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diff --git a/ANDROID_3.4.5/sound/pci/au88x0/au88x0_a3d.h b/ANDROID_3.4.5/sound/pci/au88x0/au88x0_a3d.h
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+/***************************************************************************
+ * au88x0_a3d.h
+ *
+ * Fri Jul 18 14:16:03 2003
+ * Copyright 2003 mjander
+ * mjander@users.sourceforge.net
+ ****************************************************************************/
+
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+#ifndef _AU88X0_A3D_H
+#define _AU88X0_A3D_H
+
+//#include <openal.h>
+
+#define HRTF_SZ 0x38
+#define DLINE_SZ 0x28
+
+#define CTRLID_HRTF 1
+#define CTRLID_ITD 2
+#define CTRLID_ILD 4
+#define CTRLID_FILTER 8
+#define CTRLID_GAINS 16
+
+/* 3D parameter structs */
+typedef unsigned short int a3d_Hrtf_t[HRTF_SZ];
+typedef unsigned short int a3d_ItdDline_t[DLINE_SZ];
+typedef unsigned short int a3d_atmos_t[5];
+typedef unsigned short int a3d_LRGains_t[2];
+typedef unsigned short int a3d_Itd_t[2];
+typedef unsigned short int a3d_Ild_t[2];
+
+typedef struct {
+ void *vortex; // Formerly CAsp4HwIO*, now vortex_t*.
+ unsigned int source; /* this_04 */
+ unsigned int slice; /* this_08 */
+ a3d_Hrtf_t hrtf[2];
+ a3d_Itd_t itd;
+ a3d_Ild_t ild;
+ a3d_ItdDline_t dline;
+ a3d_atmos_t filter;
+} a3dsrc_t;
+
+/* First Register bank */
+
+#define A3D_A_HrtfCurrent 0x18000 /* 56 ULONG */
+#define A3D_A_GainCurrent 0x180E0
+#define A3D_A_GainTarget 0x180E4
+#define A3D_A_A12Current 0x180E8 /* Atmospheric current. */
+#define A3D_A_A21Target 0x180EC /* Atmospheric target */
+#define A3D_A_B01Current 0x180F0 /* Atmospheric current */
+#define A3D_A_B10Target 0x180F4 /* Atmospheric target */
+#define A3D_A_B2Current 0x180F8 /* Atmospheric current */
+#define A3D_A_B2Target 0x180FC /* Atmospheric target */
+#define A3D_A_HrtfTarget 0x18100 /* 56 ULONG */
+#define A3D_A_ITDCurrent 0x181E0
+#define A3D_A_ITDTarget 0x181E4
+#define A3D_A_HrtfDelayLine 0x181E8 /* 56 ULONG */
+#define A3D_A_ITDDelayLine 0x182C8 /* 40/45 ULONG */
+#define A3D_A_HrtfTrackTC 0x1837C /* Time Constants */
+#define A3D_A_GainTrackTC 0x18380
+#define A3D_A_CoeffTrackTC 0x18384
+#define A3D_A_ITDTrackTC 0x18388
+#define A3D_A_x1 0x1838C
+#define A3D_A_x2 0x18390
+#define A3D_A_y1 0x18394
+#define A3D_A_y2 0x18398
+#define A3D_A_HrtfOutL 0x1839C
+#define A3D_A_HrtfOutR 0x183A0
+#define A3D_A_TAIL 0x183A4
+
+/* Second register bank */
+#define A3D_B_HrtfCurrent 0x19000 /* 56 ULONG */
+#define A3D_B_GainCurrent 0x190E0
+#define A3D_B_GainTarget 0x190E4
+#define A3D_B_A12Current 0x190E8
+#define A3D_B_A21Target 0x190EC
+#define A3D_B_B01Current 0x190F0
+#define A3D_B_B10Target 0x190F4
+#define A3D_B_B2Current 0x190F8
+#define A3D_B_B2Target 0x190FC
+#define A3D_B_HrtfTarget 0x19100 /* 56 ULONG */
+#define A3D_B_ITDCurrent 0x191E0
+#define A3D_B_ITDTarget 0x191E4
+#define A3D_B_HrtfDelayLine 0x191E8 /* 56 ULONG */
+#define A3D_B_TAIL 0x192C8
+
+/* There are 4 slices, 4 a3d each = 16 a3d sources. */
+#define A3D_SLICE_BANK_A 0x18000 /* 4 sources */
+#define A3D_SLICE_BANK_B 0x19000 /* 4 sources */
+#define A3D_SLICE_VDBDest 0x19C00 /* 8 ULONG */
+#define A3D_SLICE_VDBSource 0x19C20 /* 4 ULONG */
+#define A3D_SLICE_ABReg 0x19C30
+#define A3D_SLICE_CReg 0x19C34
+#define A3D_SLICE_Control 0x19C38
+#define A3D_SLICE_DebugReserved 0x19C3c /* Dangerous! */
+#define A3D_SLICE_Pointers 0x19C40
+#define A3D_SLICE_TAIL 0x1A000
+
+// Slice size: 0x2000
+// Source size: 0x3A4, 0x2C8
+
+/* Address generator macro. */
+#define a3d_addrA(slice,source,reg) (((slice)<<0xd)+((source)*0x3A4)+(reg))
+#define a3d_addrB(slice,source,reg) (((slice)<<0xd)+((source)*0x2C8)+(reg))
+#define a3d_addrS(slice,reg) (((slice)<<0xd)+(reg))
+//#define a3d_addr(slice,source,reg) (((reg)>=0x19000) ? a3d_addr2((slice),(source),(reg)) : a3d_addr1((slice),(source),(reg)))
+
+#endif /* _AU88X0_A3D_H */