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-rw-r--r--include/drm/savage_drm.h210
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diff --git a/include/drm/savage_drm.h b/include/drm/savage_drm.h
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+/* savage_drm.h -- Public header for the savage driver
+ *
+ * Copyright 2004 Felix Kuehling
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef __SAVAGE_DRM_H__
+#define __SAVAGE_DRM_H__
+
+#ifndef __SAVAGE_SAREA_DEFINES__
+#define __SAVAGE_SAREA_DEFINES__
+
+/* 2 heaps (1 for card, 1 for agp), each divided into up to 128
+ * regions, subject to a minimum region size of (1<<16) == 64k.
+ *
+ * Clients may subdivide regions internally, but when sharing between
+ * clients, the region size is the minimum granularity.
+ */
+
+#define SAVAGE_CARD_HEAP 0
+#define SAVAGE_AGP_HEAP 1
+#define SAVAGE_NR_TEX_HEAPS 2
+#define SAVAGE_NR_TEX_REGIONS 16
+#define SAVAGE_LOG_MIN_TEX_REGION_SIZE 16
+
+#endif /* __SAVAGE_SAREA_DEFINES__ */
+
+typedef struct _drm_savage_sarea {
+ /* LRU lists for texture memory in agp space and on the card.
+ */
+ struct drm_tex_region texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS +
+ 1];
+ unsigned int texAge[SAVAGE_NR_TEX_HEAPS];
+
+ /* Mechanism to validate card state.
+ */
+ int ctxOwner;
+} drm_savage_sarea_t, *drm_savage_sarea_ptr;
+
+/* Savage-specific ioctls
+ */
+#define DRM_SAVAGE_BCI_INIT 0x00
+#define DRM_SAVAGE_BCI_CMDBUF 0x01
+#define DRM_SAVAGE_BCI_EVENT_EMIT 0x02
+#define DRM_SAVAGE_BCI_EVENT_WAIT 0x03
+
+#define DRM_IOCTL_SAVAGE_BCI_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_INIT, drm_savage_init_t)
+#define DRM_IOCTL_SAVAGE_BCI_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_CMDBUF, drm_savage_cmdbuf_t)
+#define DRM_IOCTL_SAVAGE_BCI_EVENT_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_EMIT, drm_savage_event_emit_t)
+#define DRM_IOCTL_SAVAGE_BCI_EVENT_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_WAIT, drm_savage_event_wait_t)
+
+#define SAVAGE_DMA_PCI 1
+#define SAVAGE_DMA_AGP 3
+typedef struct drm_savage_init {
+ enum {
+ SAVAGE_INIT_BCI = 1,
+ SAVAGE_CLEANUP_BCI = 2
+ } func;
+ unsigned int sarea_priv_offset;
+
+ /* some parameters */
+ unsigned int cob_size;
+ unsigned int bci_threshold_lo, bci_threshold_hi;
+ unsigned int dma_type;
+
+ /* frame buffer layout */
+ unsigned int fb_bpp;
+ unsigned int front_offset, front_pitch;
+ unsigned int back_offset, back_pitch;
+ unsigned int depth_bpp;
+ unsigned int depth_offset, depth_pitch;
+
+ /* local textures */
+ unsigned int texture_offset;
+ unsigned int texture_size;
+
+ /* physical locations of non-permanent maps */
+ unsigned long status_offset;
+ unsigned long buffers_offset;
+ unsigned long agp_textures_offset;
+ unsigned long cmd_dma_offset;
+} drm_savage_init_t;
+
+typedef union drm_savage_cmd_header drm_savage_cmd_header_t;
+typedef struct drm_savage_cmdbuf {
+ /* command buffer in client's address space */
+ drm_savage_cmd_header_t __user *cmd_addr;
+ unsigned int size; /* size of the command buffer in 64bit units */
+
+ unsigned int dma_idx; /* DMA buffer index to use */
+ int discard; /* discard DMA buffer when done */
