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-rw-r--r--FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/README.md6
-rw-r--r--FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_circle.gifbin0 -> 3561130 bytes
-rw-r--r--FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_circle.py43
-rw-r--r--FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_sphere.gifbin7695314 -> 0 bytes
-rw-r--r--FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_sphere.py50
-rw-r--r--FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file2_mobius_strip.gifbin20725583 -> 0 bytes
-rw-r--r--FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file2_mobius_strip.py81
-rw-r--r--FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file4_cube_surface.gifbin3620201 -> 14969816 bytes
-rw-r--r--FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file4_cube_surface.py167
9 files changed, 195 insertions, 152 deletions
diff --git a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/README.md b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/README.md
index e69de29..97d6d10 100644
--- a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/README.md
+++ b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/README.md
@@ -0,0 +1,6 @@
+**file1_flux_through_circle.py**
+![file1_flux_through_circle](file1_flux_through_circle.gif)
+**file3_normal_vector.py**
+![file3_normal_vector](file3_normal_vector.gif)
+**file4_cube_surface.py**
+![file4_cube_surface](file4_cube_surface.gif)
diff --git a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_circle.gif b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_circle.gif
new file mode 100644
index 0000000..c00076b
--- /dev/null
+++ b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_circle.gif
Binary files differ
diff --git a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_circle.py b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_circle.py
new file mode 100644
index 0000000..e418a96
--- /dev/null
+++ b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_circle.py
@@ -0,0 +1,43 @@
+from manimlib.imports import *
+def pendulum_vector_field_func(point):
+ #theta, omega = point[:2]
+ return np.array([
+ point[0],
+ point[1],
+ point[2],
+ ])
+class F2D(Scene):
+ CONFIG = {
+ # "func": cylinder_flow_vec or_field,
+ "flow_time": 5,
+ }
+ def initialize_vector_field(self):
+ self.vector_field = VectorField(
+ pendulum_vector_field_func,
+ )
+ self.vector_field.sort(get_norm)
+ def construct(self):
+ # plane = NumberPlane(color=RED)
+ # plane.add(plane.get_axis_labels())
+ # self.add(plane)
+ self.initialize_vector_field()
+
+ field = self.vector_field
+ c1=Circle(radius=3,color=BLUE)
+ self.play(ShowCreation(field), run_time=7)
+ self.play(ShowCreation(c1))
+ self.wait(3)
+ lines = StreamLines(
+ pendulum_vector_field_func,
+ virtual_time=3,
+ min_magnitude=0,
+ max_magnitude=2,
+ )
+ self.add(AnimatedStreamLines(
+ lines,
+ line_anim_class=ShowPassingFlash
+ ))
+ self.wait(2)
+ phase_point = VectorizedPoint(1*UP+1*RIGHT)
+ self.add(move_along_vector_field(phase_point, pendulum_vector_field_func))
+ self.wait(2)
diff --git a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_sphere.gif b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_sphere.gif
deleted file mode 100644
index 43327bf..0000000
--- a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_sphere.gif
+++ /dev/null
Binary files differ
diff --git a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_sphere.py b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_sphere.py
deleted file mode 100644
index e07715e..0000000
--- a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_sphere.py
+++ /dev/null
@@ -1,50 +0,0 @@
-from manimlib.imports import *
-class fluxsphere(ThreeDScene):
-
-
- def construct(self):
- s = Sphere(checkerboard_colors=[BLUE_D,BLUE_D])
- s.scale(2.3)
-
- n = VGroup(
- *[self.n(*self.func(u, v))
- for u in np.arange(0, PI, 0.4)
- for v in np.arange(0, TAU, 0.8)]
- )
-
-
-
- self.move_camera(0.8 * PI / 2, -0.45 * PI)
