From 871480933a1c28f8a9fed4c4d34d06c439a7a422 Mon Sep 17 00:00:00 2001 From: Srikant Patnaik Date: Sun, 11 Jan 2015 12:28:04 +0530 Subject: Moved, renamed, and deleted files The original directory structure was scattered and unorganized. Changes are basically to make it look like kernel structure. --- arch/ia64/include/asm/vga.h | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 arch/ia64/include/asm/vga.h (limited to 'arch/ia64/include/asm/vga.h') diff --git a/arch/ia64/include/asm/vga.h b/arch/ia64/include/asm/vga.h new file mode 100644 index 00000000..02184ecd --- /dev/null +++ b/arch/ia64/include/asm/vga.h @@ -0,0 +1,25 @@ +/* + * Access to VGA videoram + * + * (c) 1998 Martin Mares + * (c) 1999 Asit Mallick + * (c) 1999 Don Dugger + */ + +#ifndef __ASM_IA64_VGA_H_ +#define __ASM_IA64_VGA_H_ + +/* + * On the PC, we can just recalculate addresses and then access the + * videoram directly without any black magic. + */ + +extern unsigned long vga_console_iobase; +extern unsigned long vga_console_membase; + +#define VGA_MAP_MEM(x,s) ((unsigned long) ioremap_nocache(vga_console_membase + (x), s)) + +#define vga_readb(x) (*(x)) +#define vga_writeb(x,y) (*(y) = (x)) + +#endif /* __ASM_IA64_VGA_H_ */ -- cgit