/* * drivers/gpu/ion/ion_priv.h * * Copyright (C) 2011 Google, Inc. * * This software is licensed under the terms of the GNU General Public * License version 2, as published by the Free Software Foundation, and * may be copied, distributed, and modified under those terms. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #ifndef _ION_PRIV_H #define _ION_PRIV_H #include #include #include #include #include #include #include #include struct ion_buffer *ion_handle_buffer(struct ion_handle *handle); /** * struct ion_buffer - metadata for a particular buffer * @ref: refernce count * @node: node in the ion_device buffers tree * @dev: back pointer to the ion_device * @heap: back pointer to the heap the buffer came from * @flags: buffer specific flags * @size: size of the buffer * @priv_virt: private data to the buffer representable as * a void * * @priv_phys: private data to the buffer representable as * an ion_phys_addr_t (and someday a phys_addr_t) * @lock: protects the buffers cnt fields * @kmap_cnt: number of times the buffer is mapped to the kernel * @vaddr: the kenrel mapping if kmap_cnt is not zero * @dmap_cnt: number of times the buffer is mapped for dma * @sg_table: the sg table for the buffer if dmap_cnt is not zero * @dirty: bitmask representing which pages of this buffer have * been dirtied by the cpu and need cache maintenance * before dma * @vmas: list of vma's mapping this buffer * @handle_count: count of handles referencing this buffer * @task_comm: taskcomm of last client to reference this buffer in a * handle, used for debugging * @pid: pid of last client to reference this buffer in a * handle, used for debugging */ struct ion_buffer { struct kref ref; struct rb_node node; struct ion_device *dev; struct ion_heap *heap; unsigned long flags; size_t size; union { void *priv_virt; ion_phys_addr_t priv_phys; }; struct mutex lock; int kmap_cnt; void *vaddr; int dmap_cnt; struct sg_table *sg_table; unsigned long *dirty; struct list_head vmas; /* used to track orphaned buffers */ int handle_count; char task_comm[TASK_COMM_LEN]; pid_t pid; }; /** * struct ion_heap_ops - ops to operate on a given heap * @allocate: allocate memory * @free: free memory * @phys get physical address of a buffer (only define on * physically contiguous heaps) * @map_dma map the memory for dma to a scatterlist * @unmap_dma unmap the memory for dma * @map_kernel map memory to the kernel * @unmap_kernel unmap memory to the kernel * @map_user map memory to userspace */ struct ion_heap_ops { int (*allocate) (struct ion_heap *heap, struct ion_buffer *buffer, unsigned long len, unsigned long align, unsigned long flags); void (*free) (struct ion_buffer *buffer); int (*phys) (struct ion_heap *heap, struct ion_buffer *buffer, ion_phys_addr_t *addr, size_t *len); struct sg_table *(*map_dma) (struct ion_heap *heap, struct ion_buffer *buffer); void (*unmap_dma) (struct ion_heap *heap, struct ion_buffer *buffer); void * (*map_kernel) (struct ion_heap *heap, struct ion_buffer *buffer); void (*unmap_kernel) (struct ion_heap *heap, struct ion_buffer *buffer); int (*map_user) (struct ion_heap *mapper, struct ion_buffer *buffer, struct vm_area_struct *vma); }; /** * struct ion_heap - represents a heap in the system * @node: rb node to put the heap on the device's tree of heaps * @dev: back pointer to the ion_device * @type: type of heap * @ops: ops struct as above * @id: id of heap, also indicates priority of this heap when * allocating. These are specified by platform data and * MUST be unique * @name: used for debugging * @debug_show: called when heap debug file is read to add any * heap specific debug info to output * * Represents a pool of memory from which buffers can be made. In some * systems the only heap is regular system memory allocated via vmalloc. * On others, some blocks might require large physically contiguous buffers * that are allocated from a specially reserved heap. */ struct ion_heap { struct rb_node node; struct ion_device *dev; enum ion_heap_type type; struct ion_heap_ops *ops; int