- self.play(Write(s))
- # self.play(Write(f))
- self.play(ShowCreation(n), run_time=4)
- # self.add(n)
- self.begin_ambient_camera_rotation(rate=0.1)
- self.wait(5)
-
-
- def func(self, u, v):
- return [
- np.cos(v) * np.sin(u),
- np.sin(v) * np.sin(u),
- np.cos(u)
- ]
-
- def vect(self, x, y, z):
- return np.array([
- x, y, z
- ])
-
- def n(self, x, y, z):
- vect = np.array([
- x,
- y,
- z
- ])
-
- mag = math.sqrt(vect[0] ** 2 + vect[1] ** 2 + vect[2] ** 2)
- v = Vector(
- (1.5/mag) * vect,
- color=RED_B,
- stroke_width=4).shift(2*x * RIGHT + 2*y * UP + 2*z * OUT)
- return v
diff --git a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file2_mobius_strip.gif b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file2_mobius_strip.gif
deleted file mode 100644
index 9623046..0000000
--- a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file2_mobius_strip.gif
+++ /dev/null
Binary files differ
diff --git a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file2_mobius_strip.py b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file2_mobius_strip.py
deleted file mode 100644
index 31b1990..0000000
--- a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file2_mobius_strip.py
+++ /dev/null
@@ -1,81 +0,0 @@
-from manimlib.imports import *
-
-class Mobius(ThreeDScene):
- def construct(self):
- axes=ThreeDAxes()
-
-
-
- R=2.5
-
-
- mobius = ParametricSurface(
- lambda u, v: np.array([
- (R+u*np.cos(v/2))*np.cos(v),
- (R+u*np.cos(v/2))*np.sin( v),
- u*np.sin(v/2)
- ]),
- u_min = -0.5, u_max = 0.5, v_min = 0, v_max = 2*PI,
-
- resolution=(6, 32)).fade(0.5) #Resolution of the surfaces
- circle=Circle(radius=2.5, color=BLUE)
-
-
-
- mobius.rotate(PI/2, axis=RIGHT)
- mobius.rotate(PI/2, axis=OUT)
- # # mobius.shift(RIGHT+OUT+DOWN)
-
-
-
-
-
- along = ParametricSurface(
- lambda u, v: np.array([
- (R+u*np.cos(v/2))*np.cos(v),
- (R+u*np.cos(v/2))*np.sin(v),
- 0
- ]),
- u_min = -0.5, u_max = 0.5, v_min = 0, v_max = 2*PI,
-
- resolution=(6, 32)).fade(0.5) #Resolution of the surfaces
- circle=Circle(radius=2.5, color=BLUE)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- self.set_camera_orientation(phi=75 * DEGREES,theta=-75*DEGREES)
-
- self.play(Write(mobius))
-
- self.wait(1)
- self.begin_ambient_camera_rotation(rate=0.65)
-
- self.wait(10)
- self.stop_ambient_camera_rotation()
- self.wait(1)
-
-
-
-
-
-
diff --git a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file4_cube_surface.gif b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file4_cube_surface.gif
index c6101cf..001edb8 100644
--- a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file4_cube_surface.gif
+++ b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file4_cube_surface.gif
Binary files differ
diff --git a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file4_cube_surface.py b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file4_cube_surface.py
index 5963996..146d955 100644
--- a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file4_cube_surface.py
+++ b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file4_cube_surface.py
@@ -1,7 +1,4 @@
from manimlib.imports import*
-
-
-
class cuber(ThreeDScene):
def construct(self):
@@ -41,31 +38,159 @@ class cuber(ThreeDScene):
n1=TextMobject(r"$\vec{n}$",color=YELLOW)
n1.scale(0.8)
n1.rotate(PI/2,axis=RIGHT)
+ n1.rotate(PI,axis=OUT)
n1.shift(3*RIGHT+1.3*OUT+DOWN)
+ spaceloc = [[0,0,2],[1,0,2],[-1,0,2],[2,0,2],[-2,0,2],[3,0,2],[-3,0,2],
+ [0,1,2],[1,1,2],[-1,1,2],[2,1,2],[-2,1,2],[3,1,2],[-3,1,2],
+ [0,-1,2],[1,-1,2],[-1,-1,2],[2,-1,2],[-2,-1,2],[3,-1,2],[-3,-1,2],
+ [0,2,2],[1,2,2],[-1,2,2],[2,2,2],[-2,2,2],[3,2,2],[-3,2,2],
+ [0,-2,2],[1,-2,2],[-1,-2,2],[2,-2,2],[-2,-2,2],[3,-2,2],[-3,-2,2],
+ [0,3,2],[1,3,2],[-1,3,2],[2,3,2],[-2,3,2],[3,3,2],[-3,3,2],
+ [0,3,2],[1,3,2],[-1,3,2],[2,3,2],[-2,3,2],[3,3,2],[-3,3,2],
+ [0,4,2],[1,4,2],[-1,4,2],[2,4,2],[-2,4,2],[3,4,2],[-3,4,2],
+ [0,4,2],[1,4,2],[-1,4,2],[2,4,2],[-2,4,2],[3,4,2],[-3,4,2],
+ [0,5,2],[1,5,2],[-1,5,2],[2,5,2],[-2,5,2],[3,5,2],[-3,5,2],
