summaryrefslogtreecommitdiff
path: root/drivers/cpuidle/governors/menu.c
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/cpuidle/governors/menu.c')
-rw-r--r--drivers/cpuidle/governors/menu.c438
1 files changed, 438 insertions, 0 deletions
diff --git a/drivers/cpuidle/governors/menu.c b/drivers/cpuidle/governors/menu.c
new file mode 100644
index 00000000..746f1e6b
--- /dev/null
+++ b/drivers/cpuidle/governors/menu.c
@@ -0,0 +1,438 @@
+/*
+ * menu.c - the menu idle governor
+ *
+ * Copyright (C) 2006-2007 Adam Belay <abelay@novell.com>
+ * Copyright (C) 2009 Intel Corporation
+ * Author:
+ * Arjan van de Ven <arjan@linux.intel.com>
+ *
+ * This code is licenced under the GPL version 2 as described
+ * in the COPYING file that acompanies the Linux Kernel.
+ */
+
+#include <linux/kernel.h>
+#include <linux/cpuidle.h>
+#include <linux/pm_qos.h>
+#include <linux/time.h>
+#include <linux/ktime.h>
+#include <linux/hrtimer.h>
+#include <linux/tick.h>
+#include <linux/sched.h>
+#include <linux/math64.h>
+#include <linux/module.h>
+
+#define BUCKETS 12
+#define INTERVALS 8
+#define RESOLUTION 1024
+#define DECAY 8
+#define MAX_INTERESTING 50000
+#define STDDEV_THRESH 400
+
+
+/*
+ * Concepts and ideas behind the menu governor
+ *
+ * For the menu governor, there are 3 decision factors for picking a C
+ * state:
+ * 1) Energy break even point
+ * 2) Performance impact
+ * 3) Latency tolerance (from pmqos infrastructure)
+ * These these three factors are treated independently.
+ *
+ * Energy break even point
+ * -----------------------
+ * C state entry and exit have an energy cost, and a certain amount of time in
+ * the C state is required to actually break even on this cost. CPUIDLE
+ * provides us this duration in the "target_residency" field. So all that we
+ * need is a good prediction of how long we'll be idle. Like the traditional
+ * menu governor, we start with the actual known "next timer event" time.
+ *
+ * Since there are other source of wakeups (interrupts for example) than
+ * the next timer event, this estimation is rather optimistic. To get a
+ * more realistic estimate, a correction factor is applied to the estimate,
+ * that is based on historic behavior. For example, if in the past the actual
+ * duration always was 50% of the next timer tick, the correction factor will
+ * be 0.5.
+ *
+ * menu uses a running average for this correction factor, however it uses a
+ * set of factors, not just a single factor. This stems from the realization
+ * that the ratio is dependent on the order of magnitude of the expected
+ * duration; if we expect 500 milliseconds of idle time the likelihood of
+ * getting an interrupt very early is much higher than if we expect 50 micro
+ * seconds of idle time. A second independent factor that has big impact on
+ * the actual factor is if there is (disk) IO outstanding or not.
+ * (as a special twist, we consider every sleep longer than 50 milliseconds
+ * as perfect; there are no power gains for sleeping longer than this)
+ *
+ * For these two reasons we keep an array of 12 independent factors, that gets
+ * indexed based on the magnitude of the expected duration as well as the
+ * "is IO outstanding" property.
+ *
+ * Repeatable-interval-detector
+ * ----------------------------
+ * There are some cases where "next timer" is a completely unusable predictor:
+ * Those cases where the interval is fixed, for example due to hardware
+ * interrupt mitigation, but also due to fixed transfer rate devices such as
+ * mice.
+ * For this, we use a different predictor: We track the duration of the last 8
+ * intervals and if the stand deviation of these 8 intervals is below a
+ * threshold value, we use the average of these intervals as prediction.
+ *
+ * Limiting Performance Impact
+ * ---------------------------
+ * C states, especially those with large exit latencies, can have a real
+ * noticeable impact on workloads, which is not acceptable for most sysadmins,
+ * and in addition, less performance has a power price of its own.
+ *
+ * As a general rule of thumb, menu assumes that the following heuristic
+ * holds:
+ * The busier the system, the less impact of C states is acceptable
+ *
+ * This rule-of-thumb is implemented using a performance-multiplier:
+ * If the exit latency times the performance multiplier is longer than
+ * the predicted duration, the C state is not considered a candidate
+ * for selection due to a too high performance impact. So the higher
+ * this multiplier is, the longer we need to be idle to pick a deep C
+ * state, and thus the less likely a busy CPU will hit such a deep
+ * C state.
+ *
+ * Two factors are used in determing this multiplier:
+ * a value of 10 is added for each point of "per cpu load average" we have.
+ * a value of 5 points is added for each process that is waiting for
+ * IO on this CPU.
+ * (these values are experimentally determined)
+ *
+ * The load average factor gives a longer term (few seconds) input to the
+ * decision, while the iowait value gives a cpu local instantanious input.
+ * The iowait factor may look low, but realize that this is also already
+ * represented in the system load average.
