From 9fd2976931c088dc523974afb901e96bad20f73c Mon Sep 17 00:00:00 2001 From: Harpreet Date: Thu, 4 Aug 2016 15:25:44 +0530 Subject: initial add --- .../Bonmin/include/coin/ClpQuadraticObjective.hpp | 155 +++++++++++++++++++++ 1 file changed, 155 insertions(+) create mode 100644 build/Bonmin/include/coin/ClpQuadraticObjective.hpp (limited to 'build/Bonmin/include/coin/ClpQuadraticObjective.hpp') diff --git a/build/Bonmin/include/coin/ClpQuadraticObjective.hpp b/build/Bonmin/include/coin/ClpQuadraticObjective.hpp new file mode 100644 index 0000000..a52b097 --- /dev/null +++ b/build/Bonmin/include/coin/ClpQuadraticObjective.hpp @@ -0,0 +1,155 @@ +/* $Id: ClpQuadraticObjective.hpp 1665 2011-01-04 17:55:54Z lou $ */ +// Copyright (C) 2003, International Business Machines +// Corporation and others. All Rights Reserved. +// This code is licensed under the terms of the Eclipse Public License (EPL). + +#ifndef ClpQuadraticObjective_H +#define ClpQuadraticObjective_H + +#include "ClpObjective.hpp" +#include "CoinPackedMatrix.hpp" + +//############################################################################# + +/** Quadratic Objective Class + +*/ + +class ClpQuadraticObjective : public ClpObjective { + +public: + + ///@name Stuff + //@{ + + /** Returns gradient. If Quadratic then solution may be NULL, + also returns an offset (to be added to current one) + If refresh is false then uses last solution + Uses model for scaling + includeLinear 0 - no, 1 as is, 2 as feasible + */ + virtual double * gradient(const ClpSimplex * model, + const double * solution, double & offset, bool refresh, + int includeLinear = 2); + /// Resize objective + /** Returns reduced gradient.Returns an offset (to be added to current one). + */ + virtual double reducedGradient(ClpSimplex * model, double * region, + bool useFeasibleCosts); + /** Returns step length which gives minimum of objective for + solution + theta * change vector up to maximum theta. + + arrays are numberColumns+numberRows + Also sets current objective, predicted and at maximumTheta + */ + virtual double stepLength(ClpSimplex * model, + const double * solution, + const double * change, + double maximumTheta, + double & currentObj, + double & predictedObj, + double & thetaObj); + /// Return objective value (without any ClpModel offset) (model may be NULL) + virtual double objectiveValue(const ClpSimplex * model, const double * solution) const ; + virtual void resize(int newNumberColumns) ; + /// Delete columns in objective + virtual void deleteSome(int numberToDelete, const int * which) ; + /// Scale objective + virtual void reallyScale(const double * columnScale) ; + /** Given a zeroed array sets nonlinear columns to 1. + Returns number of nonlinear columns + */ + virtual int markNonlinear(char * which); + + //@} + + + ///@name Constructors and destructors + //@{ + /// Default Constructor + ClpQuadraticObjective(); + + /// Constructor from objective + ClpQuadraticObjective(const double * linearObjective, int numberColumns, + const CoinBigIndex * start, + const int * column, const double * element, + int numberExtendedColumns_ = -1); + + /** Copy constructor . + If type is -1 then make sure half symmetric, + if +1 then make sure full + */ + ClpQuadraticObjective(const ClpQuadraticObjective & rhs, int type = 0); + /** Subset constructor. Duplicates are allowed + and order is as given. + */ + ClpQuadraticObjective (const ClpQuadraticObjective &rhs, int numberColumns, + const int * whichColumns) ; + + /// Assignment operator + ClpQuadraticObjective & operator=(const ClpQuadraticObjective& rhs); + + /// Destructor + virtual ~ClpQuadraticObjective (); + + /// Clone + virtual ClpObjective * clone() const; + /** Subset clone. Duplicates are allowed + and order is as given. + */ + virtual ClpObjective * subsetClone (int numberColumns, + const int * whichColumns) const; + + /** Load up quadratic objective. This is stored as a CoinPackedMatrix */ + void loadQuadraticObjective(const int numberColumns, + const CoinBigIndex * start, + const int * column, const double * element, + int numberExtendedColumns = -1); + void loadQuadraticObjective ( const CoinPackedMatrix& matrix); + /// Get rid of quadratic objective + void deleteQuadraticObjective(); + //@} + ///@name Gets and sets + //@{ + /// Quadratic objective + inline CoinPackedMatrix * quadraticObjective() const { + return quadraticObjective_; + } + /// Linear objective + inline double * linearObjective() const { + return objective_; + } + /// Length of linear objective which could be bigger + inline int numberExtendedColumns() const { + return numberExtendedColumns_; + } + /// Number of columns in quadratic objective + inline int numberColumns() const { + return numberColumns_; + } + /// If a full or half matrix + inline bool fullMatrix() const { + return fullMatrix_; + } + //@} + + //--------------------------------------------------------------------------- + +private: + ///@name Private member data + /// Quadratic objective + CoinPackedMatrix * quadraticObjective_; + /// Objective + double * objective_; + /// Gradient + double * gradient_; + /// Useful to have number of columns about + int numberColumns_; + /// Also length of linear objective which could be bigger + int numberExtendedColumns_; + /// True if full symmetric matrix, false if half + bool fullMatrix_; + //@} +}; + +#endif -- cgit