id; const char *name; int (*debug_show)(struct ion_heap *heap, struct seq_file *, void *); }; /** * ion_buffer_cached - this ion buffer is cached * @buffer: buffer * * indicates whether this ion buffer is cached */ bool ion_buffer_cached(struct ion_buffer *buffer); /** * ion_buffer_fault_user_mappings - fault in user mappings of this buffer * @buffer: buffer * * indicates whether userspace mappings of this buffer will be faulted * in, this can affect how buffers are allocated from the heap. */ bool ion_buffer_fault_user_mappings(struct ion_buffer *buffer); /** * ion_device_create - allocates and returns an ion device * @custom_ioctl: arch specific ioctl function if applicable * * returns a valid device or -PTR_ERR */ struct ion_device *ion_device_create(long (*custom_ioctl) (struct ion_client *client, unsigned int cmd, unsigned long arg)); /** * ion_device_destroy - free and device and it's resource * @dev: the device */ void ion_device_destroy(struct ion_device *dev); /** * ion_device_add_heap - adds a heap to the ion device * @dev: the device * @heap: the heap to add */ void ion_device_add_heap(struct ion_device *dev, struct ion_heap *heap); /** * functions for creating and destroying the built in ion heaps. * architectures can add their own custom architecture specific * heaps as appropriate. */ struct ion_heap *ion_heap_create(struct ion_platform_heap *); void ion_heap_destroy(struct ion_heap *); struct ion_heap *ion_system_heap_create(struct ion_platform_heap *); void ion_system_heap_destroy(struct ion_heap *); struct ion_heap *ion_system_contig_heap_create(struct ion_platform_heap *); void ion_system_contig_heap_destroy(struct ion_heap *); struct ion_heap *ion_carveout_heap_create(struct ion_platform_heap *); void ion_carveout_heap_destroy(struct ion_heap *); /** * kernel api to allocate/free from carveout -- used when carveout is * used to back an architecture specific custom heap */ ion_phys_addr_t ion_carveout_allocate(struct ion_heap *heap, unsigned long size, unsigned long align); void ion_carveout_free(struct ion_heap *heap, ion_phys_addr_t addr, unsigned long size); /** * The carveout heap returns physical addresses, since 0 may be a valid * physical address, this is used to indicate allocation failed */ #define ION_CARVEOUT_ALLOCATE_FAIL -1 /** * functions for creating and destroying a heap pool -- allows you * to keep a pool of pre allocated memory to use from your heap. Keeping * a pool of memory that is ready for dma, ie any cached mapping have been * invalidated from the cache, provides a significant peformance benefit on * many systems */ /** * struct ion_page_pool - pagepool struct * @high_count: number of highmem items in the pool * @low_count: number of lowmem items in the pool * @high_items: list of highmem items * @low_items: list of lowmem items * @shrinker: a shrinker for the items * @mutex: lock protecting this struct and especially the count * item list * @alloc: function to be used to allocate pageory when the pool * is empty * @free: function to be used to free pageory back to the system * when the shrinker fires * @gfp_mask: gfp_mask to use from alloc * @order: order of pages in the pool * @list: plist node for list of pools * * Allows you to keep a pool of pre allocated pages to use from your heap. * Keeping a pool of pages that is ready for dma, ie any cached mapping have * been invalidated from the cache, provides a significant peformance benefit * on many systems */ struct ion_page_pool { int high_count; int low_count; struct list_head high_items; struct list_head low_items; struct mutex mutex; void *(*alloc)(struct ion_page_pool *pool); void (*free)(struct ion_page_pool *pool, struct page *page); gfp_t gfp_mask; unsigned int order; struct plist_node list; }; struct ion_page_pool *ion_page_pool_create(gfp_t gfp_mask, unsigned int order); void ion_page_pool_destroy(struct ion_page_pool *); void *ion_page_pool_alloc(struct ion_page_pool *); void ion_page_pool_free(struct ion_page_pool *, struct page *); #endif /* _ION_PRIV_H */