+ *
+ */
+
+struct menu_device {
+ int last_state_idx;
+ int needs_update;
+
+ unsigned int expected_us;
+ u64 predicted_us;
+ unsigned int exit_us;
+ unsigned int bucket;
+ u64 correction_factor[BUCKETS];
+ u32 intervals[INTERVALS];
+ int interval_ptr;
+};
+
+
+#define LOAD_INT(x) ((x) >> FSHIFT)
+#define LOAD_FRAC(x) LOAD_INT(((x) & (FIXED_1-1)) * 100)
+
+static int get_loadavg(void)
+{
+ unsigned long this = this_cpu_load();
+
+
+ return LOAD_INT(this) * 10 + LOAD_FRAC(this) / 10;
+}
+
+static inline int which_bucket(unsigned int duration)
+{
+ int bucket = 0;
+
+ /*
+ * We keep two groups of stats; one with no
+ * IO pending, one without.
+ * This allows us to calculate
+ * E(duration)|iowait
+ */
+ if (nr_iowait_cpu(smp_processor_id()))
+ bucket = BUCKETS/2;
+
+ if (duration < 10)
+ return bucket;
+ if (duration < 100)
+ return bucket + 1;
+ if (duration < 1000)
+ return bucket + 2;
+ if (duration < 10000)
+ return bucket + 3;
+ if (duration < 100000)
+ return bucket + 4;
+ return bucket + 5;
+}
+
+/*
+ * Return a multiplier for the exit latency that is intended
+ * to take performance requirements into account.
+ * The more performance critical we estimate the system
+ * to be, the higher this multiplier, and thus the higher
+ * the barrier to go to an expensive C state.
+ */
+static inline int performance_multiplier(void)
+{
+ int mult = 1;
+
+ /* for higher loadavg, we are more reluctant */
+
+ /*
+ * this doesn't work as intended - it is almost always 0, but can
+ * sometimes, depending on workload, spike very high into the hundreds
+ * even when the average cpu load is under 10%.
+ */
+ /* mult += 2 * get_loadavg(); */
+
+ /* for IO wait tasks (per cpu!) we add 5x each */
+ mult += 10 * nr_iowait_cpu(smp_processor_id());
+
+ return mult;
+}
+
+static DEFINE_PER_CPU(struct menu_device, menu_devices);
+
+static void menu_update(struct cpuidle_driver *drv, struct cpuidle_device *dev);
+
+/* This implements DIV_ROUND_CLOSEST but avoids 64 bit division */
+static u64 div_round64(u64 dividend, u32 divisor)
+{
+ return div_u64(dividend + (divisor / 2), divisor);
+}
+
+/*
+ * Try detecting repeating patterns by keeping track of the last 8
+ * intervals, and checking if the standard deviation of that set
+ * of points is below a threshold. If it is... then use the
+ * average of these 8 points as the estimated value.
+ */
+static void detect_repeating_patterns(struct menu_device *data)
+{
+ int i;
+ uint64_t avg = 0;
+ uint64_t stddev = 0; /* contains the square of the std deviation */
+
+ /* first calculate average and standard deviation of the past */
+ for (i = 0; i < INTERVALS; i++)
+ avg += data->intervals[i];
+ avg = avg / INTERVALS;
+
+ /* if the avg is beyond the known next tick, it's worthless */
+ if (avg > data->expected_us)
+ return;
+
+ for (i = 0; i < INTERVALS; i++)
+ stddev += (data->intervals[i] - avg) *
+ (data->intervals[i] - avg);
+
+ stddev = stddev / INTERVALS;
+
+ /*
+ * now.. if stddev is small.. then assume we have a
+ * repeating pattern and predict we keep doing this.
+ */
+
+ if (avg && stddev < STDDEV_THRESH)
+ data->predicted_us = avg;
+}
+
+/**
+ * menu_select - selects the next idle state to enter
+ * @drv: cpuidle driver containing state data
+ * @dev: the CPU
+ */
+static int menu_select(struct cpuidle_driver *drv, struct cpuidle_device *dev)
+{
+ struct menu_device *data = &__get_cpu_var(menu_devices);
+ int latency_req = pm_qos_request(PM_QOS_CPU_DMA_LATENCY);
+ int power_usage = -1;
+ int i;
+ int multiplier;
+ struct timespec t;
+
+ if (data->needs_update) {
+ menu_update(drv, dev);
+ data->needs_update = 0;
+ }
+
+ data->last_state_idx = 0;
+ data->exit_us = 0;
+
+ /* Special case when user has set very strict latency requirement */
+ if (unlikely(latency_req == 0))
+ return 0;
+
+ /* determine the expected residency time, round up */
+ t = ktime_to_timespec(tick_nohz_get_sleep_length());
+ data->expected_us =
+ t.tv_sec * USEC_PER_SEC + t.tv_nsec / NSEC_PER_USEC;
+
+
+ data->bucket = which_bucket(data->expected_us);
+
+ multiplier = performance_multiplier();
+
+ /*
+ * if the correction factor is 0 (eg first time init or cpu hotplug
+ * etc), we actually want to start out with a unity factor.
