summaryrefslogtreecommitdiff
path: root/drivers/video/console/Kconfig
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/video/console/Kconfig')
-rw-r--r--drivers/video/console/Kconfig228
1 files changed, 228 insertions, 0 deletions
diff --git a/drivers/video/console/Kconfig b/drivers/video/console/Kconfig
new file mode 100644
index 00000000..c2d11fef
--- /dev/null
+++ b/drivers/video/console/Kconfig
@@ -0,0 +1,228 @@
+#
+# Video configuration
+#
+
+menu "Console display driver support"
+
+config VGA_CONSOLE
+ bool "VGA text console" if EXPERT || !X86
+ depends on !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && !SUPERH && !BLACKFIN && !AVR32 && !MN10300 && (!ARM || ARCH_FOOTBRIDGE || ARCH_INTEGRATOR || ARCH_NETWINDER)
+ default y
+ help
+ Saying Y here will allow you to use Linux in text mode through a
+ display that complies with the generic VGA standard. Virtually
+ everyone wants that.
+
+ The program SVGATextMode can be used to utilize SVGA video cards to
+ their full potential in text mode. Download it from
+ <ftp://ibiblio.org/pub/Linux/utils/console/>.
+
+ Say Y.
+
+config VGACON_SOFT_SCROLLBACK
+ bool "Enable Scrollback Buffer in System RAM"
+ depends on VGA_CONSOLE
+ default n
+ help
+ The scrollback buffer of the standard VGA console is located in
+ the VGA RAM. The size of this RAM is fixed and is quite small.
+ If you require a larger scrollback buffer, this can be placed in
+ System RAM which is dynamically allocated during initialization.
+ Placing the scrollback buffer in System RAM will slightly slow
+ down the console.
+
+ If you want this feature, say 'Y' here and enter the amount of
+ RAM to allocate for this buffer. If unsure, say 'N'.
+
+config VGACON_SOFT_SCROLLBACK_SIZE
+ int "Scrollback Buffer Size (in KB)"
+ depends on VGACON_SOFT_SCROLLBACK
+ range 1 1024
+ default "64"
+ help
+ Enter the amount of System RAM to allocate for the scrollback
+ buffer. Each 64KB will give you approximately 16 80x25
+ screenfuls of scrollback buffer
+
+config MDA_CONSOLE
+ depends on !M68K && !PARISC && ISA
+ tristate "MDA text console (dual-headed) (EXPERIMENTAL)"
+ ---help---
+ Say Y here if you have an old MDA or monochrome Hercules graphics
+ adapter in your system acting as a second head ( = video card). You
+ will then be able to use two monitors with your Linux system. Do not
+ say Y here if your MDA card is the primary card in your system; the
+ normal VGA driver will handle it.
+
+ To compile this driver as a module, choose M here: the
+ module will be called mdacon.
+
+ If unsure, say N.
+
+config SGI_NEWPORT_CONSOLE
+ tristate "SGI Newport Console support"
+ depends on SGI_IP22
+ help
+ Say Y here if you want the console on the Newport aka XL graphics
+ card of your Indy. Most people say Y here.
+
+config DUMMY_CONSOLE
+ bool
+ depends on VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y
+ default y
+
+config DUMMY_CONSOLE_COLUMNS
+ int "Initial number of console screen columns"
+ depends on PARISC && DUMMY_CONSOLE
+ default "160"
+ help
+ The default value is 160, which should fit a 1280x1024 monitor.
+ Select 80 if you use a 640x480 resolution by default.
+
+config DUMMY_CONSOLE_ROWS
+ int "Initial number of console screen rows"
+ depends on PARISC && DUMMY_CONSOLE
+ default "64"
+ help
+ The default value is 64, which should fit a 1280x1024 monitor.
+ Select 25 if you use a 640x480 resolution by default.
+
+config FRAMEBUFFER_CONSOLE
+ tristate "Framebuffer Console support"
+ depends on FB
+ select CRC32
+ help
+ Low-level framebuffer-based console driver.
+
+config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
+ bool "Map the console to the primary display device"
+ depends on FRAMEBUFFER_CONSOLE
+ default n
+ ---help---
+ If this option is selected, the framebuffer console will
+ automatically select the primary display device (if the architecture
+ supports this feature). Otherwise, the framebuffer console will
+ always select the first framebuffer driver that is loaded. The latter
+ is the default behavior.
