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+/* $Id: ClpGubDynamicMatrix.hpp 1665 2011-01-04 17:55:54Z lou $ */
+// Copyright (C) 2003, International Business Machines
+// Corporation and others. All Rights Reserved.
+// This code is licensed under the terms of the Eclipse Public License (EPL).
+
+#ifndef ClpGubDynamicMatrix_H
+#define ClpGubDynamicMatrix_H
+
+
+#include "CoinPragma.hpp"
+
+#include "ClpGubMatrix.hpp"
+/** This implements Gub rows plus a ClpPackedMatrix.
+ This a dynamic version which stores the gub part and dynamically creates matrix.
+ All bounds are assumed to be zero and infinity
+
+ This is just a simple example for real column generation
+*/
+
+class ClpGubDynamicMatrix : public ClpGubMatrix {
+
+public:
+ /**@name Main functions provided */
+ //@{
+ /// Partial pricing
+ virtual void partialPricing(ClpSimplex * model, double start, double end,
+ int & bestSequence, int & numberWanted);
+ /** This is local to Gub to allow synchronization:
+ mode=0 when status of basis is good
+ mode=1 when variable is flagged
+ mode=2 when all variables unflagged (returns number flagged)
+ mode=3 just reset costs (primal)
+ mode=4 correct number of dual infeasibilities
+ mode=5 return 4 if time to re-factorize
+ mode=8 - make sure set is clean
+ mode=9 - adjust lower, upper on set by incoming
+ */
+ virtual int synchronize(ClpSimplex * model, int mode);
+ /// Sets up an effective RHS and does gub crash if needed
+ virtual void useEffectiveRhs(ClpSimplex * model, bool cheapest = true);
+ /**
+ update information for a pivot (and effective rhs)
+ */
+ virtual int updatePivot(ClpSimplex * model, double oldInValue, double oldOutValue);
+ /// Add a new variable to a set
+ void insertNonBasic(int sequence, int iSet);
+ /** Returns effective RHS offset if it is being used. This is used for long problems
+ or big gub or anywhere where going through full columns is
+ expensive. This may re-compute */
+ virtual double * rhsOffset(ClpSimplex * model, bool forceRefresh = false,
+ bool check = false);
+
+ using ClpPackedMatrix::times ;
+ /** Return <code>y + A * scalar *x</code> in <code>y</code>.
+ @pre <code>x</code> must be of size <code>numColumns()</code>
+ @pre <code>y</code> must be of size <code>numRows()</code> */
+ virtual void times(double scalar,
+ const double * x, double * y) const;
+ /** Just for debug
+ Returns sum and number of primal infeasibilities. Recomputes keys
+ */
+ virtual int checkFeasible(ClpSimplex * model, double & sum) const;
+ /// Cleans data after setWarmStart
+ void cleanData(ClpSimplex * model);
+ //@}
+
+
+
+ /**@name Constructors, destructor */
+ //@{
+ /** Default constructor. */
+ ClpGubDynamicMatrix();
+ /** Destructor */
+ virtual ~ClpGubDynamicMatrix();
+ //@}
+
+ /**@name Copy method */
+ //@{
+ /** The copy constructor. */
+ ClpGubDynamicMatrix(const ClpGubDynamicMatrix&);
+ /** This is the real constructor.
+ It assumes factorization frequency will not be changed.
+ This resizes model !!!!
