From 871480933a1c28f8a9fed4c4d34d06c439a7a422 Mon Sep 17 00:00:00 2001 From: Srikant Patnaik Date: Sun, 11 Jan 2015 12:28:04 +0530 Subject: Moved, renamed, and deleted files The original directory structure was scattered and unorganized. Changes are basically to make it look like kernel structure. --- arch/powerpc/platforms/embedded6xx/gamecube.c | 107 ++++++++++++++++++++++++++ 1 file changed, 107 insertions(+) create mode 100644 arch/powerpc/platforms/embedded6xx/gamecube.c (limited to 'arch/powerpc/platforms/embedded6xx/gamecube.c') diff --git a/arch/powerpc/platforms/embedded6xx/gamecube.c b/arch/powerpc/platforms/embedded6xx/gamecube.c new file mode 100644 index 00000000..a138e14b --- /dev/null +++ b/arch/powerpc/platforms/embedded6xx/gamecube.c @@ -0,0 +1,107 @@ +/* + * arch/powerpc/platforms/embedded6xx/gamecube.c + * + * Nintendo GameCube board-specific support + * Copyright (C) 2004-2009 The GameCube Linux Team + * Copyright (C) 2007,2008,2009 Albert Herranz + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + */ + +#include +#include +#include +#include +#include +#include + +#include +#include +#include +#include +#include + +#include "flipper-pic.h" +#include "usbgecko_udbg.h" + + +static void gamecube_spin(void) +{ + /* spin until power button pressed */ + for (;;) + cpu_relax(); +} + +static void gamecube_restart(char *cmd) +{ + local_irq_disable(); + flipper_platform_reset(); + gamecube_spin(); +} + +static void gamecube_power_off(void) +{ + local_irq_disable(); + gamecube_spin(); +} + +static void gamecube_halt(void) +{ + gamecube_restart(NULL); +} + +static void __init gamecube_init_early(void) +{ + ug_udbg_init(); +} + +static int __init gamecube_probe(void) +{ + unsigned long dt_root; + + dt_root = of_get_flat_dt_root(); + if (!of_flat_dt_is_compatible(dt_root, "nintendo,gamecube")) + return 0; + + return 1; +} + +static void gamecube_shutdown(void) +{ + flipper_quiesce(); +} + +define_machine(gamecube) { + .name = "gamecube", + .probe = gamecube_probe, + .init_early = gamecube_init_early, + .restart = gamecube_restart, + .power_off = gamecube_power_off, + .halt = gamecube_halt, + .init_IRQ = flipper_pic_probe, + .get_irq = flipper_pic_get_irq, + .calibrate_decr = generic_calibrate_decr, + .progress = udbg_progress, + .machine_shutdown = gamecube_shutdown, +}; + + +static struct of_device_id gamecube_of_bus[] = { + { .compatible = "nintendo,flipper", }, + { }, +}; + +static int __init gamecube_device_probe(void) +{ + if (!machine_is(gamecube)) + return 0; + + of_platform_bus_probe(NULL, gamecube_of_bus, NULL); + return 0; +} +device_initcall(gamecube_device_probe); + -- cgit