diff options
Diffstat (limited to 'FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux')
7 files changed, 292 insertions, 0 deletions
diff --git a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/README.md b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/README.md index e69de29..97d6d10 100644 --- a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/README.md +++ b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/README.md @@ -0,0 +1,6 @@ +**file1_flux_through_circle.py** + +**file3_normal_vector.py** + +**file4_cube_surface.py** + diff --git a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_circle.gif b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_circle.gif Binary files differnew file mode 100644 index 0000000..c00076b --- /dev/null +++ b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_circle.gif diff --git a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_circle.py b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_circle.py new file mode 100644 index 0000000..e418a96 --- /dev/null +++ b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_circle.py @@ -0,0 +1,43 @@ +from manimlib.imports import * +def pendulum_vector_field_func(point): + #theta, omega = point[:2] + return np.array([ + point[0], + point[1], + point[2], + ]) +class F2D(Scene): + CONFIG = { + # "func": cylinder_flow_vec or_field, + "flow_time": 5, + } + def initialize_vector_field(self): + self.vector_field = VectorField( + pendulum_vector_field_func, + ) + self.vector_field.sort(get_norm) + def construct(self): + # plane = NumberPlane(color=RED) + # plane.add(plane.get_axis_labels()) + # self.add(plane) + self.initialize_vector_field() + + field = self.vector_field + c1=Circle(radius=3,color=BLUE) + self.play(ShowCreation(field), run_time=7) + self.play(ShowCreation(c1)) + self.wait(3) + lines = StreamLines( + pendulum_vector_field_func, + virtual_time=3, + min_magnitude=0, + max_magnitude=2, + ) + self.add(AnimatedStreamLines( + lines, + line_anim_class=ShowPassingFlash + )) + self.wait(2) + phase_point = VectorizedPoint(1*UP+1*RIGHT) + self.add(move_along_vector_field(phase_point, pendulum_vector_field_func)) + self.wait(2) diff --git a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file3_normal_vector.gif b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file3_normal_vector.gif Binary files differnew file mode 100644 index 0000000..a8f2990 --- /dev/null +++ b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file3_normal_vector.gif diff --git a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file3_normal_vector.py b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file3_normal_vector.py new file mode 100644 index 0000000..a959210 --- /dev/null +++ b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file3_normal_vector.py @@ -0,0 +1,47 @@ +from manimlib.imports import * +class S(ThreeDScene): + def