diff options
Diffstat (limited to 'ANDROID_3.4.5/arch/arm/nwfpe/fpopcode.c')
-rw-r--r-- | ANDROID_3.4.5/arch/arm/nwfpe/fpopcode.c | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/ANDROID_3.4.5/arch/arm/nwfpe/fpopcode.c b/ANDROID_3.4.5/arch/arm/nwfpe/fpopcode.c deleted file mode 100644 index ff983467..00000000 --- a/ANDROID_3.4.5/arch/arm/nwfpe/fpopcode.c +++ /dev/null @@ -1,63 +0,0 @@ -/* - NetWinder Floating Point Emulator - (c) Rebel.COM, 1998,1999 - - Direct questions, comments to Scott Bambrough <scottb@netwinder.org> - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. -*/ - -#include "fpa11.h" -#include "softfloat.h" -#include "fpopcode.h" -#include "fpsr.h" -#include "fpmodule.h" -#include "fpmodule.inl" - -#ifdef CONFIG_FPE_NWFPE_XP -const floatx80 floatx80Constant[] = { - { .high = 0x0000, .low = 0x0000000000000000ULL},/* extended 0.0 */ - { .high = 0x3fff, .low = 0x8000000000000000ULL},/* extended 1.0 */ - { .high = 0x4000, .low = 0x8000000000000000ULL},/* extended 2.0 */ - { .high = 0x4000, .low = 0xc000000000000000ULL},/* extended 3.0 */ - { .high = 0x4001, .low = 0x8000000000000000ULL},/* extended 4.0 */ - { .high = 0x4001, .low = 0xa000000000000000ULL},/* extended 5.0 */ - { .high = 0x3ffe, .low = 0x8000000000000000ULL},/* extended 0.5 */ - { .high = 0x4002, .low = 0xa000000000000000ULL},/* extended 10.0 */ -}; -#endif - -const float64 float64Constant[] = { - 0x0000000000000000ULL, /* double 0.0 */ - 0x3ff0000000000000ULL, /* double 1.0 */ - 0x4000000000000000ULL, /* double 2.0 */ - 0x4008000000000000ULL, /* double 3.0 */ - 0x4010000000000000ULL, /* double 4.0 */ - 0x4014000000000000ULL, /* double 5.0 */ - 0x3fe0000000000000ULL, /* double 0.5 */ - 0x4024000000000000ULL /* double 10.0 */ -}; - -const float32 float32Constant[] = { - 0x00000000, /* single 0.0 */ - 0x3f800000, /* single 1.0 */ - 0x40000000, /* single 2.0 */ - 0x40400000, /* single 3.0 */ - 0x40800000, /* single 4.0 */ - 0x40a00000, /* single 5.0 */ - 0x3f000000, /* single 0.5 */ - 0x41200000 /* single 10.0 */ -}; - |