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author | Srikant Patnaik | 2015-01-11 12:28:04 +0530 |
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committer | Srikant Patnaik | 2015-01-11 12:28:04 +0530 |
commit | 871480933a1c28f8a9fed4c4d34d06c439a7a422 (patch) | |
tree | 8718f573808810c2a1e8cb8fb6ac469093ca2784 /Documentation/arm/nwfpe/NOTES | |
parent | 9d40ac5867b9aefe0722bc1f110b965ff294d30d (diff) | |
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Moved, renamed, and deleted files
The original directory structure was scattered and unorganized.
Changes are basically to make it look like kernel structure.
Diffstat (limited to 'Documentation/arm/nwfpe/NOTES')
-rw-r--r-- | Documentation/arm/nwfpe/NOTES | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/Documentation/arm/nwfpe/NOTES b/Documentation/arm/nwfpe/NOTES new file mode 100644 index 00000000..40577b5a --- /dev/null +++ b/Documentation/arm/nwfpe/NOTES @@ -0,0 +1,29 @@ +There seems to be a problem with exp(double) and our emulator. I haven't +been able to track it down yet. This does not occur with the emulator +supplied by Russell King. + +I also found one oddity in the emulator. I don't think it is serious but +will point it out. The ARM calling conventions require floating point +registers f4-f7 to be preserved over a function call. The compiler quite +often uses an stfe instruction to save f4 on the stack upon entry to a +function, and an ldfe instruction to restore it before returning. + +I was looking at some code, that calculated a double result, stored it in f4 +then made a function call. Upon return from the function call the number in +f4 had been converted to an extended value in the emulator. + +This is a side effect of the stfe instruction. The double in f4 had to be +converted to extended, then stored. If an lfm/sfm combination had been used, +then no conversion would occur. This has performance considerations. The +result from the function call and f4 were used in a multiplication. If the +emulator sees a multiply of a double and extended, it promotes the double to +extended, then does the multiply in extended precision. + +This code will cause this problem: + +double x, y, z; +z = log(x)/log(y); + +The result of log(x) (a double) will be calculated, returned in f0, then +moved to f4 to preserve it over the log(y) call. The division will be done +in extended precision, due to the stfe instruction used to save f4 in log(y). |