+
+ You can always override the automatic selection of the primary device
+ by using the fbcon=map: boot option.
+
+ If unsure, select n.
+
+config FRAMEBUFFER_CONSOLE_ROTATION
+ bool "Framebuffer Console Rotation"
+ depends on FRAMEBUFFER_CONSOLE
+ help
+ Enable display rotation for the framebuffer console. This is done
+ in software and may be significantly slower than a normally oriented
+ display. Note that the rotation is done at the console level only
+ such that other users of the framebuffer will remain normally
+ oriented.
+
+config STI_CONSOLE
+ bool "STI text console"
+ depends on PARISC
+ default y
+ help
+ The STI console is the builtin display/keyboard on HP-PARISC
+ machines. Say Y here to build support for it into your kernel.
+ The alternative is to use your primary serial port as a console.
+
+config FONTS
+ bool "Select compiled-in fonts"
+ depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
+ help
+ Say Y here if you would like to use fonts other than the default
+ your frame buffer console usually use.
+
+ Note that the answer to this question won't directly affect the
+ kernel: saying N will just cause the configurator to skip all
+ the questions about foreign fonts.
+
+ If unsure, say N (the default choices are safe).
+
+config FONT_8x8
+ bool "VGA 8x8 font" if FONTS
+ depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
+ default y if !SPARC && !FONTS
+ help
+ This is the "high resolution" font for the VGA frame buffer (the one
+ provided by the text console 80x50 (and higher) modes).
+
+ Note that this is a poor quality font. The VGA 8x16 font is quite a
+ lot more readable.
+
+ Given the resolution provided by the frame buffer device, answer N
+ here is safe.
+
+config FONT_8x16
+ bool "VGA 8x16 font" if FONTS
+ depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON
+ default y if !SPARC && !FONTS
+ help
+ This is the "high resolution" font for the VGA frame buffer (the one
+ provided by the VGA text console 80x25 mode.
+
+ If unsure, say Y.
+
+config FONT_6x11
+ bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
+ depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
+ default y if !SPARC && !FONTS && MAC
+ help
+ Small console font with Macintosh-style high-half glyphs. Some Mac
+ framebuffer drivers don't support this one at all.
+
+config FONT_7x14
+ bool "console 7x14 font (not supported by all drivers)" if FONTS
+ depends on FRAMEBUFFER_CONSOLE
+ help
+ Console font with characters just a bit smaller than the default.
+ If the standard 8x16 font is a little too big for you, say Y.
+ Otherwise, say N.
+
+config FONT_PEARL_8x8
+ bool "Pearl (old m68k) console 8x8 font" if FONTS
+ depends on FRAMEBUFFER_CONSOLE
+ default y if !SPARC && !FONTS && AMIGA
+ help
+ Small console font with PC-style control-character and high-half
+ glyphs.
+
+config FONT_ACORN_8x8
+ bool "Acorn console 8x8 font" if FONTS
+ depends on FRAMEBUFFER_CONSOLE
+ default y if !SPARC && !FONTS && ARM && ARCH_ACORN
+ help
+ Small console font with PC-style control characters and high-half
+ glyphs.
+
+config FONT_MINI_4x6
+ bool "Mini 4x6 font"
+ depends on !SPARC && FONTS
+
+config FONT_SUN8x16
+ bool "Sparc console 8x16 font"
+ depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
+ help
+ This is the high resolution console font for Sun machines. Say Y.
+
+config FONT_SUN12x22
+ bool "Sparc console 12x22 font (not supported by all drivers)"
+ depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
+ help
+ This is the high resolution console font for Sun machines with very
+ big letters (like the letters used in the SPARC PROM). If the
+ standard font is unreadable for you, say Y, otherwise say N.
+
+config FONT_10x18
+ bool "console 10x18 font (not supported by all drivers)" if FONTS
+ depends on FRAMEBUFFER_CONSOLE
+ help
+ This is a high resolution console font for machines with very
+ big letters. It fits between the sun 12x22 and the normal 8x16 font.
+ If other fonts are too big or too small for you, say Y, otherwise say N.
+
+endmenu
+