+ [0,5,2],[1,5,2],[-1,5,2],[2,5,2],[-2,5,2],[3,5,2],[-3,5,2],
+ [0,6,2],[1,6,2],[-1,6,2],[2,6,2],[-2,6,2],[3,6,2],[-3,6,2],
+ [0,1.5,2],[1,1.5,2],[-1,1.5,2],[2,1.5,2],[-2,1.5,2],[3,1.5,2],[-3,1.5,2],
+ [0,3,2],[1,3,2],[-1,3,2],[2,3,2],[-2,3,2],[3,3,2],[-3,3,2]]
+
+
+ veclist1=[Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY)]
+
+
+
+
+
+ [veclist1[i].rotate(PI/4,axis=RIGHT) for i in range(42)]
+ [veclist1[i].rotate(PI/6,axis=OUT) for i in range(42)]
+ [veclist1[i].rotate(PI/8,axis=DOWN) for i in range(42)]
+ vectorfield1=VGroup(*veclist1)
+ [veclist1[i].shift(spaceloc[i]) for i in range(42)]
+
+
+
+
+ veclist2=[Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY)]
+
+
+
+
+
+ [veclist2[i].rotate(PI/4,axis=RIGHT) for i in range(42)]
+ [veclist2[i].rotate(PI/4,axis=RIGHT) for i in range(42)]
+ [veclist2[i].rotate(PI/6,axis=OUT) for i in range(42)]
+ [veclist2[i].rotate(PI/8,axis=DOWN) for i in range(42)]
+ vectorfield2=VGroup(*veclist2)
+ [veclist2[i].shift(spaceloc[i]) for i in range(42)]
+
+
+
+ veclist3=[Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY)]
+
+
+
+
+
+ [veclist3[i].rotate(PI/4,axis=RIGHT) for i in range(42)]
+ [veclist3[i].rotate(PI/4,axis=RIGHT) for i in range(42)]
+ [veclist3[i].rotate(PI/6,axis=OUT) for i in range(42)]
+ [veclist3[i].rotate(PI/8,axis=DOWN) for i in range(42)]
+ vectorfield3=VGroup(*veclist3)
+ [veclist3[i].shift(spaceloc[i]) for i in range(42)]
- self.set_camera_orientation(phi=75 * DEGREES,theta=-15*DEGREES)
+
+
+ veclist4=[Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY)]
+
+
+
+
+
+ [veclist4[i].rotate(PI/4,axis=RIGHT) for i in range(42)]
+ [veclist4[i].rotate(PI/4,axis=RIGHT) for i in range(42)]
+ [veclist4[i].rotate(PI/6,axis=OUT) for i in range(42)]
+ [veclist4[i].rotate(PI/8,axis=DOWN) for i in range(42)]
+ vectorfield4=VGroup(*veclist4)
+ [veclist4[i].shift(spaceloc[i]) for i in range(42)]
+
+
+ vectorfield1.shift(1.5*DOWN)
+ vectorfield2.shift(IN+1.5*DOWN)
+ vectorfield3.shift(2*IN+1.5*DOWN)
+ vectorfield4.shift(3*IN+1.5*DOWN)
+
+
+ vectors=[vectorfield1,vectorfield2,vectorfield3,vectorfield4]
+ vectorfield=VGroup(*vectors)
+ vectorfield.scale(1.3)
+
+
+ fv=[Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),Vector(color=GREY),
+ Vector(color=GREY)
+ ]
+
+ spaceloc2 = [[1.5,0.5,0.5],[1.5,1,0.5],[1.5,1.5,0.5],
+ [1.5,0.5,1],[1.5,1,1],[1.5,1.5,1],
+ [1.5,0.5,1.5],[1.5,1,1.5],[1.5,1.5,1.5]
+ ]
+ [fv[i].rotate(PI/4,axis=RIGHT) for i in range(9)]
+ [fv[i].rotate(PI/6,axis=OUT) for i in range(9)]
+ [fv[i].rotate(PI/8,axis=DOWN) for i in range(9)]
+ [fv[i].shift(spaceloc2[i]) for i in range(9)]
+ fvfield=VGroup(*fv)
+ fvfield.shift(2*DOWN)
+ fvfield.scale(1.3)
+
+ flux=TextMobject("Flux through one side of the cube").set_color(GOLD)
+ flux.shift(3.5*UP+0.5*LEFT)
+
+
+ alll=[vectorfield1,vectorfield2,vectorfield3,vectorfield4,fvfield]
+ alllvectors=VGroup(*alll)
+
+
+
+ self.set_camera_orientation(phi=70 * DEGREES,theta=-75*DEGREES)
self.play(ShowCreation(axes),ShowCreation(axis_label))
- self.play(ShowCreation(cube, run_time=3))
- self.begin_ambient_camera_rotation(rate=-0.2)
- # self.move_camera(phi=150*DEGREES,theta=-45*DEGREES, run_time=3)
+ self.begin_ambient_camera_rotation(rate=0.2)
+ self.play(ShowCreation(alllvectors))
+ # self.add(fvfield)
+
+ self.play(ShowCreation(cube, run_time=1))
+
self.wait(1)
self.play(ShowCreation(sq3))
-
self.wait(1)
- self.play(ShowCreation(v1),ShowCreation(n1))
+ self.play(FadeOut(cube))
+ self.play(FadeOut(vectorfield))
+ self.add_fixed_in_frame_mobjects(flux)
+ # self.play(ShowCreation(flux))
self.wait(1)
+ self.play(ShowCreation(v1),ShowCreation(n1))
+ self.wait(5)
self.stop_ambient_camera_rotation()
- self.wait(2)
-
-
- # self.play(Write(t1))
- # self.play(Transform(vg,t1))
- # self.wait(3)
- # self.play(ReplacementTransform(t1,t2))
- # self.wait(3)
- # # self.move_camera(phi=50*DEGREES,theta=-45*DEGREES,run_time=3)
- # self.wait(8)
- # self.move_camera(phi=75 * DEGREES, run_time=3)
- # self.wait(3)
+ self.wait(1)