_vector(t()%1,figure,scale=2) ) ) vector_y.add_updater( lambda m: m.become( self.get_normal_vector(t(),figure,scale=2) ) ) dot.add_updater(lambda m: m.move_to(vector_y.get_start())) self.add_fixed_in_frame_mobjects(text) self.play(FadeIn(figure), FadeIn(axes), FadeIn(text)) self.begin_ambient_camera_rotation(rate = 0.1) self.wait(1) self.add(vector_x, vector_y,dot) self.play(alpha.increment_value, 0.999, run_time=20, rate_func=rush_from) self.wait(1) self.remove(figure, vector_x, vector_y,dot) self.play(FadeOut(figure), FadeOut(axes), FadeOut(text)) def get_tangent_vector(self, proportion, curve, dx=0.001, scale=1): t = proportion.copy() coord_i = curve.point_from_proportion(proportion) rprime = np.array([np.cosh(t), np.sinh(t), 2]) T = rprime / np.sqrt(np.dot(rprime, rprime)) rpp = np.array([np.sinh(t), np.cosh(t), 0]) n = rpp / np.dot(rpp, rpp) # b = (np.cross(T, n)[0] - 0.5, np.cross(T, n)[1], coord_i[2] + 1) b = np.cross(T, n) # coord_f = curve.point_from_proportion(proportion + dx) coord_f = b reference_line = Line(coord_i,coord_f) unit_vector = reference_line.get_unit_vector() * 1 vector = Arrow(coord_i , coord_i + unit_vector, color = YELLOW, buff=0) return vector def get_normal_vector(self, proportion, curve, dx=0.001, scale=1): coord_i = curve.point_from_proportion(proportion) coord_f = curve.point_from_proportion(proportion + dx) t = proportion.copy()/7 rpp = np.array([np.sinh(t), np.cosh(t), 0]) length = np.sqrt(np.dot(rpp, rpp)) length = 1/(1 + np.exp(-length)) reference_line = Line(coord_i,coord_f).rotate(PI/2).set_width(length).scale(2) unit_vector = reference_line.get_vector() * 0.7 vector = Arrow(coord_i, coord_i + unit_vector, color = RED_C, buff=0) return vector