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authorSrikant Patnaik2015-01-11 12:28:04 +0530
committerSrikant Patnaik2015-01-11 12:28:04 +0530
commit871480933a1c28f8a9fed4c4d34d06c439a7a422 (patch)
tree8718f573808810c2a1e8cb8fb6ac469093ca2784 /arch/powerpc/include/asm/ps3fb.h
parent9d40ac5867b9aefe0722bc1f110b965ff294d30d (diff)
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Moved, renamed, and deleted files
The original directory structure was scattered and unorganized. Changes are basically to make it look like kernel structure.
Diffstat (limited to 'arch/powerpc/include/asm/ps3fb.h')
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diff --git a/arch/powerpc/include/asm/ps3fb.h b/arch/powerpc/include/asm/ps3fb.h
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+/*
+ * Copyright (C) 2006 Sony Computer Entertainment Inc.
+ * Copyright 2006, 2007 Sony Corporation
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published
+ * by the Free Software Foundation; version 2 of the License.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#ifndef _ASM_POWERPC_PS3FB_H_
+#define _ASM_POWERPC_PS3FB_H_
+
+#include <linux/types.h>
+#include <linux/ioctl.h>
+
+/* ioctl */
+#define PS3FB_IOCTL_SETMODE _IOW('r', 1, int) /* set video mode */
+#define PS3FB_IOCTL_GETMODE _IOR('r', 2, int) /* get video mode */
+#define PS3FB_IOCTL_SCREENINFO _IOR('r', 3, int) /* get screen info */
+#define PS3FB_IOCTL_ON _IO('r', 4) /* use IOCTL_FSEL */
+#define PS3FB_IOCTL_OFF _IO('r', 5) /* return to normal-flip */
+#define PS3FB_IOCTL_FSEL _IOW('r', 6, int) /* blit and flip request */
+
+#ifndef FBIO_WAITFORVSYNC
+#define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32) /* wait for vsync */
+#endif
+
+struct ps3fb_ioctl_res {
+ __u32 xres; /* frame buffer x_size */
+ __u32 yres; /* frame buffer y_size */
+ __u32 xoff; /* margine x */
+ __u32 yoff; /* margine y */
+ __u32 num_frames; /* num of frame buffers */
+};
+
+#endif /* _ASM_POWERPC_PS3FB_H_ */