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Diffstat (limited to 'ANDROID_3.4.5/include/asm-generic/vga.h')
-rw-r--r--ANDROID_3.4.5/include/asm-generic/vga.h24
1 files changed, 0 insertions, 24 deletions
diff --git a/ANDROID_3.4.5/include/asm-generic/vga.h b/ANDROID_3.4.5/include/asm-generic/vga.h
deleted file mode 100644
index 36c8ff52..00000000
--- a/ANDROID_3.4.5/include/asm-generic/vga.h
+++ /dev/null
@@ -1,24 +0,0 @@
-/*
- * Access to VGA videoram
- *
- * (c) 1998 Martin Mares <mj@ucw.cz>
- */
-#ifndef __ASM_GENERIC_VGA_H
-#define __ASM_GENERIC_VGA_H
-
-/*
- * On most architectures that support VGA, we can just
- * recalculate addresses and then access the videoram
- * directly without any black magic.
- *
- * Everyone else needs to ioremap the address and use
- * proper I/O accesses.
- */
-#ifndef VGA_MAP_MEM
-#define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x)
-#endif
-
-#define vga_readb(x) (*(x))
-#define vga_writeb(x, y) (*(y) = (x))
-
-#endif /* _ASM_GENERIC_VGA_H */