+ */
+ ClpGubDynamicMatrix(ClpSimplex * model, int numberSets,
+ int numberColumns, const int * starts,
+ const double * lower, const double * upper,
+ const int * startColumn, const int * row,
+ const double * element, const double * cost,
+ const double * lowerColumn = NULL, const double * upperColumn = NULL,
+ const unsigned char * status = NULL);
+
+ ClpGubDynamicMatrix& operator=(const ClpGubDynamicMatrix&);
+ /// Clone
+ virtual ClpMatrixBase * clone() const ;
+ //@}
+ /**@name gets and sets */
+ //@{
+ /// enums for status of various sorts
+ enum DynamicStatus {
+ inSmall = 0x01,
+ atUpperBound = 0x02,
+ atLowerBound = 0x03
+ };
+ /// Whether flagged
+ inline bool flagged(int i) const {
+ return (dynamicStatus_[i] & 8) != 0;
+ }
+ inline void setFlagged(int i) {
+ dynamicStatus_[i] = static_cast<unsigned char>(dynamicStatus_[i] | 8);
+ }
+ inline void unsetFlagged(int i) {
+ dynamicStatus_[i] = static_cast<unsigned char>(dynamicStatus_[i] & ~8);
+ }
+ inline void setDynamicStatus(int sequence, DynamicStatus status) {
+ unsigned char & st_byte = dynamicStatus_[sequence];
+ st_byte = static_cast<unsigned char>(st_byte & ~7);
+ st_byte = static_cast<unsigned char>(st_byte | status);
+ }
+ inline DynamicStatus getDynamicStatus(int sequence) const {
+ return static_cast<DynamicStatus> (dynamicStatus_[sequence] & 7);
+ }
+ /// Saved value of objective offset
+ inline double objectiveOffset() const {
+ return objectiveOffset_;
+ }
+ /// Starts of each column
+ inline CoinBigIndex * startColumn() const {
+ return startColumn_;
+ }
+ /// rows
+ inline int * row() const {
+ return row_;
+ }
+ /// elements
+ inline double * element() const {
+ return element_;
+ }
+ /// costs
+ inline double * cost() const {
+ return cost_;
+ }
+ /// full starts
+ inline int * fullStart() const {
+ return fullStart_;
+ }
+ /// ids of active columns (just index here)
+ inline int * id() const {
+ return id_;
+ }
+ /// Optional lower bounds on columns
+ inline double * lowerColumn() const {
+ return lowerColumn_;
+ }
+ /// Optional upper bounds on columns
+ inline double * upperColumn() const {
+ return upperColumn_;
+ }
+ /// Optional true lower bounds on sets
+ inline double * lowerSet() const {
+ return lowerSet_;
+ }
+ /// Optional true upper bounds on sets
+ inline double * upperSet() const {
+ return upperSet_;
+ }
+ /// size
+ inline int numberGubColumns() const {
+ return numberGubColumns_;
+ }
+ /// first free
+ inline int firstAvailable() const {
+ return firstAvailable_;
+ }
+ /// set first free
+ inline void setFirstAvailable(int value) {
+ firstAvailable_ = value;
+ }
+ /// first dynamic
+ inline int firstDynamic() const {
+ return firstDynamic_;
+ }
+ /// number of columns in dynamic model
+ inline int lastDynamic() const {
+ return lastDynamic_;
+ }
+ /// size of working matrix (max)
+ inline int numberElements() const {
+ return numberElements_;
+ }
+ /// Status region for gub slacks
+ inline unsigned char * gubRowStatus() const {
+ return status_;
+ }
+ /// Status region for gub variables
+ inline unsigned char * dynamicStatus() const {
+ return dynamicStatus_;
+ }
+ /// Returns which set a variable is in
+ int whichSet (int sequence) const;
+ //@}
+
+
+protected:
+ /**@name Data members
+ The data members are protected to allow access for derived classes. */
+ //@{
+ /// Saved value of objective offset
+ double objectiveOffset_;
+ /// Starts of each column
+ CoinBigIndex * startColumn_;
+ /// rows
+ int * row_;
+ /// elements
+ double * element_;
+ /// costs
+ double * cost_;
+ /// full starts
+ int * fullStart_;
+ /// ids of active columns (just index here)
+ int * id_;
+ /// for status and which bound
+ unsigned char * dynamicStatus_;
+ /// Optional lower bounds on columns
+ double * lowerColumn_;
+ /// Optional upper bounds on columns
+ double * upperColumn_;
+ /// Optional true lower bounds on sets
+ double * lowerSet_;
+ /// Optional true upper bounds on sets
+ double * upperSet_;
+ /// size
+ int numberGubColumns_;
+ /// first free
+ int firstAvailable_;
+ /// saved first free
+ int savedFirstAvailable_;
+ /// first dynamic
+ int firstDynamic_;
+ /// number of columns in dynamic model
+ int lastDynamic_;
+ /// size of working matrix (max)
+ int numberElements_;
+ //@}
+};
+
+#endif