+ /* vertex buffer in client's address space */
+ unsigned int __user *vb_addr;
+ unsigned int vb_size; /* size of client vertex buffer in bytes */
+ unsigned int vb_stride; /* stride of vertices in 32bit words */
+ /* boxes in client's address space */
+ struct drm_clip_rect __user *box_addr;
+ unsigned int nbox; /* number of clipping boxes */
+} drm_savage_cmdbuf_t;
+
+#define SAVAGE_WAIT_2D 0x1 /* wait for 2D idle before updating event tag */
+#define SAVAGE_WAIT_3D 0x2 /* wait for 3D idle before updating event tag */
+#define SAVAGE_WAIT_IRQ 0x4 /* emit or wait for IRQ, not implemented yet */
+typedef struct drm_savage_event {
+ unsigned int count;
+ unsigned int flags;
+} drm_savage_event_emit_t, drm_savage_event_wait_t;
+
+/* Commands for the cmdbuf ioctl
+ */
+#define SAVAGE_CMD_STATE 0 /* a range of state registers */
+#define SAVAGE_CMD_DMA_PRIM 1 /* vertices from DMA buffer */
+#define SAVAGE_CMD_VB_PRIM 2 /* vertices from client vertex buffer */
+#define SAVAGE_CMD_DMA_IDX 3 /* indexed vertices from DMA buffer */
+#define SAVAGE_CMD_VB_IDX 4 /* indexed vertices client vertex buffer */
+#define SAVAGE_CMD_CLEAR 5 /* clear buffers */
+#define SAVAGE_CMD_SWAP 6 /* swap buffers */
+
+/* Primitive types
+*/
+#define SAVAGE_PRIM_TRILIST 0 /* triangle list */
+#define SAVAGE_PRIM_TRISTRIP 1 /* triangle strip */
+#define SAVAGE_PRIM_TRIFAN 2 /* triangle fan */
+#define SAVAGE_PRIM_TRILIST_201 3 /* reorder verts for correct flat
+ * shading on s3d */
+
+/* Skip flags (vertex format)
+ */
+#define SAVAGE_SKIP_Z 0x01
+#define SAVAGE_SKIP_W 0x02
+#define SAVAGE_SKIP_C0 0x04
+#define SAVAGE_SKIP_C1 0x08
+#define SAVAGE_SKIP_S0 0x10
+#define SAVAGE_SKIP_T0 0x20
+#define SAVAGE_SKIP_ST0 0x30
+#define SAVAGE_SKIP_S1 0x40
+#define SAVAGE_SKIP_T1 0x80
+#define SAVAGE_SKIP_ST1 0xc0
+#define SAVAGE_SKIP_ALL_S3D 0x3f
+#define SAVAGE_SKIP_ALL_S4 0xff
+
+/* Buffer names for clear command
+ */
+#define SAVAGE_FRONT 0x1
+#define SAVAGE_BACK 0x2
+#define SAVAGE_DEPTH 0x4
+
+/* 64-bit command header
+ */
+union drm_savage_cmd_header {
+ struct {
+ unsigned char cmd; /* command */
+ unsigned char pad0;
+ unsigned short pad1;
+ unsigned short pad2;
+ unsigned short pad3;
+ } cmd; /* generic */
+ struct {
+ unsigned char cmd;
+ unsigned char global; /* need idle engine? */
+ unsigned short count; /* number of consecutive registers */
+ unsigned short start; /* first register */
+ unsigned short pad3;
+ } state; /* SAVAGE_CMD_STATE */
+ struct {
+ unsigned char cmd;
+ unsigned char prim; /* primitive type */
+ unsigned short skip; /* vertex format (skip flags) */
+ unsigned short count; /* number of vertices */
+ unsigned short start; /* first vertex in DMA/vertex buffer */
+ } prim; /* SAVAGE_CMD_DMA_PRIM, SAVAGE_CMD_VB_PRIM */
+ struct {
+ unsigned char cmd;
+ unsigned char prim;
+ unsigned short skip;
+ unsigned short count; /* number of indices that follow */
+ unsigned short pad3;
+ } idx; /* SAVAGE_CMD_DMA_IDX, SAVAGE_CMD_VB_IDX */
+ struct {
+ unsigned char cmd;
+ unsigned char pad0;
+ unsigned short pad1;
+ unsigned int flags;
+ } clear0; /* SAVAGE_CMD_CLEAR */
+ struct {
+ unsigned int mask;
+ unsigned int value;
+ } clear1; /* SAVAGE_CMD_CLEAR data */
+};
+
+#endif