+ */
+ if (data->correction_factor[data->bucket] == 0)
+ data->correction_factor[data->bucket] = RESOLUTION * DECAY;
+
+ /* Make sure to round up for half microseconds */
+ data->predicted_us = div_round64(data->expected_us * data->correction_factor[data->bucket],
+ RESOLUTION * DECAY);
+
+ detect_repeating_patterns(data);
+
+ /*
+ * We want to default to C1 (hlt), not to busy polling
+ * unless the timer is happening really really soon.
+ */
+ if (data->expected_us > 5 &&
+ drv->states[CPUIDLE_DRIVER_STATE_START].disable == 0)
+ data->last_state_idx = CPUIDLE_DRIVER_STATE_START;
+
+ /*
+ * Find the idle state with the lowest power while satisfying
+ * our constraints.
+ */
+ for (i = CPUIDLE_DRIVER_STATE_START; i < drv->state_count; i++) {
+ struct cpuidle_state *s = &drv->states[i];
+
+ if (s->disable)
+ continue;
+ if (s->target_residency > data->predicted_us)
+ continue;
+ if (s->exit_latency > latency_req)
+ continue;
+ if (s->exit_latency * multiplier > data->predicted_us)
+ continue;
+
+ if (s->power_usage < power_usage) {
+ power_usage = s->power_usage;
+ data->last_state_idx = i;
+ data->exit_us = s->exit_latency;
+ }
+ }
+
+ return data->last_state_idx;
+}
+
+/**
+ * menu_reflect - records that data structures need update
+ * @dev: the CPU
+ * @index: the index of actual entered state
+ *
+ * NOTE: it's important to be fast here because this operation will add to
+ * the overall exit latency.
+ */
+static void menu_reflect(struct cpuidle_device *dev, int index)
+{
+ struct menu_device *data = &__get_cpu_var(menu_devices);
+ data->last_state_idx = index;
+ if (index >= 0)
+ data->needs_update = 1;
+}
+
+/**
+ * menu_update - attempts to guess what happened after entry
+ * @drv: cpuidle driver containing state data
+ * @dev: the CPU
+ */
+static void menu_update(struct cpuidle_driver *drv, struct cpuidle_device *dev)
+{
+ struct menu_device *data = &__get_cpu_var(menu_devices);
+ int last_idx = data->last_state_idx;
+ unsigned int last_idle_us = cpuidle_get_last_residency(dev);
+ struct cpuidle_state *target = &drv->states[last_idx];
+ unsigned int measured_us;
+ u64 new_factor;
+
+ /*
+ * Ugh, this idle state doesn't support residency measurements, so we
+ * are basically lost in the dark. As a compromise, assume we slept
+ * for the whole expected time.
+ */
+ if (unlikely(!(target->flags & CPUIDLE_FLAG_TIME_VALID)))
+ last_idle_us = data->expected_us;
+
+
+ measured_us = last_idle_us;
+
+ /*
+ * We correct for the exit latency; we are assuming here that the
+ * exit latency happens after the event that we're interested in.
+ */
+ if (measured_us > data->exit_us)
+ measured_us -= data->exit_us;
+
+
+ /* update our correction ratio */
+
+ new_factor = data->correction_factor[data->bucket]
+ * (DECAY - 1) / DECAY;
+
+ if (data->expected_us > 0 && measured_us < MAX_INTERESTING)
+ new_factor += RESOLUTION * measured_us / data->expected_us;
+ else
+ /*
+ * we were idle so long that we count it as a perfect
+ * prediction
+ */
+ new_factor += RESOLUTION;
+
+ /*
+ * We don't want 0 as factor; we always want at least
+ * a tiny bit of estimated time.
+ */
+ if (new_factor == 0)
+ new_factor = 1;
+
+ data->correction_factor[data->bucket] = new_factor;
+
+ /* update the repeating-pattern data */
+ data->intervals[data->interval_ptr++] = last_idle_us;
+ if (data->interval_ptr >= INTERVALS)
+ data->interval_ptr = 0;
+}
+
+/**
+ * menu_enable_device - scans a CPU's states and does setup
+ * @drv: cpuidle driver
+ * @dev: the CPU
+ */
+static int menu_enable_device(struct cpuidle_driver *drv,
+ struct cpuidle_device *dev)
+{
+ struct menu_device *data = &per_cpu(menu_devices, dev->cpu);
+
+ memset(data, 0, sizeof(struct menu_device));
+
+ return 0;
+}
+
+static struct cpuidle_governor menu_governor = {
+ .name = "menu",
+ .rating = 20,
+ .enable = menu_enable_device,
+ .select = menu_select,
+ .reflect = menu_reflect,
+ .owner = THIS_MODULE,
+};
+
+/**
+ * init_menu - initializes the governor
+ */
+static int __init init_menu(void)
+{
+ return cpuidle_register_governor(&menu_governor);
+}
+
+/**
+ * exit_menu - exits the governor
+ */
+static void __exit exit_menu(void)
+{
+ cpuidle_unregister_governor(&menu_governor);
+}
+
+MODULE_LICENSE("GPL");
+module_init(init_menu);
+module_exit(exit_menu);