mode(1) // // Demo of qpipoptmat.sci // //Ref : example 14 : //https://www.me.utexas.edu/~jensen/ORMM/supplements/methods/nlpmethod/S2_quadratic.pdf // min. -8*x1*x1 -16*x2*x2 + x1 + 4*x2 // such that // x1 + x2 <= 5, // x1 <= 3, // x1 >= 0, // x2 >= 0 H = [2 0 0 8]; f = [-8; -16]; A = [1 1;1 0]; b = [5;3]; lb = [0; 0]; ub = [%inf; %inf]; [xopt,fopt,exitflag,output,lambda] = qpipoptmat(H,f,A,b,[],[],lb,ub) // Press ENTER to continue halt() // Press return to continue //Find x in R^6 such that: Aeq= [1,-1,1,0,3,1; -1,0,-3,-4,5,6; 2,5,3,0,1,0]; beq=[1; 2; 3]; A= [0,1,0,1,2,-1; -1,0,2,1,1,0]; b = [-1; 2.5]; lb=[-1000; -10000; 0; -1000; -1000; -1000]; ub=[10000; 100; 1.5; 100; 100; 1000]; x0 = repmat(0,6,1); param = list("MaxIter", 300, "CpuTime", 100); //and minimize 0.5*x'*H*x + f'*x with f=[1; 2; 3; 4; 5; 6]; H=eye(6,6); [xopt,fopt,exitflag,output,lambda]=qpipoptmat(H,f,A,b,Aeq,beq,lb,ub,x0,param) //========= E N D === O F === D E M O =========//