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authorSrikant Patnaik2015-01-11 12:28:04 +0530
committerSrikant Patnaik2015-01-11 12:28:04 +0530
commit871480933a1c28f8a9fed4c4d34d06c439a7a422 (patch)
tree8718f573808810c2a1e8cb8fb6ac469093ca2784 /arch/ia64/include/asm/vga.h
parent9d40ac5867b9aefe0722bc1f110b965ff294d30d (diff)
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Moved, renamed, and deleted files
The original directory structure was scattered and unorganized. Changes are basically to make it look like kernel structure.
Diffstat (limited to 'arch/ia64/include/asm/vga.h')
-rw-r--r--arch/ia64/include/asm/vga.h25
1 files changed, 25 insertions, 0 deletions
diff --git a/arch/ia64/include/asm/vga.h b/arch/ia64/include/asm/vga.h
new file mode 100644
index 00000000..02184ecd
--- /dev/null
+++ b/arch/ia64/include/asm/vga.h
@@ -0,0 +1,25 @@
+/*
+ * Access to VGA videoram
+ *
+ * (c) 1998 Martin Mares <mj@ucw.cz>
+ * (c) 1999 Asit Mallick <asit.k.mallick@intel.com>
+ * (c) 1999 Don Dugger <don.dugger@intel.com>
+ */
+
+#ifndef __ASM_IA64_VGA_H_
+#define __ASM_IA64_VGA_H_
+
+/*
+ * On the PC, we can just recalculate addresses and then access the
+ * videoram directly without any black magic.
+ */
+
+extern unsigned long vga_console_iobase;
+extern unsigned long vga_console_membase;
+
+#define VGA_MAP_MEM(x,s) ((unsigned long) ioremap_nocache(vga_console_membase + (x), s))
+
+#define vga_readb(x) (*(x))
+#define vga_writeb(x,y) (*(y) = (x))
+
+#endif /* __ASM_IA64_VGA_H_ */