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author | Srikant Patnaik | 2015-01-11 12:28:04 +0530 |
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committer | Srikant Patnaik | 2015-01-11 12:28:04 +0530 |
commit | 871480933a1c28f8a9fed4c4d34d06c439a7a422 (patch) | |
tree | 8718f573808810c2a1e8cb8fb6ac469093ca2784 /arch/powerpc/boot/gamecube.c | |
parent | 9d40ac5867b9aefe0722bc1f110b965ff294d30d (diff) | |
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Moved, renamed, and deleted files
The original directory structure was scattered and unorganized.
Changes are basically to make it look like kernel structure.
Diffstat (limited to 'arch/powerpc/boot/gamecube.c')
-rw-r--r-- | arch/powerpc/boot/gamecube.c | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/arch/powerpc/boot/gamecube.c b/arch/powerpc/boot/gamecube.c new file mode 100644 index 00000000..28ae7057 --- /dev/null +++ b/arch/powerpc/boot/gamecube.c @@ -0,0 +1,35 @@ +/* + * arch/powerpc/boot/gamecube.c + * + * Nintendo GameCube bootwrapper support + * Copyright (C) 2004-2009 The GameCube Linux Team + * Copyright (C) 2008,2009 Albert Herranz + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + */ + +#include <stddef.h> +#include "stdio.h" +#include "types.h" +#include "io.h" +#include "ops.h" + +#include "ugecon.h" + +BSS_STACK(8192); + +void platform_init(unsigned long r3, unsigned long r4, unsigned long r5) +{ + u32 heapsize = 16*1024*1024 - (u32)_end; + + simple_alloc_init(_end, heapsize, 32, 64); + fdt_init(_dtb_start); + + if (ug_probe()) + console_ops.write = ug_console_write; +} + |