construct(self): + axes=ThreeDAxes() + + sphere=Sphere(radius=2,checkerboard_colors=[BLUE_C,BLUE_B],fill_opacity=0.75) + + + v1=Vector(color=YELLOW,buff=5) + v1.rotate(PI/4,axis=DOWN) + v1.shift(1.5*RIGHT+1.5*OUT) + + v2=Vector(color=RED,buff=5) + v2.rotate(PI/4,axis=DOWN) + v2.rotate(PI,axis=DOWN) + v2.shift(0.77*RIGHT+0.77*OUT) + + + + + n1=TextMobject(r"$\vec{n}$",color=YELLOW) + n2=TextMobject(r"$-\vec{n}$",color= RED) + n1.rotate(PI/2,axis=RIGHT) + n1.shift(2*RIGHT+2*OUT) + n2.rotate(PI/2,axis=RIGHT) + n2.shift(0.42*RIGHT+0.42*OUT) + + + + self.set_camera_orientation(phi=75 * DEGREES,theta=-45*DEGREES) + # self.add(mobius) + # self.play(ShowCreation(axes)) + self.play(ShowCreation(axes)) + # self.play(ShowCreation(vg)) + self.play(ShowCreation(sphere)) + self.wait(0.7) + self.play(ShowCreation(v1, run_time=2)) + self.play(ShowCreation(n1)) + self.wait(1) + self.begin_ambient_camera_rotation(rate=0.65) + self.wait(2) + self.play(ShowCreation(v2, run_time=3)) + self.wait(3) + self.play(ShowCreation(n2)) + + self.stop_ambient_camera_rotation() + self.wait(1.2) diff --git a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file4_cube_surface.gif b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file4_cube_surface.gif Binary files differnew file mode 100644 index 0000000..001edb8 --- /dev/null +++ b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file4_cube_surface.gif diff --git a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file4_cube_surface.py b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file4_cube_surface.py new file mode 100644 index 0000000..146d955 --- /dev/null +++ b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file4_cube_surface.py @@ -0,0 +1,196 @@ +from manimlib.imports import* +class cuber(ThreeDScene): + def construct(self): + + axes=ThreeDAxes() + cube=Cube() + # cube.scale(1) + cube.shift(RIGHT+DOWN+OUT) + + + + sq3=Square(color=RED, fill_opacity=0.85) + sq3.rotate(PI/2, axis=UP) + sq3.shift(DOWN+OUT+2*RIGHT) + + x=TextMobject("x") + y=TextMobject("y") + z=TextMobject("z") + + x.rotate(PI/2, axis=RIGHT) + x.rotate(PI/4,axis=OUT) + x.shift(5.8*DOWN) + + y.rotate(PI/2, axis=RIGHT) + y.rotate(PI/8,axis=OUT) + y.shift(5.8*RIGHT) + + z.rotate(PI/2, axis=RIGHT) + z.rotate(PI/5,axis=OUT) + z.shift(3.2*OUT+0.4*LEFT) + axis_label=VGroup(x,y,z) + + v1=Vector(color=YELLOW,buff=15) + v1.rotate(PI/4,axis=RIGHT) + v1.shift(2*RIGHT+1*DOWN+1*OUT) + + + n1=TextMobject(r"$\vec{n}$",color=YELLOW) + n1.scale(0.8) + n1.rotate(PI/2,axis=RIGHT) + n1.rotate(PI,axis=OUT) + n1.shift(3*RIGHT+1.3*OUT+DOWN) + + spaceloc = [[0,0,2],[1,0,2],[-1,0,2],[2,0,2],[-2,0,2],[3,0,2],[-3,0,2], + [0,1,2],[1,1,2],[-1,1,2],[2,1,2],[-2,1,2],[3,1,2],[-3,1,2], + [0,-1,2],[1,-1,2],[-1,-1,2],[2,-1,2],[-2,-1,2],[3,-1,2],[-3,-1,2], + [0,2,2],[1,2,2],[-1,2,2],[2,2,2],[-2,2,2],[3,2,2],[-3,2,2], + [0,-2,2],[1,-2,2],[-1,-2,2],[2,-2,2],[-2,-2,2],[3,-2,2],[-3,-2,2], + [0,3,2],[1,3,2],[-1,3,2],[2,3,2],[-2,3,2],[3,3,2],[-3,3,2], + [0,3,2],[1,3,2],[-1,3,2],[2,3,2],[-2,3,2],[3,3,2],[-3,3,2], + [0,4,2],[1,4,2],[-1,4,2],[2,4,2],[-2,4,2],[3,4,2],[-3,4,2], + [0,4,2],[1,4,2],[-1,4,2],[2,4,2],[-2,4,2],[3,4,2],[-3,4,2], + [0,5,2],[1,5,2],[-1,5,2],[2,5,2],[-2,5,2],[3,5,2],[-3,5,2], + [0,5,2],[1,5,2],[-1,5,2],[2,5,2],[-2,5,2],[3,5,2],[-3,5,2], + [0,6,2],[1,6,2],[-1,6,2],[2,6,2],[-2,6,2],[3,6,2],[-3,6,2], + [0,1.5,2],[1,1.5,2],[-1,1.5,2],[2,1.5,2],[-2,1.5,2],[3,1.5,2],[-3,1.5,2], + [0,3,2],[1,3,2],[-1,3,2],[2,3,2],[-2,3,2],[3,3,2],[-3,3,2]] + + + veclist1=[Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY)] + + + + + + [veclist1[i].rotate(PI/4,axis=RIGHT) for