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author | Srikant Patnaik | 2015-01-11 12:28:04 +0530 |
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committer | Srikant Patnaik | 2015-01-11 12:28:04 +0530 |
commit | 871480933a1c28f8a9fed4c4d34d06c439a7a422 (patch) | |
tree | 8718f573808810c2a1e8cb8fb6ac469093ca2784 /include/sound/s3c24xx_uda134x.h | |
parent | 9d40ac5867b9aefe0722bc1f110b965ff294d30d (diff) | |
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Moved, renamed, and deleted files
The original directory structure was scattered and unorganized.
Changes are basically to make it look like kernel structure.
Diffstat (limited to 'include/sound/s3c24xx_uda134x.h')
-rw-r--r-- | include/sound/s3c24xx_uda134x.h | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/include/sound/s3c24xx_uda134x.h b/include/sound/s3c24xx_uda134x.h new file mode 100644 index 00000000..33df4cb9 --- /dev/null +++ b/include/sound/s3c24xx_uda134x.h @@ -0,0 +1,14 @@ +#ifndef _S3C24XX_UDA134X_H_ +#define _S3C24XX_UDA134X_H_ 1 + +#include <sound/uda134x.h> + +struct s3c24xx_uda134x_platform_data { + int l3_clk; + int l3_mode; + int l3_data; + void (*power) (int); + int model; +}; + +#endif |