from manimlib.imports import* import math as m #---- saddle point of a function class SaddlePoint(ThreeDScene): def construct(self): h_text = TextMobject("Saddle Point",color = GREEN) axes = ThreeDAxes() label_x = TextMobject("$x$").shift([5.5,-0.3,0]) #---- x axis label_y = TextMobject("$y$").shift([-0.3,5.5,0]).rotate(-4.5) #---- y axis #---- f(x,y) = -x^2-y^2 surface = ParametricSurface( lambda u, v: np.array([ u, v, u**2-v**2 ]),u_min = -1, u_max = 1, v_min = -1, v_max = 1,checkerboard_colors = [BLUE_B,BLUE_C,BLUE_D,BLUE_E]).shift([0,0,0]).scale(3) #---- curve(trace) along y axis curve_x = ParametricSurface( lambda u, v: np.array([ u*0.1, v, v**2 ]),v_min = -1, v_max = 1, u_min = -0.2, u_max = 0.2).shift([0,0,-2]).scale(3.1).set_color("#800000").rotate(m.radians(180),UP) x_text = TextMobject("A dip at critical point along x axis").scale(0.5).to_corner(UL) #---- curve(trace) along x axis curve_y = ParametricSurface( lambda u, v: np.array([ u, v*0.1, -u**2 ]),v_min = -0.2, v_max = 0.2, u_min = -1, u_max = 1).scale(3).shift([0.1,0,2.2]).set_color("#800000").rotate(m.radians(182),DOWN) y_text = TextMobject("A peak at critical point along y axis").scale(0.5).to_corner(UL) d = Dot(color = YELLOW).shift([0,-0.22,0]) #---- critical point(saddle point) self.add_fixed_in_frame_mobjects(h_text) self.wait(1) self.play(FadeOut(h_text)) self.wait(1) self.set_camera_orientation(phi = 75*DEGREES, theta = 40*DEGREES) self.add(axes) self.add(label_x) self.add(label_y) self.play(Write(surface)) self.wait(1) self.move_camera(phi = 45*DEGREES, theta = 70*DEGREES) self.add(curve_y) self.play(Write(d)) self.wait(1) self.add_fixed_in_frame_mobjects(x_text) self.wait(1) self.wait(1) self.play(FadeOut(curve_y),FadeOut(d),FadeOut(x_text)) self.wait(1) self.move_camera(phi = 40*DEGREES, theta = 30*DEGREES) self.add(curve_x) self.play(Write(d)) self.wait(1) self.add_fixed_in_frame_mobjects(y_text) self.begin_ambient_camera_rotation(rate = 0.3) self.wait(3) self.play(FadeOut(curve_x),FadeOut(d),FadeOut(y_text)) self.wait(1)