i in range(42)] + [veclist1[i].rotate(PI/6,axis=OUT) for i in range(42)] + [veclist1[i].rotate(PI/8,axis=DOWN) for i in range(42)] + vectorfield1=VGroup(*veclist1) + [veclist1[i].shift(spaceloc[i]) for i in range(42)] + + + + + veclist2=[Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY)] + + + + + + [veclist2[i].rotate(PI/4,axis=RIGHT) for i in range(42)] + [veclist2[i].rotate(PI/4,axis=RIGHT) for i in range(42)] + [veclist2[i].rotate(PI/6,axis=OUT) for i in range(42)] + [veclist2[i].rotate(PI/8,axis=DOWN) for i in range(42)] + vectorfield2=VGroup(*veclist2) + [veclist2[i].shift(spaceloc[i]) for i in range(42)] + + + + veclist3=[Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY)] + + + + + + [veclist3[i].rotate(PI/4,axis=RIGHT) for i in range(42)] + [veclist3[i].rotate(PI/4,axis=RIGHT) for i in range(42)] + [veclist3[i].rotate(PI/6,axis=OUT) for i in range(42)] + [veclist3[i].rotate(PI/8,axis=DOWN) for i in range(42)] + vectorfield3=VGroup(*veclist3) + [veclist3[i].shift(spaceloc[i]) for i in range(42)] + + + + + veclist4=[Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY)] + + + + + + [veclist4[i].rotate(PI/4,axis=RIGHT) for i in range(42)] + [veclist4[i].rotate(PI/4,axis=RIGHT) for i in range(42)] + [veclist4[i].rotate(PI/6,axis=OUT) for i in range(42)] + [veclist4[i].rotate(PI/8,axis=DOWN) for i in range(42)] + vectorfield4=VGroup(*veclist4) + [veclist4[i].shift(spaceloc[i]) for i in range(42)] + + + vectorfield1.shift(1.5*DOWN) + vectorfield2.shift(IN+1.5*DOWN) + vectorfield3.shift(2*IN+1.5*DOWN) + vectorfield4.shift(3*IN+1.5*DOWN) + + + vectors=[vectorfield1,vectorfield2,vectorfield3,vectorfield4] + vectorfield=VGroup(*vectors) + vectorfield.scale(1.3) + + + fv=[Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY), + Vector(color=GREY) + ] + + spaceloc2 = [[1.5,0.5,0.5],[1.5,1,0.5],[1.5,1.5,0.5], + [1.5,0.5,1],[1.5,1,1],[1.5,1.5,1], + [1.5,0.5,1.5],[1.5,1,1.5],[1.5,1.5,1.5] + ] + [fv[i].rotate(PI/4,axis=RIGHT) for i in range(9)] + [fv[i].rotate(PI/6,axis=OUT) for i in range(9)] + [fv[i].rotate(PI/8,axis=DOWN) for i in range(9)] + [fv[i].shift(spaceloc2[i]) for i in range(9)] + fvfield=VGroup(*fv) + fvfield.shift(2*DOWN) + fvfield.scale(1.3) + + flux=TextMobject("Flux through one side of the cube").set_color(GOLD) + flux.shift(3.5*UP+0.5*LEFT) + + + alll=[vectorfield1,vectorfield2,vectorfield3,vectorfield4,fvfield] + alllvectors=VGroup(*alll) + + + + self.set_camera_orientation(phi=70 * DEGREES,theta=-75*DEGREES) + self.play(ShowCreation(axes),ShowCreation(axis_label)) + self.begin_ambient_camera_rotation(rate=0.2) + self.play(ShowCreation(alllvectors)) + # self.add(fvfield) + + self.play(ShowCreation(cube, run_time=1)) + + self.wait(1) + self.play(ShowCreation(sq3)) + self.wait(1) + self.play(FadeOut(cube)) + self.play(FadeOut(vectorfield)) + self.add_fixed_in_frame_mobjects(flux) + # self.play(ShowCreation(flux)) + self.wait(1) + self.play(ShowCreation(v1),ShowCreation(n1)) + self.wait(5) + self.stop_ambient_camera_rotation() + self.wait(1) |